# StarCraftImage: A Dataset For Prototyping Spatial Reasoning Methods For Multi-Agent Environments

arXiv: https://arxiv.org/abs/2401.04290 · HTML: https://mlsanity.com/paper/2401.04290/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 27 of its 45 references that are in the map.
- First posted on arXiv 9 Jan 2024.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 27 of 27)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [Invariant Risk Minimization](https://mlsanity.com/paper/1907.02893/) (2019)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [WILDS: A Benchmark of in-the-Wild Distribution Shifts](https://mlsanity.com/paper/2012.07421/) (2020)
- [SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <0.5MB model size](https://mlsanity.com/paper/1602.07360/) (2016)
- [Domain Generalization: A Survey](https://mlsanity.com/paper/2103.02503/) (2021)
- [DOTA: A Large-scale Dataset for Object Detection in Aerial Images](https://mlsanity.com/paper/1711.10398/) (2017)
- [One pixel attack for fooling deep neural networks](https://mlsanity.com/paper/1710.08864/) (2017)
- [Bag of Tricks for Image Classification with Convolutional Neural Networks](https://mlsanity.com/paper/1812.01187/) (2018)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [fastai: A Layered API for Deep Learning](https://mlsanity.com/paper/2002.04688/) (2020)
- [Person Re-identification: Past, Present and Future](https://mlsanity.com/paper/1610.02984/) (2016)
- [Learning from Synthetic Data for Crowd Counting in the Wild](https://mlsanity.com/paper/1903.03303/) (2019)
- [TAO: A Large-Scale Benchmark for Tracking Any Object](https://mlsanity.com/paper/2005.10356/) (2020)
- [MOTSynth: How Can Synthetic Data Help Pedestrian Detection and Tracking?](https://mlsanity.com/paper/2108.09518/) (2021)
- [Robust Object Detection under Occlusion with Context-Aware CompositionalNets](https://mlsanity.com/paper/2005.11643/) (2020)
- [Lawin Transformer: Improving Semantic Segmentation Transformer with Multi-Scale Representations via Large Window Attention](https://mlsanity.com/paper/2201.01615/) (2022)
- [Coverage Protocols for Wireless Sensor Networks: Review and Future Directions](https://mlsanity.com/paper/1901.00511/) (2019)
- [POSE.R: Prediction-based Opportunistic Sensing for Resilient and Efficient Sensor Networks](https://mlsanity.com/paper/1910.10795/) (2019)

## Built on by (most cited first, 2 of 2)

- [Nature's Insight: A Novel Framework and Comprehensive Analysis of Agentic Reasoning Through the Lens of Neuroscience](https://mlsanity.com/paper/2505.05515/) (2025)
- [Carefully Structured Compression: Efficiently Managing StarCraft II Data](https://mlsanity.com/paper/2410.08659/) (2024)

## Abstract (arXiv)

Spatial reasoning tasks in multi-agent environments such as event prediction, agent type identification, or missing data imputation are important for multiple applications (e.g., autonomous surveillance over sensor networks and subtasks for reinforcement learning (RL)). StarCraft II game replays encode intelligent (and adversarial) multi-agent behavior and could provide a testbed for these tasks; however, extracting simple and standardized representations for prototyping these tasks is laborious and hinders reproducibility. In contrast, MNIST and CIFAR10, despite their extreme simplicity, have enabled rapid prototyping and reproducibility of ML methods. Following the simplicity of these datasets, we construct a benchmark spatial reasoning dataset based on StarCraft II replays that exhibit complex multi-agent behaviors, while still being as easy to use as MNIST and CIFAR10. Specifically, we carefully summarize a window of 255 consecutive game states to create 3.6 million summary images from 60,000 replays, including all relevant metadata such as game outcome and player races. We develop three formats of decreasing complexity: Hyperspectral images that include one channel for every unit type (similar to multispectral geospatial images), RGB images that mimic CIFAR10, and grayscale images that mimic MNIST. We show how this dataset can be used for prototyping spatial reasoning methods. All datasets, code for extraction, and code for dataset loading can be found at https://starcraftdata.davidinouye.com
