# iDet3D: Towards Efficient Interactive Object Detection for LiDAR Point Clouds

arXiv: https://arxiv.org/abs/2312.15449 · HTML: https://mlsanity.com/paper/2312.15449/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 41 references that are in the map.
- First posted on arXiv 24 Dec 2023.

## Builds on (most cited first, 26 of 26)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection](https://mlsanity.com/paper/1711.06396/) (2017)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Deep Learning for 3D Point Clouds: A Survey](https://mlsanity.com/paper/1912.12033/) (2019)
- [3DSSD: Point-based 3D Single Stage Object Detector](https://mlsanity.com/paper/2002.10187/) (2020)
- [From Points to Parts: 3D Object Detection from Point Cloud with Part-aware and Part-aggregation Network](https://mlsanity.com/paper/1907.03670/) (2019)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [RPVNet: A Deep and Efficient Range-Point-Voxel Fusion Network for LiDAR Point Cloud Segmentation](https://mlsanity.com/paper/2103.12978/) (2021)
- [Reviving Iterative Training with Mask Guidance for Interactive Segmentation](https://mlsanity.com/paper/2102.06583/) (2021)
- [Deep Interactive Object Selection](https://mlsanity.com/paper/1603.04042/) (2016)
- [Learning To Count Everything](https://mlsanity.com/paper/2104.08391/) (2021)
- [Pillar-based Object Detection for Autonomous Driving](https://mlsanity.com/paper/2007.10323/) (2020)
- [f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentation](https://mlsanity.com/paper/2001.10331/) (2020)
- [TANet: Robust 3D Object Detection from Point Clouds with Triple Attention](https://mlsanity.com/paper/1912.05163/) (2019)
- [CIA-SSD: Confident IoU-Aware Single-Stage Object Detector From Point Cloud](https://mlsanity.com/paper/2012.03015/) (2020)
- [ReDAL: Region-based and Diversity-aware Active Learning for Point Cloud Semantic Segmentation](https://mlsanity.com/paper/2107.11769/) (2021)
- [Learning Semantic Segmentation of Large-Scale Point Clouds with Random Sampling](https://mlsanity.com/paper/2107.02389/) (2021)
- [EdgeFlow: Achieving Practical Interactive Segmentation with Edge-Guided Flow](https://mlsanity.com/paper/2109.09406/) (2021)
- [LATTE: Accelerating LiDAR Point Cloud Annotation via Sensor Fusion, One-Click Annotation, and Tracking](https://mlsanity.com/paper/1904.09085/) (2019)
- [LiDAL: Inter-frame Uncertainty Based Active Learning for 3D LiDAR Semantic Segmentation](https://mlsanity.com/paper/2211.05997/) (2022)
- [3D IoU-Net: IoU Guided 3D Object Detector for Point Clouds](https://mlsanity.com/paper/2004.04962/) (2020)
- [Interactive Multi-Class Tiny-Object Detection](https://mlsanity.com/paper/2203.15266/) (2022)
- [Interactive Annotation of 3D Object Geometry using 2D Scribbles](https://mlsanity.com/paper/2008.10719/) (2020)

## Built on by (most cited first, 3 of 3)

- [Delving into Multi-modal Multi-task Foundation Models for Road Scene Understanding: From Learning Paradigm Perspectives](https://mlsanity.com/paper/2402.02968/) (2024)
- [Test-time Correction: An Online 3D Detection System via Visual Prompting](https://mlsanity.com/paper/2412.07768/) (2024)
- [ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddings](https://mlsanity.com/paper/2605.08925/) (2026)

## Abstract (arXiv)

Accurately annotating multiple 3D objects in LiDAR scenes is laborious and challenging. While a few previous studies have attempted to leverage semi-automatic methods for cost-effective bounding box annotation, such methods have limitations in efficiently handling numerous multi-class objects. To effectively accelerate 3D annotation pipelines, we propose iDet3D, an efficient interactive 3D object detector. Supporting a user-friendly 2D interface, which can ease the cognitive burden of exploring 3D space to provide click interactions, iDet3D enables users to annotate the entire objects in each scene with minimal interactions. Taking the sparse nature of 3D point clouds into account, we design a negative click simulation (NCS) to improve accuracy by reducing false-positive predictions. In addition, iDet3D incorporates two click propagation techniques to take full advantage of user interactions: (1) dense click guidance (DCG) for keeping user-provided information throughout the network and (2) spatial click propagation (SCP) for detecting other instances of the same class based on the user-specified objects. Through our extensive experiments, we present that our method can construct precise annotations in a few clicks, which shows the practicality as an efficient annotation tool for 3D object detection.
