# Expression-aware video inpainting for HMD removal in XR applications

arXiv: https://arxiv.org/abs/2401.14136 · HTML: https://mlsanity.com/paper/2401.14136/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 46 references that are in the map.
- First posted on arXiv 25 Jan 2024.

## Builds on (most cited first, 16 of 16)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Joint Face Detection and Alignment using Multi-task Cascaded Convolutional Networks](https://mlsanity.com/paper/1604.02878/) (2016)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [Self-Attention Generative Adversarial Networks](https://mlsanity.com/paper/1805.08318/) (2018)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [FaceForensics: A Large-scale Video Dataset for Forgery Detection in Human Faces](https://mlsanity.com/paper/1803.09179/) (2018)
- [Free-form Video Inpainting with 3D Gated Convolution and Temporal PatchGAN](https://mlsanity.com/paper/1904.10247/) (2019)
- [Progressive Temporal Feature Alignment Network for Video Inpainting](https://mlsanity.com/paper/2104.03507/) (2021)
- [FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in Virtual Reality](https://mlsanity.com/paper/1610.03151/) (2016)
- [The DEVIL is in the Details: A Diagnostic Evaluation Benchmark for Video Inpainting](https://mlsanity.com/paper/2105.05332/) (2021)
- [Identity Preserving Face Completion for Large Ocular Region Occlusion](https://mlsanity.com/paper/1807.08772/) (2018)
- [Deep Face Video Inpainting via UV Mapping](https://mlsanity.com/paper/2109.00681/) (2021)
- [Multi-party Holomeetings: Toward a New Era of Low-Cost Volumetric Holographic Meetings in Virtual Reality](https://mlsanity.com/paper/2206.05426/) (2022)

## Built on by (most cited first, 2 of 2)

- [Towards Realistic Landmark-Guided Facial Video Inpainting Based on GANs](https://mlsanity.com/paper/2402.09100/) (2024)
- [Geometry-Aware Video Inpainting for Joint Headset Occlusion Removal and Face Reconstruction in Social XR](https://mlsanity.com/paper/2508.12336/) (2025)

## Abstract (arXiv)

Head-mounted displays (HMDs) serve as indispensable devices for observing extended reality (XR) environments and virtual content. However, HMDs present an obstacle to external recording techniques as they block the upper face of the user. This limitation significantly affects social XR applications, specifically teleconferencing, where facial features and eye gaze information play a vital role in creating an immersive user experience. In this study, we propose a new network for expression-aware video inpainting for HMD removal (EVI-HRnet) based on generative adversarial networks (GANs). Our model effectively fills in missing information with regard to facial landmarks and a single occlusion-free reference image of the user. The framework and its components ensure the preservation of the user's identity across frames using the reference frame. To further improve the level of realism of the inpainted output, we introduce a novel facial expression recognition (FER) loss function for emotion preservation. Our results demonstrate the remarkable capability of the proposed framework to remove HMDs from facial videos while maintaining the subject's facial expression and identity. Moreover, the outputs exhibit temporal consistency along the inpainted frames. This lightweight framework presents a practical approach for HMD occlusion removal, with the potential to enhance various collaborative XR applications without the need for additional hardware.
