# Eye Motion Matters for 3D Face Reconstruction

arXiv: https://arxiv.org/abs/2401.09677 · HTML: https://mlsanity.com/paper/2401.09677/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 32 references that are in the map.
- First posted on arXiv 18 Jan 2024.

## Builds on (most cited first, 14 of 14)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Joint Face Detection and Alignment using Multi-task Cascaded Convolutional Networks](https://mlsanity.com/paper/1604.02878/) (2016)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network](https://mlsanity.com/paper/1803.07835/) (2018)
- [Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision](https://mlsanity.com/paper/1905.06817/) (2019)
- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction](https://mlsanity.com/paper/1703.10580/) (2017)
- [Face Alignment in Full Pose Range: A 3D Total Solution](https://mlsanity.com/paper/1804.01005/) (2018)
- [Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Network](https://mlsanity.com/paper/1612.04904/) (2016)
- [Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videos](https://mlsanity.com/paper/2207.11094/) (2022)
- [Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognition](https://mlsanity.com/paper/2202.04075/) (2022)

## Abstract (arXiv)

Recent advances in single-image 3D face reconstruction have shown remarkable progress in various applications. Nevertheless, prevailing techniques tend to prioritize the global facial contour and expression, often neglecting the nuanced dynamics of the eye region. In response, we introduce an Eye Landmark Adjustment Module, complemented by a Local Dynamic Loss, designed to capture the dynamic features of the eyes area. Our module allows for flexible adjustment of landmarks, resulting in accurate recreation of various eye states. In this paper, we present a comprehensive evaluation of our approach, conducting extensive experiments on two datasets. The results underscore the superior performance of our approach, highlighting its significant contributions in addressing this particular challenge.
