# Sharp-NeRF: Grid-based Fast Deblurring Neural Radiance Fields Using Sharpness Prior

arXiv: https://arxiv.org/abs/2401.00825 · HTML: https://mlsanity.com/paper/2401.00825/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 62 references that are in the map.
- First posted on arXiv 1 Jan 2024.

## Builds on (most cited first, 30 of 38)

- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Restormer: Efficient Transformer for High-Resolution Image Restoration](https://mlsanity.com/paper/2111.09881/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Baking Neural Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2103.14645/) (2021)
- [FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization](https://mlsanity.com/paper/2303.07418/) (2023)
- [BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis](https://mlsanity.com/paper/2302.14859/) (2023)
- [MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes](https://mlsanity.com/paper/2302.12249/) (2023)
- [Deep Stacked Hierarchical Multi-patch Network for Image Deblurring](https://mlsanity.com/paper/1904.03468/) (2019)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time](https://mlsanity.com/paper/2202.08614/) (2022)
- [NeRF--: Neural Radiance Fields Without Known Camera Parameters](https://mlsanity.com/paper/2102.07064/) (2021)
- [Defocus Deblurring Using Dual-Pixel Data](https://mlsanity.com/paper/2005.00305/) (2020)
- [F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories](https://mlsanity.com/paper/2303.15951/) (2023)
- [Neural Blind Deconvolution Using Deep Priors](https://mlsanity.com/paper/1908.02197/) (2019)
- [EfficientNeRF: Efficient Neural Radiance Fields](https://mlsanity.com/paper/2206.00878/) (2022)
- [Vision Transformer for NeRF-Based View Synthesis from a Single Input Image](https://mlsanity.com/paper/2207.05736/) (2022)
- [Focus Is All You Need: Loss Functions For Event-based Vision](https://mlsanity.com/paper/1904.07235/) (2019)
- [BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields](https://mlsanity.com/paper/2211.12853/) (2022)

## Built on by (most cited first, 12 of 12)

- [Deblurring Neural Radiance Fields with Event-driven Bundle Adjustment](https://mlsanity.com/paper/2406.14360/) (2024)
- [Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting](https://mlsanity.com/paper/2602.20933/) (2026)
- [LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereo](https://mlsanity.com/paper/2409.06104/) (2024)
- [DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting](https://mlsanity.com/paper/2510.26921/) (2025)
- [DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting](https://mlsanity.com/paper/2604.06739/) (2026)
- [fNeRF: High Quality Radiance Fields from Practical Cameras](https://mlsanity.com/paper/2406.10633/) (2024)
- [Drantal-NeRF: Diffusion-Based Restoration for Anti-aliasing Neural Radiance Field](https://mlsanity.com/paper/2407.07461/) (2024)
- [Is-NeRF: In-scattering Neural Radiance Field for Blurred Images](https://mlsanity.com/paper/2508.13808/) (2025)
- [UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring](https://mlsanity.com/paper/2509.00831/) (2025)
- [Broadening View Synthesis of Dynamic Scenes from Constrained Monocular Videos](https://mlsanity.com/paper/2512.14406/) (2025)
- [DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images](https://mlsanity.com/paper/2606.01315/) (2026)
- [Light Field Primitive for Novel View Synthesis](https://mlsanity.com/paper/2609.31198/) (2026)

## Abstract (arXiv)

Neural Radiance Fields (NeRF) have shown remarkable performance in neural rendering-based novel view synthesis. However, NeRF suffers from severe visual quality degradation when the input images have been captured under imperfect conditions, such as poor illumination, defocus blurring, and lens aberrations. Especially, defocus blur is quite common in the images when they are normally captured using cameras. Although few recent studies have proposed to render sharp images of considerably high-quality, yet they still face many key challenges. In particular, those methods have employed a Multi-Layer Perceptron (MLP) based NeRF, which requires tremendous computational time. To overcome these shortcomings, this paper proposes a novel technique Sharp-NeRF -- a grid-based NeRF that renders clean and sharp images from the input blurry images within half an hour of training. To do so, we used several grid-based kernels to accurately model the sharpness/blurriness of the scene. The sharpness level of the pixels is computed to learn the spatially varying blur kernels. We have conducted experiments on the benchmarks consisting of blurry images and have evaluated full-reference and non-reference metrics. The qualitative and quantitative results have revealed that our approach renders the sharp novel views with vivid colors and fine details, and it has considerably faster training time than the previous works. Our project page is available at https://benhenryl.github.io/SharpNeRF/
