# HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environments

arXiv: https://arxiv.org/abs/2401.12975 · HTML: https://mlsanity.com/paper/2401.12975/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 53 references that are in the map.
- First posted on arXiv 23 Jan 2024.

## Builds on (most cited first, 30 of 38)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [MMDetection: Open MMLab Detection Toolbox and Benchmark](https://mlsanity.com/paper/1906.07155/) (2019)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [LLM+P: Empowering Large Language Models with Optimal Planning Proficiency](https://mlsanity.com/paper/2304.11477/) (2023)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Text2Motion: From Natural Language Instructions to Feasible Plans](https://mlsanity.com/paper/2303.12153/) (2023)
- [Pre-Trained Language Models for Interactive Decision-Making](https://mlsanity.com/paper/2202.01771/) (2022)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [Foundation Models for Decision Making: Problems, Methods, and Opportunities](https://mlsanity.com/paper/2303.04129/) (2023)
- [iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes](https://mlsanity.com/paper/2012.02924/) (2020)

## Built on by (most cited first, 30 of 32)

- [Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making](https://mlsanity.com/paper/2410.07166/) (2024)
- [SafeAgentBench: A Benchmark for Safe Task Planning of Embodied LLM Agents](https://mlsanity.com/paper/2412.13178/) (2024)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [COMBO: Compositional World Models for Embodied Multi-Agent Cooperation](https://mlsanity.com/paper/2404.10775/) (2024)
- [UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI](https://mlsanity.com/paper/2412.20977/) (2024)
- [VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation](https://mlsanity.com/paper/2512.19021/) (2025)
- [A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI](https://mlsanity.com/paper/2505.01458/) (2025)
- [Real-Time Reasoning Agents in Evolving Environments](https://mlsanity.com/paper/2511.04898/) (2025)
- [Constrained Human-AI Cooperation: An Inclusive Embodied Social Intelligence Challenge](https://mlsanity.com/paper/2411.01796/) (2024)
- [Generalizability of Large Language Model-Based Agents: A Comprehensive Survey](https://mlsanity.com/paper/2509.16330/) (2025)
- [Praxis-VLM: Vision-Grounded Decision Making via Text-Driven Reinforcement Learning](https://mlsanity.com/paper/2503.16965/) (2025)
- [A call for embodied AI](https://mlsanity.com/paper/2402.03824/) (2024)
- [Towards Unified Alignment Between Agents, Humans, and Environment](https://mlsanity.com/paper/2402.07744/) (2024)
- [HomeSafeBench: Benchmarking Embodied Vision-Language Models in Free-Exploration Home Safety Inspection](https://mlsanity.com/paper/2509.23690/) (2025)
- [WorldLines: Benchmarking and Modeling Long-Horizon Stateful Embodied Agents](https://mlsanity.com/paper/2606.18847/) (2026)
- [Hierarchical Instruction-aware Embodied Visual Tracking](https://mlsanity.com/paper/2505.20710/) (2025)
- [Reflex First, Reflect Later: Latency-Aware Embodied LLM Agents for Dynamic Response](https://mlsanity.com/paper/2506.07223/) (2025)
- [Nature's Insight: A Novel Framework and Comprehensive Analysis of Agentic Reasoning Through the Lens of Neuroscience](https://mlsanity.com/paper/2505.05515/) (2025)
- [Domain Specific Benchmarks for Evaluating Multimodal Large Language Models](https://mlsanity.com/paper/2506.12958/) (2025)
- [SENTINEL: A Multi-Level Formal Framework for Safety Evaluation of Foundation Model-based Embodied Agents](https://mlsanity.com/paper/2510.12985/) (2025)
- [DetectiumFire: A Comprehensive Multi-modal Dataset Bridging Vision and Language for Fire Understanding](https://mlsanity.com/paper/2511.02495/) (2025)
- [REVECA: Adaptive Planning and Trajectory-based Validation in Cooperative Language Agents using Information Relevance and Relative Proximity](https://mlsanity.com/paper/2405.16751/) (2024)
- [OceanGym: A Benchmark Environment for Underwater Embodied Agents](https://mlsanity.com/paper/2509.26536/) (2025)
- [SafetyALFRED: Evaluating Safety-Conscious Planning of Multimodal Large Language Models](https://mlsanity.com/paper/2604.19638/) (2026)
- [YRC-Bench: A Benchmark for Learning to Coordinate with Experts](https://mlsanity.com/paper/2502.09583/) (2025)
- [Evaluating Time Awareness and Cross-modal Active Perception of Large Models via 4D Escape Room Task](https://mlsanity.com/paper/2603.15467/) (2026)
- [TSHA: A Benchmark for Visual Language Models in Trustworthy Safety Hazard Assessment Scenarios](https://mlsanity.com/paper/2603.29759/) (2026)
- [RescueBench: Can Embodied Agents Save Lives in the Wild ?](https://mlsanity.com/paper/2606.01848/) (2026)
- [Multi-scale Mixture of World Models for Embodied Agents in Evolving Environments](https://mlsanity.com/paper/2607.00457/) (2026)
- [MetaSpace: Metamorphic Testing for Spatial Cognition in Embodied Agents](https://mlsanity.com/paper/2608.07533/) (2026)

## Abstract (arXiv)

Recent advances in high-fidelity virtual environments serve as one of the major driving forces for building intelligent embodied agents to perceive, reason and interact with the physical world. Typically, these environments remain unchanged unless agents interact with them. However, in real-world scenarios, agents might also face dynamically changing environments characterized by unexpected events and need to rapidly take action accordingly. To remedy this gap, we propose a new simulated embodied benchmark, called HAZARD, specifically designed to assess the decision-making abilities of embodied agents in dynamic situations. HAZARD consists of three unexpected disaster scenarios, including fire, flood, and wind, and specifically supports the utilization of large language models (LLMs) to assist common sense reasoning and decision-making. This benchmark enables us to evaluate autonomous agents' decision-making capabilities across various pipelines, including reinforcement learning (RL), rule-based, and search-based methods in dynamically changing environments. As a first step toward addressing this challenge using large language models, we further develop an LLM-based agent and perform an in-depth analysis of its promise and challenge of solving these challenging tasks. HAZARD is available at https://vis-www.cs.umass.edu/hazard/.
