# Simple Hierarchical Planning with Diffusion

arXiv: https://arxiv.org/abs/2401.02644 · HTML: https://mlsanity.com/paper/2401.02644/

## Key facts

- Cited by 73 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 50 of its 62 references that are in the map.
- First posted on arXiv 5 Jan 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 50)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [RvS: What is Essential for Offline RL via Supervised Learning?](https://mlsanity.com/paper/2112.10751/) (2021)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [Sample-Efficient Reinforcement Learning with Stochastic Ensemble Value Expansion](https://mlsanity.com/paper/1807.01675/) (2018)

## Built on by (most cited first, 30 of 73)

- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Steering Your Diffusion Policy with Latent Space Reinforcement Learning](https://mlsanity.com/paper/2506.15799/) (2025)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [DiffuserLite: Towards Real-time Diffusion Planning](https://mlsanity.com/paper/2401.15443/) (2024)
- [PRDP: Proximal Reward Difference Prediction for Large-Scale Reward Finetuning of Diffusion Models](https://mlsanity.com/paper/2402.08714/) (2024)
- [Generative Trajectory Stitching through Diffusion Composition](https://mlsanity.com/paper/2503.05153/) (2025)
- [What Makes a Good Diffusion Planner for Decision Making?](https://mlsanity.com/paper/2503.00535/) (2025)
- [Diffusion Meets DAgger: Supercharging Eye-in-hand Imitation Learning](https://mlsanity.com/paper/2402.17768/) (2024)
- [Monte Carlo Tree Diffusion for System 2 Planning](https://mlsanity.com/paper/2502.07202/) (2025)
- [Hierarchical World Models as Visual Whole-Body Humanoid Controllers](https://mlsanity.com/paper/2405.18418/) (2024)
- [Autoregressive Action Sequence Learning for Robotic Manipulation](https://mlsanity.com/paper/2410.03132/) (2024)
- [Generative Image as Action Models](https://mlsanity.com/paper/2407.07875/) (2024)
- [Diffusion Model for Planning: A Systematic Literature Review](https://mlsanity.com/paper/2408.10266/) (2024)
- [Reinforcement Learning for Flow-Matching Policies](https://mlsanity.com/paper/2507.15073/) (2025)
- [Prior-Guided Diffusion Planning for Offline Reinforcement Learning](https://mlsanity.com/paper/2505.10881/) (2025)
- [Resisting Stochastic Risks in Diffusion Planners with the Trajectory Aggregation Tree](https://mlsanity.com/paper/2405.17879/) (2024)
- [State-Covering Trajectory Stitching for Diffusion Planners](https://mlsanity.com/paper/2506.00895/) (2025)
- [Scalable Offline Model-Based RL with Action Chunks](https://mlsanity.com/paper/2512.08108/) (2025)
- [SafeFlowMatcher: Safe and Fast Planning using Flow Matching with Control Barrier Functions](https://mlsanity.com/paper/2509.24243/) (2025)
- [Multi-agent Coordination via Flow Matching](https://mlsanity.com/paper/2511.05005/) (2025)
- [TeLoGraF: Temporal Logic Planning via Graph-encoded Flow Matching](https://mlsanity.com/paper/2505.00562/) (2025)
- [Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning](https://mlsanity.com/paper/2506.00867/) (2025)
- [Guided Flow Policy: Learning from High-Value Actions in Offline Reinforcement Learning](https://mlsanity.com/paper/2512.03973/) (2025)
- [Unleashing Flow Policies with Distributional Critics](https://mlsanity.com/paper/2509.23087/) (2025)
- [Hybrid Diffusion for Simultaneous Symbolic and Continuous Planning](https://mlsanity.com/paper/2509.21983/) (2025)
- [Hierarchical Entity-centric Reinforcement Learning with Factored Subgoal Diffusion](https://mlsanity.com/paper/2602.02722/) (2026)
- [Solving Continual Offline RL through Selective Weights Activation on Aligned Spaces](https://mlsanity.com/paper/2410.15698/) (2024)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)
- [CHD: Coupled Hierarchical Diffusion for Long-Horizon Tasks](https://mlsanity.com/paper/2505.07261/) (2025)
- [Fast Monte Carlo Tree Diffusion: 100x Speedup via Parallel Sparse Planning](https://mlsanity.com/paper/2506.09498/) (2025)

## Abstract (arXiv)

Diffusion-based generative methods have proven effective in modeling trajectories with offline datasets. However, they often face computational challenges and can falter in generalization, especially in capturing temporal abstractions for long-horizon tasks. To overcome this, we introduce the Hierarchical Diffuser, a simple, fast, yet surprisingly effective planning method combining the advantages of hierarchical and diffusion-based planning. Our model adopts a "jumpy" planning strategy at the higher level, which allows it to have a larger receptive field but at a lower computational cost -- a crucial factor for diffusion-based planning methods, as we have empirically verified. Additionally, the jumpy sub-goals guide our low-level planner, facilitating a fine-tuning stage and further improving our approach's effectiveness. We conducted empirical evaluations on standard offline reinforcement learning benchmarks, demonstrating our method's superior performance and efficiency in terms of training and planning speed compared to the non-hierarchical Diffuser as well as other hierarchical planning methods. Moreover, we explore our model's generalization capability, particularly on how our method improves generalization capabilities on compositional out-of-distribution tasks.
