# How Far Are LLMs from Believable AI? A Benchmark for Evaluating the Believability of Human Behavior Simulation

arXiv: https://arxiv.org/abs/2312.17115 · HTML: https://mlsanity.com/paper/2312.17115/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 46 references that are in the map.
- First posted on arXiv 28 Dec 2023.

## Builds on (most cited first, 24 of 24)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models](https://mlsanity.com/paper/2206.04615/) (2022)
- [Measuring and Narrowing the Compositionality Gap in Language Models](https://mlsanity.com/paper/2210.03350/) (2022)
- [Ignore Previous Prompt: Attack Techniques For Language Models](https://mlsanity.com/paper/2211.09527/) (2022)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Towards Understanding Chain-of-Thought Prompting: An Empirical Study of What Matters](https://mlsanity.com/paper/2212.10001/) (2022)
- [Is ChatGPT a Highly Fluent Grammatical Error Correction System? A Comprehensive Evaluation](https://mlsanity.com/paper/2304.01746/) (2023)
- [CoMPosT: Characterizing and Evaluating Caricature in LLM Simulations](https://mlsanity.com/paper/2310.11501/) (2023)
- [Do Massively Pretrained Language Models Make Better Storytellers?](https://mlsanity.com/paper/1909.10705/) (2019)
- [Personalized Dialogue Generation with Diversified Traits](https://mlsanity.com/paper/1901.09672/) (2019)
- [A Pre-training Based Personalized Dialogue Generation Model with Persona-sparse Data](https://mlsanity.com/paper/1911.04700/) (2019)
- [Can ChatGPT Assess Human Personalities? A General Evaluation Framework](https://mlsanity.com/paper/2303.01248/) (2023)
- [Do LLMs Understand Social Knowledge? Evaluating the Sociability of Large Language Models with SocKET Benchmark](https://mlsanity.com/paper/2305.14938/) (2023)
- [Lyfe Agents: Generative agents for low-cost real-time social interactions](https://mlsanity.com/paper/2310.02172/) (2023)
- [The SocialAI School: Insights from Developmental Psychology Towards Artificial Socio-Cultural Agents](https://mlsanity.com/paper/2307.07871/) (2023)
- [PeaCoK: Persona Commonsense Knowledge for Consistent and Engaging Narratives](https://mlsanity.com/paper/2305.02364/) (2023)

## Built on by (most cited first, 11 of 11)

- [Knowledge Graphs Meet Multi-Modal Learning: A Comprehensive Survey](https://mlsanity.com/paper/2402.05391/) (2024)
- [TimeChara: Evaluating Point-in-Time Character Hallucination of Role-Playing Large Language Models](https://mlsanity.com/paper/2405.18027/) (2024)
- [FACET: Teacher-Centred LLM-Based Multi-Agent Systems-Towards Personalized Educational Worksheets](https://mlsanity.com/paper/2508.11401/) (2025)
- [Speaker Verification in Agent-Generated Conversations](https://mlsanity.com/paper/2405.10150/) (2024)
- [MotiveBench: How Far Are We From Human-Like Motivational Reasoning in Large Language Models?](https://mlsanity.com/paper/2506.13065/) (2025)
- [CharacterBench: Benchmarking Character Customization of Large Language Models](https://mlsanity.com/paper/2412.11912/) (2024)
- [A Thousand Words or An Image: Studying the Influence of Persona Modality in Multimodal LLMs](https://mlsanity.com/paper/2502.20504/) (2025)
- [Online Agent-as-a-Judge: Situation-Generating Evaluation for Interactive Agents](https://mlsanity.com/paper/2606.08200/) (2026)
- [Information for Conversation Generation: Proposals Utilising Knowledge Graphs](https://mlsanity.com/paper/2410.16196/) (2024)
- [Decision-aware User Simulation Agent for Evaluating Conversational Recommender Systems](https://mlsanity.com/paper/2605.05250/) (2026)
- [Appearing Legitimate is Not Enough: Interrogating Synthetic Agents in Representational Processes through a Participatory Design Lens](https://mlsanity.com/paper/2608.17099/) (2026)

## Abstract (arXiv)

In recent years, AI has demonstrated remarkable capabilities in simulating human behaviors, particularly those implemented with large language models (LLMs). However, due to the lack of systematic evaluation of LLMs' simulated behaviors, the believability of LLMs among humans remains ambiguous, i.e., it is unclear which behaviors of LLMs are convincingly human-like and which need further improvements. In this work, we design SimulateBench to evaluate the believability of LLMs when simulating human behaviors. In specific, we evaluate the believability of LLMs based on two critical dimensions: 1) consistency: the extent to which LLMs can behave consistently with the given information of a human to simulate; and 2) robustness: the ability of LLMs' simulated behaviors to remain robust when faced with perturbations. SimulateBench includes 65 character profiles and a total of 8,400 questions to examine LLMs' simulated behaviors. Based on SimulateBench, we evaluate the performances of 10 widely used LLMs when simulating characters. The experimental results reveal that current LLMs struggle to align their behaviors with assigned characters and are vulnerable to perturbations in certain factors.
