# DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture Generation

arXiv: https://arxiv.org/abs/2401.04747 · HTML: https://mlsanity.com/paper/2401.04747/

## Key facts

- Cited by 62 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 56 references that are in the map.
- First posted on arXiv 9 Jan 2024.

## Builds on (most cited first, 30 of 33)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units](https://mlsanity.com/paper/2106.07447/) (2021)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [Efficient Attention: Attention with Linear Complexities](https://mlsanity.com/paper/1812.01243/) (2018)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identity](https://mlsanity.com/paper/2009.02119/) (2020)
- [MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement](https://mlsanity.com/paper/2104.08223/) (2021)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [Generating Holistic 3D Human Motion from Speech](https://mlsanity.com/paper/2212.04420/) (2022)
- [BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesis](https://mlsanity.com/paper/2203.05297/) (2022)
- [GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents](https://mlsanity.com/paper/2303.14613/) (2023)
- [Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generation](https://mlsanity.com/paper/2303.09119/) (2023)
- [Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robots](https://mlsanity.com/paper/1810.12541/) (2018)
- [Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generation](https://mlsanity.com/paper/2203.13161/) (2022)
- [Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents](https://mlsanity.com/paper/2101.11101/) (2021)
- [Learning Speech-driven 3D Conversational Gestures from Video](https://mlsanity.com/paper/2102.06837/) (2021)
- [DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models](https://mlsanity.com/paper/2305.04919/) (2023)
- [Gesticulator: A framework for semantically-aware speech-driven gesture generation](https://mlsanity.com/paper/2001.09326/) (2020)
- [Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning](https://mlsanity.com/paper/2108.00262/) (2021)
- [Vid2speech: Speech Reconstruction from Silent Video](https://mlsanity.com/paper/1701.00495/) (2017)
- [Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings](https://mlsanity.com/paper/2210.01448/) (2022)

## Built on by (most cited first, 30 of 62)

- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models](https://mlsanity.com/paper/2403.09471/) (2024)
- [GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling](https://mlsanity.com/paper/2501.18898/) (2025)
- [SemTalk: Holistic Co-speech Motion Generation with Frame-level Semantic Emphasis](https://mlsanity.com/paper/2412.16563/) (2024)
- [MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controls](https://mlsanity.com/paper/2407.21136/) (2024)
- [EchoMask: Speech-Queried Attention-based Mask Modeling for Holistic Co-Speech Motion Generation](https://mlsanity.com/paper/2504.09209/) (2025)
- [SemGes: Semantics-aware Co-Speech Gesture Generation using Semantic Coherence and Relevance Learning](https://mlsanity.com/paper/2507.19359/) (2025)
- [ProbTalk3D: Non-Deterministic Emotion Controllable Speech-Driven 3D Facial Animation Synthesis Using VQ-VAE](https://mlsanity.com/paper/2409.07966/) (2024)
- [Contextual Gesture: Co-Speech Gesture Video Generation through Context-aware Gesture Representation](https://mlsanity.com/paper/2502.07239/) (2025)
- [Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraints](https://mlsanity.com/paper/2511.10076/) (2025)
- [AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers](https://mlsanity.com/paper/2503.19824/) (2025)
- [Co3Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusion](https://mlsanity.com/paper/2505.01746/) (2025)
- [Intentional Gesture: Deliver Your Intentions with Gestures for Speech](https://mlsanity.com/paper/2505.15197/) (2025)
- [Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents](https://mlsanity.com/paper/2510.04637/) (2025)
- [RapVerse: Coherent Vocals and Whole-Body Motions Generations from Text](https://mlsanity.com/paper/2405.20336/) (2024)
- [MDT-A2G: Exploring Masked Diffusion Transformers for Co-Speech Gesture Generation](https://mlsanity.com/paper/2408.03312/) (2024)
- [GestureHYDRA: Semantic Co-speech Gesture Synthesis via Hybrid Modality Diffusion Transformer and Cascaded-Synchronized Retrieval-Augmented Generation](https://mlsanity.com/paper/2507.22731/) (2025)
- [PersonaGesture: Single-Reference Co-Speech Gesture Personalization for Unseen Speakers](https://mlsanity.com/paper/2605.06064/) (2026)
- [Combo: Co-speech holistic 3D human motion generation and efficient customizable adaptation in harmony](https://mlsanity.com/paper/2408.09397/) (2024)
- [TalkCuts: A Large-Scale Dataset for Multi-Shot Human Speech Video Generation](https://mlsanity.com/paper/2510.07249/) (2025)
- [Towards High-fidelity 3D Talking Avatar with Personalized Dynamic Texture](https://mlsanity.com/paper/2503.00495/) (2025)
- [LiveGesture Streamable Co-Speech Gesture Generation Model](https://mlsanity.com/paper/2604.10927/) (2026)
- [OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation](https://mlsanity.com/paper/2510.19789/) (2025)
- [CoordSpeaker: Exploiting Gesture Captioning for Coordinated Caption-Empowered Co-Speech Gesture Generation](https://mlsanity.com/paper/2511.22863/) (2025)
- [SemConFlow: Semantic Grounding of Holistic Co-Speech Gesture Generation with Contrastive Flow-Matching](https://mlsanity.com/paper/2603.26553/) (2026)
- [SentiAvatar: Towards Expressive and Interactive Digital Humans](https://mlsanity.com/paper/2604.02908/) (2026)
- [Towards a GENEA Leaderboard -- an Extended, Living Benchmark for Evaluating and Advancing Conversational Motion Synthesis](https://mlsanity.com/paper/2410.06327/) (2024)
- [OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregression](https://mlsanity.com/paper/2510.14954/) (2025)
- [fMRI2GES: Co-speech Gesture Reconstruction from fMRI Signal with Dual Brain Decoding Alignment](https://mlsanity.com/paper/2512.01189/) (2025)
- [RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction](https://mlsanity.com/paper/2608.28693/) (2026)

## Abstract (arXiv)

We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint generation of synchronized expressions and gestures remains barely explored. To address this, our diffusion-based co-speech motion generation transformer enables uni-directional information flow from expression to gesture, facilitating improved matching of joint expression-gesture distributions. Furthermore, we introduce an outpainting-based sampling strategy for arbitrary long sequence generation in diffusion models, offering flexibility and computational efficiency. Our method provides a practical solution that produces high-quality synchronized expression and gesture generation driven by speech. Evaluated on two public datasets, our approach achieves state-of-the-art performance both quantitatively and qualitatively. Additionally, a user study confirms the superiority of DiffSHEG over prior approaches. By enabling the real-time generation of expressive and synchronized motions, DiffSHEG showcases its potential for various applications in the development of digital humans and embodied agents.
