# Dress-Me-Up: A Dataset & Method for Self-Supervised 3D Garment Retargeting

arXiv: https://arxiv.org/abs/2401.03108 · HTML: https://mlsanity.com/paper/2401.03108/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 59 references that are in the map.
- First posted on arXiv 6 Jan 2024.

## Builds on (most cited first, 30 of 39)

- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [Toward Characteristic-Preserving Image-based Virtual Try-On Network](https://mlsanity.com/paper/1807.07688/) (2018)
- [SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks](https://mlsanity.com/paper/2104.03313/) (2021)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [LaDI-VTON: Latent Diffusion Textual-Inversion Enhanced Virtual Try-On](https://mlsanity.com/paper/2305.13501/) (2023)
- [TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://mlsanity.com/paper/2003.04583/) (2020)
- [High-Resolution Virtual Try-On with Misalignment and Occlusion-Handled Conditions](https://mlsanity.com/paper/2206.14180/) (2022)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [The Power of Points for Modeling Humans in Clothing](https://mlsanity.com/paper/2109.01137/) (2021)
- [Learning-Based Animation of Clothing for Virtual Try-On](https://mlsanity.com/paper/1903.07190/) (2019)
- [SNUG: Self-Supervised Neural Dynamic Garments](https://mlsanity.com/paper/2204.02219/) (2022)
- [Continuous Surface Embeddings](https://mlsanity.com/paper/2011.12438/) (2020)
- [SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements](https://mlsanity.com/paper/2104.07660/) (2021)
- [Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Images](https://mlsanity.com/paper/1908.00439/) (2019)
- [Modeling Clothing as a Separate Layer for an Animatable Human Avatar](https://mlsanity.com/paper/2106.14879/) (2021)
- [PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation](https://mlsanity.com/paper/2012.11310/) (2020)
- [3DPeople: Modeling the Geometry of Dressed Humans](https://mlsanity.com/paper/1904.04571/) (2019)
- [Learning to Transfer Texture from Clothing Images to 3D Humans](https://mlsanity.com/paper/2003.02050/) (2020)
- [DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation](https://mlsanity.com/paper/2009.02715/) (2020)
- [Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Images](https://mlsanity.com/paper/2203.15007/) (2022)
- [Neural Cloth Simulation](https://mlsanity.com/paper/2212.11220/) (2022)
- [M3D-VTON: A Monocular-to-3D Virtual Try-On Network](https://mlsanity.com/paper/2108.05126/) (2021)
- [GarNet++: Improving Fast and Accurate Static3D Cloth Draping by Curvature Loss](https://mlsanity.com/paper/2007.10867/) (2020)

## Built on by (most cited first, 1 of 1)

- [FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling](https://mlsanity.com/paper/2411.19942/) (2024)

## Abstract (arXiv)

We propose a novel self-supervised framework for retargeting non-parameterized 3D garments onto 3D human avatars of arbitrary shapes and poses, enabling 3D virtual try-on (VTON). Existing self-supervised 3D retargeting methods only support parametric and canonical garments, which can only be draped over parametric body, e.g. SMPL. To facilitate the non-parametric garments and body, we propose a novel method that introduces Isomap Embedding based correspondences matching between the garment and the human body to get a coarse alignment between the two meshes. We perform neural refinement of the coarse alignment in a self-supervised setting. Further, we leverage a Laplacian detail integration method for preserving the inherent details of the input garment. For evaluating our 3D non-parametric garment retargeting framework, we propose a dataset of 255 real-world garments with realistic noise and topological deformations. The dataset contains 44 unique garments worn by 15 different subjects in 5 distinctive poses, captured using a multi-view RGBD capture setup. We show superior retargeting quality on non-parametric garments and human avatars over existing state-of-the-art methods, acting as the first-ever baseline on the proposed dataset for non-parametric 3D garment retargeting.
