# Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRM

arXiv: https://arxiv.org/abs/2401.12175 · HTML: https://mlsanity.com/paper/2401.12175/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 54 of its 65 references that are in the map.
- First posted on arXiv 22 Jan 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 54)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video](https://mlsanity.com/paper/2201.04127/) (2022)
- [Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors](https://mlsanity.com/paper/2306.17843/) (2023)
- [ReconFusion: 3D Reconstruction with Diffusion Priors](https://mlsanity.com/paper/2312.02981/) (2023)
- [TEXTure: Text-Guided Texturing of 3D Shapes](https://mlsanity.com/paper/2302.01721/) (2023)
- [Novel View Synthesis with Diffusion Models](https://mlsanity.com/paper/2210.04628/) (2022)
- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [Generative Novel View Synthesis with 3D-Aware Diffusion Models](https://mlsanity.com/paper/2304.02602/) (2023)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation](https://mlsanity.com/paper/2208.00571/) (2022)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)

## Built on by (most cited first, 23 of 23)

- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds](https://mlsanity.com/paper/2503.10625/) (2025)
- [GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting](https://mlsanity.com/paper/2402.10259/) (2024)
- [IDOL: Instant Photorealistic 3D Human Creation from a Single Image](https://mlsanity.com/paper/2412.14963/) (2024)
- [HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors](https://mlsanity.com/paper/2406.12459/) (2024)
- [SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets](https://mlsanity.com/paper/2504.06982/) (2025)
- [GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers](https://mlsanity.com/paper/2409.04196/) (2024)
- [HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers](https://mlsanity.com/paper/2506.03118/) (2025)
- [LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D](https://mlsanity.com/paper/2506.13766/) (2025)
- [3DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models](https://mlsanity.com/paper/2504.17414/) (2025)
- [PEAR: Pixel-aligned Expressive humAn mesh Recovery](https://mlsanity.com/paper/2601.22693/) (2026)
- [Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining](https://mlsanity.com/paper/2604.02320/) (2026)
- [FOF-X: Towards Real-time Detailed Human Reconstruction from a Single Image](https://mlsanity.com/paper/2412.05961/) (2024)
- [Learning Efficient and Generalizable Human Representation with Human Gaussian Model](https://mlsanity.com/paper/2507.18758/) (2025)
- [KaoLRM: Repurposing Pre-trained Large Reconstruction Models for Parametric 3D Face Reconstruction](https://mlsanity.com/paper/2601.12736/) (2026)
- [Dream3DAvatar: Text-Controlled 3D Avatar Reconstruction from a Single Image](https://mlsanity.com/paper/2509.13013/) (2025)
- [HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation](https://mlsanity.com/paper/2511.00468/) (2025)
- [HumanOrbit: 3D Human Reconstruction as 360deg Orbit Generation](https://mlsanity.com/paper/2602.24148/) (2026)
- [OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images](https://mlsanity.com/paper/2603.14249/) (2026)
- [CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image](https://mlsanity.com/paper/2603.17779/) (2026)
- [SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting](https://mlsanity.com/paper/2604.19202/) (2026)
- [HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image](https://mlsanity.com/paper/2606.02573/) (2026)
- [DiGS-Avatar: Single-Image Animatable 3D Human Reconstruction via UV-Space Diffusion](https://mlsanity.com/paper/2608.20759/) (2026)

## Abstract (arXiv)

Reconstructing 3D humans from a single image has been extensively investigated. However, existing approaches often fall short on capturing fine geometry and appearance details, hallucinating occluded parts with plausible details, and achieving generalization across unseen and in-the-wild datasets. We present Human-LRM, a diffusion-guided feed-forward model that predicts the implicit field of a human from a single image. Leveraging the power of the state-of-the-art reconstruction model (i.e., LRM) and generative model (i.e Stable Diffusion), our method is able to capture human without any template prior, e.g., SMPL, and effectively enhance occluded parts with rich and realistic details. Our approach first uses a single-view LRM model with an enhanced geometry decoder to get the triplane NeRF representation. The novel view renderings from the triplane NeRF provide strong geometry and color prior, from which we generate photo-realistic details for the occluded parts using a diffusion model. The generated multiple views then enable reconstruction with high-quality geometry and appearance, leading to superior overall performance comparing to all existing human reconstruction methods.
