# ConRF: Zero-shot Stylization of 3D Scenes with Conditioned Radiation Fields

arXiv: https://arxiv.org/abs/2402.01950 · HTML: https://mlsanity.com/paper/2402.01950/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 64 references that are in the map.
- First posted on arXiv 2 Feb 2024.

## Builds on (most cited first, 30 of 46)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [Point-NeRF: Point-based Neural Radiance Fields](https://mlsanity.com/paper/2201.08845/) (2022)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [Space-time Neural Irradiance Fields for Free-Viewpoint Video](https://mlsanity.com/paper/2011.12950/) (2020)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering](https://mlsanity.com/paper/2112.05504/) (2021)
- [CLIPstyler: Image Style Transfer with a Single Text Condition](https://mlsanity.com/paper/2112.00374/) (2021)
- [Arbitrary Style Transfer with Style-Attentional Networks](https://mlsanity.com/paper/1812.02342/) (2018)
- [StyTr2: Image Style Transfer with Transformers](https://mlsanity.com/paper/2105.14576/) (2021)
- [AdaAttN: Revisit Attention Mechanism in Arbitrary Neural Style Transfer](https://mlsanity.com/paper/2108.03647/) (2021)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [Deep Photo Style Transfer](https://mlsanity.com/paper/1703.07511/) (2017)
- [ARF: Artistic Radiance Fields](https://mlsanity.com/paper/2206.06360/) (2022)
- [StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning](https://mlsanity.com/paper/2205.12183/) (2022)
- [Avatar-Net: Multi-scale Zero-shot Style Transfer by Feature Decoration](https://mlsanity.com/paper/1805.03857/) (2018)
- [Stylizing 3D Scene via Implicit Representation and HyperNetwork](https://mlsanity.com/paper/2105.13016/) (2021)

## Built on by (most cited first, 5 of 5)

- [Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matching](https://mlsanity.com/paper/2405.11252/) (2024)
- [Multi-StyleGS: Stylizing Gaussian Splatting with Multiple Styles](https://mlsanity.com/paper/2506.06846/) (2025)
- [ClimateGS: Real-Time Climate Simulation with 3D Gaussian Style Transfer](https://mlsanity.com/paper/2503.14845/) (2025)
- [G3DST: Generalizing 3D Style Transfer with Neural Radiance Fields across Scenes and Styles](https://mlsanity.com/paper/2408.13508/) (2024)
- [M2StyleGS: Multi-Modality 3D Style Transfer with Gaussian Splatting](https://mlsanity.com/paper/2604.03773/) (2026)

## Abstract (arXiv)

Most of the existing works on arbitrary 3D NeRF style transfer required retraining on each single style condition. This work aims to achieve zero-shot controlled stylization in 3D scenes utilizing text or visual input as conditioning factors. We introduce ConRF, a novel method of zero-shot stylization. Specifically, due to the ambiguity of CLIP features, we employ a conversion process that maps the CLIP feature space to the style space of a pre-trained VGG network and then refine the CLIP multi-modal knowledge into a style transfer neural radiation field. Additionally, we use a 3D volumetric representation to perform local style transfer. By combining these operations, ConRF offers the capability to utilize either text or images as references, resulting in the generation of sequences with novel views enhanced by global or local stylization. Our experiment demonstrates that ConRF outperforms other existing methods for 3D scene and single-text stylization in terms of visual quality.
