# RESPRECT: Speeding-up Multi-fingered Grasping with Residual Reinforcement Learning

arXiv: https://arxiv.org/abs/2401.14858 · HTML: https://mlsanity.com/paper/2401.14858/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 32 of its 44 references that are in the map.
- First posted on arXiv 26 Jan 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [On First-Order Meta-Learning Algorithms](https://mlsanity.com/paper/1803.02999/) (2018)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Residual Policy Learning](https://mlsanity.com/paper/1812.06298/) (2018)
- [TossingBot: Learning to Throw Arbitrary Objects with Residual Physics](https://mlsanity.com/paper/1903.11239/) (2019)
- [Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Clutter](https://mlsanity.com/paper/2101.01132/) (2021)
- [DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation](https://mlsanity.com/paper/2211.09423/) (2022)
- [Deep Reinforcement Learning for Industrial Insertion Tasks with Visual Inputs and Natural Rewards](https://mlsanity.com/paper/1906.05841/) (2019)
- [Residual Reinforcement Learning from Demonstrations](https://mlsanity.com/paper/2106.08050/) (2021)
- [Residual Learning from Demonstration: Adapting DMPs for Contact-rich Manipulation](https://mlsanity.com/paper/2008.07682/) (2020)
- [Reinforcement Learning with Latent Flow](https://mlsanity.com/paper/2101.01857/) (2021)
- [On the Effectiveness of Fine-tuning Versus Meta-reinforcement Learning](https://mlsanity.com/paper/2206.03271/) (2022)
- [Residual Reactive Navigation: Combining Classical and Learned Navigation Strategies For Deployment in Unknown Environments](https://mlsanity.com/paper/1909.10972/) (2019)
- [Residual Feedback Learning for Contact-Rich Manipulation Tasks with Uncertainty](https://mlsanity.com/paper/2106.04306/) (2021)

## Built on by (most cited first, 4 of 4)

- [Contextualized Hybrid Ensemble Q-learning: Learning Fast with Control Priors](https://mlsanity.com/paper/2406.19768/) (2024)
- [CHEQ-ing the Box: Safe Variable Impedance Learning for Robotic Polishing](https://mlsanity.com/paper/2501.07985/) (2025)
- [Partially Observable Residual Reinforcement Learning for PV-Inverter-Based Voltage Control in Distribution Grids](https://mlsanity.com/paper/2506.19353/) (2025)
- [VLaRL: Augmenting Vision-Language-Action Models with Simulation-Trained Latent-Conditioned Residual RL](https://mlsanity.com/paper/2609.30868/) (2026)

## Abstract (arXiv)

Deep Reinforcement Learning (DRL) has proven effective in learning control policies using robotic grippers, but much less practical for solving the problem of grasping with dexterous hands -- especially on real robotic platforms -- due to the high dimensionality of the problem. In this work, we focus on the multi-fingered grasping task with the anthropomorphic hand of the iCub humanoid. We propose the RESidual learning with PREtrained CriTics (RESPRECT) method that, starting from a policy pre-trained on a large set of objects, can learn a residual policy to grasp a novel object in a fraction (~ 5 × faster) of the timesteps required to train a policy from scratch, without requiring any task demonstration. To our knowledge, this is the first Residual Reinforcement Learning (RRL) approach that learns a residual policy on top of another policy pre-trained with DRL. We exploit some components of the pre-trained policy during residual learning that further speed-up the training. We benchmark our results in the iCub simulated environment, and we show that RESPRECT can be effectively used to learn a multi-fingered grasping policy on the real iCub robot. The code to reproduce the experiments is released together with the paper with an open source license.
