# An Information Theoretic Approach to Interaction-Grounded Learning

arXiv: https://arxiv.org/abs/2401.05015 · HTML: https://mlsanity.com/paper/2401.05015/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 11 of its 27 references that are in the map.
- First posted on arXiv 10 Jan 2024.

## Placed in

- Deep reinforcement learning methods / [RL training of language and agent models](https://mlsanity.com/deeprl/rl-training-of-language-and-agent-models/)

## Builds on (most cited first, 11 of 11)

- [MINE: Mutual Information Neural Estimation](https://mlsanity.com/paper/1801.04062/) (2018)
- [Variational Intrinsic Control](https://mlsanity.com/paper/1611.07507/) (2016)
- [EMNIST: an extension of MNIST to handwritten letters](https://mlsanity.com/paper/1702.05373/) (2017)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Doubly Robust Policy Evaluation and Optimization](https://mlsanity.com/paper/1503.02834/) (2015)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [Efficient Estimation of Mutual Information for Strongly Dependent Variables](https://mlsanity.com/paper/1411.2003/) (2014)
- [Interaction-Grounded Learning](https://mlsanity.com/paper/2106.04887/) (2021)
- [Personalized Reward Learning with Interaction-Grounded Learning (IGL)](https://mlsanity.com/paper/2211.15823/) (2022)
- [Conditional Mutual Information Neural Estimator](https://mlsanity.com/paper/1911.02277/) (2019)
- [Interaction-Grounded Learning with Action-inclusive Feedback](https://mlsanity.com/paper/2206.08364/) (2022)

## Built on by (most cited first, 2 of 2)

- [Provably Efficient Interactive-Grounded Learning with Personalized Reward](https://mlsanity.com/paper/2405.20677/) (2024)
- [Interaction-Grounded Learning for Contextual Markov Decision Processes with Personalized Feedback](https://mlsanity.com/paper/2602.08307/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) problems where the learner attempts to infer an unobserved reward from some feedback variables have been studied in several recent papers. The setting of Interaction-Grounded Learning (IGL) is an example of such feedback-based RL tasks where the learner optimizes the return by inferring latent binary rewards from the interaction with the environment. In the IGL setting, a relevant assumption used in the RL literature is that the feedback variable Y is conditionally independent of the context-action (X,A) given the latent reward R. In this work, we propose Variational Information-based IGL (VI-IGL) as an information-theoretic method to enforce the conditional independence assumption in the IGL-based RL problem. The VI-IGL framework learns a reward decoder using an information-based objective based on the conditional mutual information (MI) between (X,A) and Y. To estimate and optimize the information-based terms for the continuous random variables in the RL problem, VI-IGL leverages the variational representation of mutual information to obtain a min-max optimization problem. Also, we extend the VI-IGL framework to general f-Information measures leading to the generalized f-VI-IGL framework for the IGL-based RL problems. We present numerical results on several reinforcement learning settings indicating an improved performance compared to the existing IGL-based RL algorithm.
