# A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars

arXiv: https://arxiv.org/abs/2401.04730 · HTML: https://mlsanity.com/paper/2401.04730/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 61 of its 95 references that are in the map.
- First posted on arXiv 9 Jan 2024.

## Builds on (most cited first, 30 of 61)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SentencePiece: A simple and language independent subword tokenizer and detokenizer for Neural Text Processing](https://mlsanity.com/paper/1808.06226/) (2018)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Multilingual Denoising Pre-training for Neural Machine Translation](https://mlsanity.com/paper/2001.08210/) (2020)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Scaling Speech Technology to 1,000+ Languages](https://mlsanity.com/paper/2305.13516/) (2023)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [Improving Sign Language Translation with Monolingual Data by Sign Back-Translation](https://mlsanity.com/paper/2105.12397/) (2021)
- [Whole-Body Human Pose Estimation in the Wild](https://mlsanity.com/paper/2007.11858/) (2020)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation](https://mlsanity.com/paper/2309.17448/) (2023)
- [One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformer](https://mlsanity.com/paper/2303.16160/) (2023)
- [Two-Stream Network for Sign Language Recognition and Translation](https://mlsanity.com/paper/2211.01367/) (2022)
- [Progressive Transformers for End-to-End Sign Language Production](https://mlsanity.com/paper/2004.14874/) (2020)
- [MS-ASL: A Large-Scale Data Set and Benchmark for Understanding American Sign Language](https://mlsanity.com/paper/1812.01053/) (2018)
- [BSL-1K: Scaling up co-articulated sign language recognition using mouthing cues](https://mlsanity.com/paper/2007.12131/) (2020)
- [Gloss-free Sign Language Translation: Improving from Visual-Language Pretraining](https://mlsanity.com/paper/2307.14768/) (2023)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Compare](https://mlsanity.com/paper/1910.00116/) (2019)
- [Visual Alignment Constraint for Continuous Sign Language Recognition](https://mlsanity.com/paper/2104.02330/) (2021)
- [A Simple Multi-Modality Transfer Learning Baseline for Sign Language Translation](https://mlsanity.com/paper/2203.04287/) (2022)
- [CTC-Segmentation of Large Corpora for German End-to-end Speech Recognition](https://mlsanity.com/paper/2007.09127/) (2020)

## Built on by (most cited first, 19 of 19)

- [Signs as Tokens: A Retrieval-Enhanced Multilingual Sign Language Generator](https://mlsanity.com/paper/2411.17799/) (2024)
- [Towards Online Continuous Sign Language Recognition and Translation](https://mlsanity.com/paper/2401.05336/) (2024)
- [Pose-Guided Fine-Grained Sign Language Video Generation](https://mlsanity.com/paper/2409.16709/) (2024)
- [Meaningful Pose-Based Sign Language Evaluation](https://mlsanity.com/paper/2510.07453/) (2025)
- [Fusion or Confusion? Multimodal Complexity Is Not All You Need](https://mlsanity.com/paper/2512.22991/) (2025)
- [SLRTP2025 Sign Language Production Challenge: Methodology, Results, and Future Work](https://mlsanity.com/paper/2508.06951/) (2025)
- [MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation](https://mlsanity.com/paper/2601.19577/) (2026)
- [SignSparK: Efficient Multilingual Sign Language Production via Sparse Keyframe Learning](https://mlsanity.com/paper/2603.10446/) (2026)
- [SIGNER: Temporally Grounded Sign Language Generation via Time-Resolved Conditioning](https://mlsanity.com/paper/2506.07460/) (2025)
- [Motion is the Choreographer: Learning Latent Pose Dynamics for Seamless Sign Language Generation](https://mlsanity.com/paper/2508.04049/) (2025)
- [Introducing A Bangla Sentence - Gloss Pair Dataset for Bangla Sign Language Translation and Research](https://mlsanity.com/paper/2511.08507/) (2025)
- [Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production](https://mlsanity.com/paper/2606.21234/) (2026)
- [Towards Continuous Sign Language Conversation from Isolated Signs](https://mlsanity.com/paper/2605.14705/) (2026)
- [Sign-Language Datasets at Scale: A Comprehensive Survey on Resources, Benchmarks, and Annotation Standards](https://mlsanity.com/paper/2606.19352/) (2026)
- [From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation](https://mlsanity.com/paper/2607.17769/) (2026)
- [Bridging the Gap Between Semantics and Reconstruction:Unifying Sign Language Translation and Production](https://mlsanity.com/paper/2608.09045/) (2026)
- [PHOSA: Photorealistic 3D Sign Avatar Modeling and Benchmark](https://mlsanity.com/paper/2609.29292/) (2026)
- [SignFLIP: A Unified Model for Sign Language Translation and Generation via Stage-wise Alignment at Scale](https://mlsanity.com/paper/2609.35225/) (2026)
- [Kinematics-Centric Continuous Sign Language Retrieval with Gloss-Guided Boundary-Aware Alignment](https://mlsanity.com/paper/2610.05306/) (2026)

## Abstract (arXiv)

The objective of this paper is to develop a functional system for translating spoken languages into sign languages, referred to as Spoken2Sign translation. The Spoken2Sign task is orthogonal and complementary to traditional sign language to spoken language (Sign2Spoken) translation. To enable Spoken2Sign translation, we present a simple baseline consisting of three steps: 1) creating a gloss-video dictionary using existing Sign2Spoken benchmarks; 2) estimating a 3D sign for each sign video in the dictionary; 3) training a Spoken2Sign model, which is composed of a Text2Gloss translator, a sign connector, and a rendering module, with the aid of the yielded gloss-3D sign dictionary. The translation results are then displayed through a sign avatar. As far as we know, we are the first to present the Spoken2Sign task in an output format of 3D signs. In addition to its capability of Spoken2Sign translation, we also demonstrate that two by-products of our approach-3D keypoint augmentation and multi-view understanding-can assist in keypoint-based sign language understanding. Code and models are available at https://github.com/FangyunWei/SLRT.
