# AntEval: Evaluation of Social Interaction Competencies in LLM-Driven Agents

arXiv: https://arxiv.org/abs/2401.06509 · HTML: https://mlsanity.com/paper/2401.06509/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 22 of its 50 references that are in the map.
- First posted on arXiv 12 Jan 2024.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 22 of 22)

- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Think you have Solved Question Answering? Try ARC, the AI2 Reasoning Challenge](https://mlsanity.com/paper/1803.05457/) (2018)
- [HellaSwag: Can a Machine Really Finish Your Sentence?](https://mlsanity.com/paper/1905.07830/) (2019)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models](https://mlsanity.com/paper/2206.04615/) (2022)
- [AGIEval: A Human-Centric Benchmark for Evaluating Foundation Models](https://mlsanity.com/paper/2304.06364/) (2023)
- [C-Eval: A Multi-Level Multi-Discipline Chinese Evaluation Suite for Foundation Models](https://mlsanity.com/paper/2305.08322/) (2023)
- [AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent Behaviors](https://mlsanity.com/paper/2308.10848/) (2023)
- [Beyond English-Centric Multilingual Machine Translation](https://mlsanity.com/paper/2010.11125/) (2020)
- [Unified-IO: A Unified Model for Vision, Language, and Multi-Modal Tasks](https://mlsanity.com/paper/2206.08916/) (2022)
- [A Survey of Hallucination in Large Foundation Models](https://mlsanity.com/paper/2309.05922/) (2023)
- [Retrieving and Reading: A Comprehensive Survey on Open-domain Question Answering](https://mlsanity.com/paper/2101.00774/) (2021)
- [A Survey of Deep Learning Techniques for Neural Machine Translation](https://mlsanity.com/paper/2002.07526/) (2020)
- [SuperCLUE: A Comprehensive Chinese Large Language Model Benchmark](https://mlsanity.com/paper/2307.15020/) (2023)
- [Dungeons and Dragons as a Dialog Challenge for Artificial Intelligence](https://mlsanity.com/paper/2210.07109/) (2022)
- [StudentEval: A Benchmark of Student-Written Prompts for Large Language Models of Code](https://mlsanity.com/paper/2306.04556/) (2023)
- [FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information](https://mlsanity.com/paper/2305.01528/) (2023)
- [Telling Stories through Multi-User Dialogue by Modeling Character Relations](https://mlsanity.com/paper/2105.15054/) (2021)
- [Ontologically Faithful Generation of Non-Player Character Dialogues](https://mlsanity.com/paper/2212.10618/) (2022)

## Built on by (most cited first, 2 of 2)

- [M3-BENCH: Process-Aware Evaluation of LLM Agents' Social Behaviors in Mixed-Motive Games](https://mlsanity.com/paper/2601.08462/) (2026)
- [Factuality on Demand: Controlling the Factuality-Informativeness Trade-off in Text Generation](https://mlsanity.com/paper/2602.00848/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) have demonstrated their ability to replicate human behaviors across a wide range of scenarios. However, their capability in handling complex, multi-character social interactions has yet to be fully explored, primarily due to the absence of robust, quantitative evaluation methods. This gap has slowed the development of agents proficient in more nuanced interactions beyond simple exchanges, for example, small talk. To address this challenge, we introduce the Multi-Agent Interaction Evaluation Framework (AntEval), encompassing a novel interaction framework and evaluation methods. The interaction framework aims to foster an complex interaction environment that bolsters information exchange and intention expression within social interactions. Furthermore, we introduce evaluation methods, including two metrics: Information Exchanging Precision (IEP) and Interaction Expressiveness Gap (IEG), designed for the quantitative and objective assessment of agents' interaction competencies. Our findings highlight the utility of these evaluative methods and show significant potential for improving LLMs' ability to construct agents that interact in a more natural manner with human-like intricacy.
