# Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2401.02588 · HTML: https://mlsanity.com/paper/2401.02588/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 44 references that are in the map.
- First posted on arXiv 5 Jan 2024.

## Builds on (most cited first, 16 of 16)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Satellite Pose Estimation Challenge: Dataset, Competition Design and Results](https://mlsanity.com/paper/1911.02050/) (2019)
- [SPEED+: Next-Generation Dataset for Spacecraft Pose Estimation across Domain Gap](https://mlsanity.com/paper/2110.03101/) (2021)
- [Towards Robust Learning-Based Pose Estimation of Noncooperative Spacecraft](https://mlsanity.com/paper/1909.00392/) (2019)
- [A Spacecraft Dataset for Detection, Segmentation and Parts Recognition](https://mlsanity.com/paper/2106.08186/) (2021)
- [Vision-based Neural Scene Representations for Spacecraft](https://mlsanity.com/paper/2105.06405/) (2021)
- [3D Reconstruction of Non-cooperative Resident Space Objects using Instant NGP-accelerated NeRF and D-NeRF](https://mlsanity.com/paper/2301.09060/) (2023)
- [Performance Study of YOLOv5 and Faster R-CNN for Autonomous Navigation around Non-Cooperative Targets](https://mlsanity.com/paper/2301.09056/) (2023)
- [Autonomous Rendezvous with Non-cooperative Target Objects with Swarm Chasers and Observers](https://mlsanity.com/paper/2301.09059/) (2023)

## Built on by (most cited first, 8 of 8)

- [Recent Advances in 3D Gaussian Splatting](https://mlsanity.com/paper/2403.11134/) (2024)
- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [Fast Learning of Non-Cooperative Spacecraft 3D Models through Primitive Initialization](https://mlsanity.com/paper/2507.19459/) (2025)
- [SatSplatYOLO: 3D Gaussian Splatting-based Virtual Object Detection Ensembles for Satellite Feature Recognition](https://mlsanity.com/paper/2406.02533/) (2024)
- [Dynamic Scene 3D Reconstruction of an Uncooperative Resident Space Object](https://mlsanity.com/paper/2509.07932/) (2025)
- [SpY: A Context-Based Approach to Spacecraft Component Detection](https://mlsanity.com/paper/2406.18709/) (2024)
- [From Images2Mesh: A 3D Surface Reconstruction Pipeline for Non-Cooperative Space Objects](https://mlsanity.com/paper/2605.00147/) (2026)
- [NeRF-based Spacecraft Reconstruction from Monocular Imagery Under Illumination Variability and Pose Uncertainty](https://mlsanity.com/paper/2605.18447/) (2026)

## Abstract (arXiv)

The accelerating deployment of spacecraft in orbit have generated interest in on-orbit servicing (OOS), inspection of spacecraft, and active debris removal (ADR). Such missions require precise rendezvous and proximity operations in the vicinity of non-cooperative, possible unknown, resident space objects. Safety concerns with manned missions and lag times with ground-based control necessitate complete autonomy. This requires robust characterization of the target's geometry. In this article, we present an approach for mapping geometries of satellites on orbit based on 3D Gaussian Splatting that can run on computing resources available on current spaceflight hardware. We demonstrate model training and 3D rendering performance on a hardware-in-the-loop satellite mock-up under several realistic lighting and motion conditions. Our model is shown to be capable of training on-board and rendering higher quality novel views of an unknown satellite nearly 2 orders of magnitude faster than previous NeRF-based algorithms. Such on-board capabilities are critical to enable downstream machine intelligence tasks necessary for autonomous guidance, navigation, and control tasks.
