# Neuromorphic Valence and Arousal Estimation

arXiv: https://arxiv.org/abs/2401.16058 · HTML: https://mlsanity.com/paper/2401.16058/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 53 references that are in the map.
- First posted on arXiv 29 Jan 2024.

## Builds on (most cited first, 19 of 19)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [Expression, Affect, Action Unit Recognition: Aff-Wild2, Multi-Task Learning and ArcFace](https://mlsanity.com/paper/1910.04855/) (2019)
- [Learning to Detect Objects with a 1 Megapixel Event Camera](https://mlsanity.com/paper/2009.13436/) (2020)
- [Distract Your Attention: Multi-head Cross Attention Network for Facial Expression Recognition](https://mlsanity.com/paper/2109.07270/) (2021)
- [Temporal Binary Representation for Event-Based Action Recognition](https://mlsanity.com/paper/2010.08946/) (2020)
- [Factorized Higher-Order CNNs with an Application to Spatio-Temporal Emotion Estimation](https://mlsanity.com/paper/1906.06196/) (2019)
- [Facial expression and attributes recognition based on multi-task learning of lightweight neural networks](https://mlsanity.com/paper/2103.17107/) (2021)
- [Deep Generative Adversarial Compression Artifact Removal](https://mlsanity.com/paper/1704.02518/) (2017)
- [Exploring Event Camera-based Odometry for Planetary Robots](https://mlsanity.com/paper/2204.05880/) (2022)
- [Leveraging Recent Advances in Deep Learning for Audio-Visual Emotion Recognition](https://mlsanity.com/paper/2103.09154/) (2021)
- [POSTER++: A simpler and stronger facial expression recognition network](https://mlsanity.com/paper/2301.12149/) (2023)
- [Spiking Neural Networks for Frame-based and Event-based Single Object Localization](https://mlsanity.com/paper/2206.06506/) (2022)
- [Event-based Face Detection and Tracking in the Blink of an Eye](https://mlsanity.com/paper/1803.10106/) (2018)
- [Person Re-Identification without Identification via Event Anonymization](https://mlsanity.com/paper/2308.04402/) (2023)
- [Event-based attention and tracking on neuromorphic hardware](https://mlsanity.com/paper/1907.04060/) (2019)
- [Efficient Labelling of Affective Video Datasets via Few-Shot & Multi-Task Contrastive Learning](https://mlsanity.com/paper/2308.02173/) (2023)

## Built on by (most cited first, 5 of 5)

- [Neuromorphic Facial Analysis with Cross-Modal Supervision](https://mlsanity.com/paper/2409.10213/) (2024)
- [Exploring Spatial-Temporal Dynamics in Event-based Facial Micro-Expression Analysis](https://mlsanity.com/paper/2508.11988/) (2025)
- [Evaluating Image-Based Face and Eye Tracking with Event Cameras](https://mlsanity.com/paper/2408.10395/) (2024)
- [Spatio-temporal Transformers for Action Unit Classification with Event Cameras](https://mlsanity.com/paper/2410.21958/) (2024)
- [Spike-TBR: a Noise Resilient Neuromorphic Event Representation](https://mlsanity.com/paper/2506.04817/) (2025)

## Abstract (arXiv)

Recognizing faces and their underlying emotions is an important aspect of biometrics. In fact, estimating emotional states from faces has been tackled from several angles in the literature. In this paper, we follow the novel route of using neuromorphic data to predict valence and arousal values from faces. Due to the difficulty of gathering event-based annotated videos, we leverage an event camera simulator to create the neuromorphic counterpart of an existing RGB dataset. We demonstrate that not only training models on simulated data can still yield state-of-the-art results in valence-arousal estimation, but also that our trained models can be directly applied to real data without further training to address the downstream task of emotion recognition. In the paper we propose several alternative models to solve the task, both frame-based and video-based.
