# HiBid: A Cross-Channel Constrained Bidding System with Budget Allocation by Hierarchical Offline Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2312.17503 · HTML: https://mlsanity.com/paper/2312.17503/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 19 of its 47 references that are in the map.
- First posted on arXiv 29 Dec 2023.

## Placed in

- Offline RL and imitation learning from data / [Decision transformers and sequence modeling](https://mlsanity.com/offlinerl/decision-transformers-and-sequence-modeling/)

## Builds on (most cited first, 19 of 19)

- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Reward Constrained Policy Optimization](https://mlsanity.com/paper/1805.11074/) (2018)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Batch Policy Learning under Constraints](https://mlsanity.com/paper/1903.08738/) (2019)
- [Constrained Reinforcement Learning Has Zero Duality Gap](https://mlsanity.com/paper/1910.13393/) (2019)
- [Mildly Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2206.04745/) (2022)
- [Real-Time Bidding by Reinforcement Learning in Display Advertising](https://mlsanity.com/paper/1701.02490/) (2017)
- [Budget Constrained Bidding by Model-free Reinforcement Learning in Display Advertising](https://mlsanity.com/paper/1802.08365/) (2018)
- [Optimized Cost per Click in Taobao Display Advertising](https://mlsanity.com/paper/1703.02091/) (2017)
- [Hierarchical Skills for Efficient Exploration](https://mlsanity.com/paper/2110.10809/) (2021)
- [Bid Optimization by Multivariable Control in Display Advertising](https://mlsanity.com/paper/1905.10928/) (2019)
- [Deep Reinforcement Learning for Sponsored Search Real-time Bidding](https://mlsanity.com/paper/1803.00259/) (2018)
- [Policy Regularization with Dataset Constraint for Offline Reinforcement Learning](https://mlsanity.com/paper/2306.06569/) (2023)
- [Bidding Machine: Learning to Bid for Directly Optimizing Profits in Display Advertising](https://mlsanity.com/paper/1803.02194/) (2018)
- [Cross DQN: Cross Deep Q Network for Ads Allocation in Feed](https://mlsanity.com/paper/2109.04353/) (2021)
- [Model-based Constrained MDP for Budget Allocation in Sequential Incentive Marketing](https://mlsanity.com/paper/2303.01049/) (2023)
- [An Efficient Deep Distribution Network for Bid Shading in First-Price Auctions](https://mlsanity.com/paper/2107.06650/) (2021)
- [ROI-Constrained Bidding via Curriculum-Guided Bayesian Reinforcement Learning](https://mlsanity.com/paper/2206.05240/) (2022)

## Built on by (most cited first, 4 of 4)

- [An Adaptable Budget Planner for Enhancing Budget-Constrained Auto-Bidding in Online Advertising](https://mlsanity.com/paper/2502.05187/) (2025)
- [Reinforcement Learning for Game-Theoretic Resource Allocation on Graphs](https://mlsanity.com/paper/2505.06319/) (2025)
- [Enhancing Generative Auto-bidding with Offline Reward Evaluation and Policy Search](https://mlsanity.com/paper/2509.15927/) (2025)
- [Hierarchical Multi-agent Meta-Reinforcement Learning for Cross-channel Bidding](https://mlsanity.com/paper/2412.19064/) (2024)

## Abstract (arXiv)

Online display advertising platforms service numerous advertisers by providing real-time bidding (RTB) for the scale of billions of ad requests every day. The bidding strategy handles ad requests cross multiple channels to maximize the number of clicks under the set financial constraints, i.e., total budget and cost-per-click (CPC), etc. Different from existing works mainly focusing on single channel bidding, we explicitly consider cross-channel constrained bidding with budget allocation. Specifically, we propose a hierarchical offline deep reinforcement learning (DRL) framework called ``HiBid'', consisted of a high-level planner equipped with auxiliary loss for non-competitive budget allocation, and a data augmentation enhanced low-level executor for adaptive bidding strategy in response to allocated budgets. Additionally, a CPC-guided action selection mechanism is introduced to satisfy the cross-channel CPC constraint. Through extensive experiments on both the large-scale log data and online A/B testing, we confirm that HiBid outperforms six baselines in terms of the number of clicks, CPC satisfactory ratio, and return-on-investment (ROI). We also deploy HiBid on Meituan advertising platform to already service tens of thousands of advertisers every day.
