# Augmenting Replay in World Models for Continual Reinforcement Learning

arXiv: https://arxiv.org/abs/2401.16650 · HTML: https://mlsanity.com/paper/2401.16650/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 27 of its 45 references that are in the map.
- First posted on arXiv 30 Jan 2024.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 27 of 27)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Learning to Learn without Forgetting by Maximizing Transfer and Minimizing Interference](https://mlsanity.com/paper/1810.11910/) (2018)
- [Progress & Compress: A scalable framework for continual learning](https://mlsanity.com/paper/1805.06370/) (2018)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Selective Experience Replay for Lifelong Learning](https://mlsanity.com/paper/1802.10269/) (2018)
- [Deep Online Learning via Meta-Learning: Continual Adaptation for Model-Based RL](https://mlsanity.com/paper/1812.07671/) (2018)
- [Continual Model-Based Reinforcement Learning with Hypernetworks](https://mlsanity.com/paper/2009.11997/) (2020)
- [The Effectiveness of World Models for Continual Reinforcement Learning](https://mlsanity.com/paper/2211.15944/) (2022)
- [Replay Buffer with Local Forgetting for Adapting to Local Environment Changes in Deep Model-Based Reinforcement Learning](https://mlsanity.com/paper/2303.08690/) (2023)

## Built on by (most cited first, 5 of 5)

- [The World Model Remembers, the Actor Forgets: Dream Rehearsal for Continual Model-Based RL](https://mlsanity.com/paper/2607.19749/) (2026)
- [ARROW: Augmented Replay for RObust World models](https://mlsanity.com/paper/2603.11395/) (2026)
- [Endpoint Replay: Compressing the Recency Buffer in Deep Reinforcement Learning](https://mlsanity.com/paper/2607.25123/) (2026)
- [Characterizing Replay Retention Under Dynamics Shift in Model-Based Reinforcement Learning](https://mlsanity.com/paper/2609.18167/) (2026)
- [What Should World Models Forget? Stratified Retention for Continual Adaptation](https://mlsanity.com/paper/2610.03713/) (2026)

## Abstract (arXiv)

Continual RL requires an agent to learn new tasks without forgetting previous ones, while improving on both past and future tasks. The most common approaches use model-free algorithms and replay buffers can help to mitigate catastrophic forgetting, but often struggle with scalability due to large memory requirements. Biologically inspired replay suggests replay to a world model, aligning with model-based RL; as opposed to the common setting of replay in model-free algorithms. Model-based RL offers benefits for continual RL by leveraging knowledge of the environment, independent of policy. We introduce WMAR (World Models with Augmented Replay), a model-based RL algorithm with a memory-efficient distribution-matching replay buffer. WMAR extends the well known DreamerV3 algorithm, which employs a simple FIFO buffer and was not tested in continual RL. We evaluated WMAR and DreamerV3, with the same-size replay buffers. They were tested on two scenarios: tasks with shared structure using OpenAI Procgen and tasks without shared structure using the Atari benchmark. WMAR demonstrated favourable properties for continual RL considering metrics for forgetting as well as skill transfer on past and future tasks. Compared to DreamerV3, WMAR showed slight benefits in tasks with shared structure and substantially better forgetting characteristics on tasks without shared structure. Our results suggest that model-based RL with a memory-efficient replay buffer can be an effective approach to continual RL, justifying further research.
