# REACT 2024: the Second Multiple Appropriate Facial Reaction Generation Challenge

arXiv: https://arxiv.org/abs/2401.05166 · HTML: https://mlsanity.com/paper/2401.05166/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 29 references that are in the map.
- First posted on arXiv 10 Jan 2024.

## Builds on (most cited first, 16 of 16)

- [TEACH: Temporal Action Composition for 3D Humans](https://mlsanity.com/paper/2209.04066/) (2022)
- [Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion](https://mlsanity.com/paper/2204.08451/) (2022)
- [FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset](https://mlsanity.com/paper/2203.14057/) (2022)
- [TorchAudio: Building Blocks for Audio and Speech Processing](https://mlsanity.com/paper/2110.15018/) (2021)
- [Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognition](https://mlsanity.com/paper/2205.01782/) (2022)
- [BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Prediction](https://mlsanity.com/paper/2211.14304/) (2022)
- [Responsive Listening Head Generation: A Benchmark Dataset and Baseline](https://mlsanity.com/paper/2112.13548/) (2021)
- [Exploiting Persona Information for Diverse Generation of Conversational Responses](https://mlsanity.com/paper/1905.12188/) (2019)
- [The GENEA Challenge 2022: A large evaluation of data-driven co-speech gesture generation](https://mlsanity.com/paper/2208.10441/) (2022)
- [Context-Aware Personality Inference in Dyadic Scenarios: Introducing the UDIVA Dataset](https://mlsanity.com/paper/2012.14259/) (2020)
- [Multiple Appropriate Facial Reaction Generation in Dyadic Interaction Settings: What, Why and How?](https://mlsanity.com/paper/2302.06514/) (2023)
- [Didn't see that coming: a survey on non-verbal social human behavior forecasting](https://mlsanity.com/paper/2203.02480/) (2022)
- [GRATIS: Deep Learning Graph Representation with Task-specific Topology and Multi-dimensional Edge Features](https://mlsanity.com/paper/2211.12482/) (2022)
- [Reversible Graph Neural Network-based Reaction Distribution Learning for Multiple Appropriate Facial Reactions Generation](https://mlsanity.com/paper/2305.15270/) (2023)
- [Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarios](https://mlsanity.com/paper/2203.03245/) (2022)
- [MRecGen: Multimodal Appropriate Reaction Generator](https://mlsanity.com/paper/2307.02609/) (2023)

## Built on by (most cited first, 16 of 16)

- [INFP: Audio-Driven Interactive Head Generation in Dyadic Conversations](https://mlsanity.com/paper/2412.04037/) (2024)
- [HERO: Human Reaction Generation from Videos](https://mlsanity.com/paper/2503.08270/) (2025)
- [DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusion](https://mlsanity.com/paper/2504.04010/) (2025)
- [REACT 2025: the Third Multiple Appropriate Facial Reaction Generation Challenge](https://mlsanity.com/paper/2505.17223/) (2025)
- [OmniResponse: Online Multimodal Conversational Response Generation in Dyadic Interactions](https://mlsanity.com/paper/2505.21724/) (2025)
- [Robust Facial Reactions Generation: An Emotion-Aware Framework with Modality Compensation](https://mlsanity.com/paper/2407.15798/) (2024)
- [Latent Behavior Diffusion for Sequential Reaction Generation in Dyadic Setting](https://mlsanity.com/paper/2505.07901/) (2025)
- [ReactDiff: Latent Diffusion for Facial Reaction Generation](https://mlsanity.com/paper/2505.14151/) (2025)
- [ReactMotion: Generating Reactive Listener Motions from Speaker Utterance](https://mlsanity.com/paper/2603.15083/) (2026)
- [Maia: A Real-time Non-Verbal Chat for Human-AI Interaction](https://mlsanity.com/paper/2402.06385/) (2024)
- [Warm Chat: Diffuse Emotion-aware Interactive Talking Head Avatar with Tree-Structured Guidance](https://mlsanity.com/paper/2508.18337/) (2025)
- [REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Prediction](https://mlsanity.com/paper/2606.07935/) (2026)
- [Conversational Human Audio-visual Talking Dialogue Generation](https://mlsanity.com/paper/2607.02799/) (2026)
- [EmotionDialogCN: A Spontaneous Multimodal Dataset for Mandarin Emotional Dialogue](https://mlsanity.com/paper/2608.20905/) (2026)
- [Beyond End-to-End Black Box Mapping: An Intentional Agent Framework for Cognitive-driven Facial Reaction Generation](https://mlsanity.com/paper/2609.34419/) (2026)
- [GLARE: Generating Listening Heads with Appropriate Reactions](https://mlsanity.com/paper/2609.40317/) (2026)

## Abstract (arXiv)

In dyadic interactions, humans communicate their intentions and state of mind using verbal and non-verbal cues, where multiple different facial reactions might be appropriate in response to a specific speaker behaviour. Then, how to develop a machine learning (ML) model that can automatically generate multiple appropriate, diverse, realistic and synchronised human facial reactions from an previously unseen speaker behaviour is a challenging task. Following the successful organisation of the first REACT challenge (REACT 2023), this edition of the challenge (REACT 2024) employs a subset used by the previous challenge, which contains segmented 30-secs dyadic interaction clips originally recorded as part of the NOXI and RECOLA datasets, encouraging participants to develop and benchmark Machine Learning (ML) models that can generate multiple appropriate facial reactions (including facial image sequences and their attributes) given an input conversational partner's stimulus under various dyadic video conference scenarios. This paper presents: (i) the guidelines of the REACT 2024 challenge; (ii) the dataset utilized in the challenge; and (iii) the performance of the baseline systems on the two proposed sub-challenges: Offline Multiple Appropriate Facial Reaction Generation and Online Multiple Appropriate Facial Reaction Generation, respectively. The challenge baseline code is publicly available at https://github.com/reactmultimodalchallenge/baseline_react2024.
