# ZeroShape: Regression-based Zero-shot Shape Reconstruction

arXiv: https://arxiv.org/abs/2312.14198 · HTML: https://mlsanity.com/paper/2312.14198/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 74 references that are in the map.
- First posted on arXiv 21 Dec 2023.

## Builds on (most cited first, 30 of 58)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)

## Built on by (most cited first, 30 of 30)

- [TripoSR: Fast 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/2403.02151/) (2024)
- [SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement](https://mlsanity.com/paper/2408.00653/) (2024)
- [Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View](https://mlsanity.com/paper/2404.03421/) (2024)
- [SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images](https://mlsanity.com/paper/2501.04689/) (2025)
- [Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey](https://mlsanity.com/paper/2507.14501/) (2025)
- [Garment3DGen: 3D Garment Stylization and Texture Generation](https://mlsanity.com/paper/2403.18816/) (2024)
- [Real3D: Scaling Up Large Reconstruction Models with Real-World Images](https://mlsanity.com/paper/2406.08479/) (2024)
- [MVD2: Efficient Multiview 3D Reconstruction for Multiview Diffusion](https://mlsanity.com/paper/2402.14253/) (2024)
- [ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping](https://mlsanity.com/paper/2504.10857/) (2025)
- [LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors](https://mlsanity.com/paper/2412.09597/) (2024)
- [Zero-Shot Multi-Object Scene Completion](https://mlsanity.com/paper/2403.14628/) (2024)
- [X-Ray: A Sequential 3D Representation For Generation](https://mlsanity.com/paper/2404.14329/) (2024)
- [SDFit: 3D Object Pose and Shape by Fitting a Morphable SDF to a Single Image](https://mlsanity.com/paper/2409.16178/) (2024)
- [Robust 3D Shape Reconstruction in Zero-Shot from a Single Image in the Wild](https://mlsanity.com/paper/2403.14539/) (2024)
- [Symmetry Strikes Back: From Single-Image Symmetry Detection to 3D Generation](https://mlsanity.com/paper/2411.17763/) (2024)
- [SViM3D: Stable Video Material Diffusion for Single Image 3D Generation](https://mlsanity.com/paper/2510.08271/) (2025)
- [Is Single-View Mesh Reconstruction Ready for Robotics?](https://mlsanity.com/paper/2505.17966/) (2025)
- [Towards In-the-wild 3D Plane Reconstruction from a Single Image](https://mlsanity.com/paper/2506.02493/) (2025)
- [LucidFusion: Reconstructing 3D Gaussians with Arbitrary Unposed Images](https://mlsanity.com/paper/2410.15636/) (2024)
- [Complete Gaussian Splats from a Single Image with Denoising Diffusion Models](https://mlsanity.com/paper/2508.21542/) (2025)
- [Cue3D: Quantifying the Role of Image Cues in Single-Image 3D Generation](https://mlsanity.com/paper/2511.22121/) (2025)
- [SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping](https://mlsanity.com/paper/2505.24305/) (2025)
- [OmniShape: Zero-Shot Multi-Hypothesis Shape and Pose Estimation in the Real World](https://mlsanity.com/paper/2508.03669/) (2025)
- [TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures](https://mlsanity.com/paper/2602.19679/) (2026)
- [Haptic Repurposing with GenAI](https://mlsanity.com/paper/2406.07228/) (2024)
- [GTR: Gaussian Splatting Tracking and Reconstruction of Unknown Objects Based on Appearance and Geometric Complexity](https://mlsanity.com/paper/2505.11905/) (2025)
- [Hands-Free Heritage: Automated 3D Scanning for Cultural Heritage Digitization](https://mlsanity.com/paper/2510.04781/) (2025)
- [Point-MF: Stabilizing One-Step Mean Flows for Single-Image Point Cloud Reconstruction](https://mlsanity.com/paper/2604.24586/) (2026)
- [Object Pose and Shape Estimation for Grasping: Does it Work?](https://mlsanity.com/paper/2605.26944/) (2026)
- [CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image](https://mlsanity.com/paper/2609.25654/) (2026)

## Abstract (arXiv)

We study the problem of single-image zero-shot 3D shape reconstruction. Recent works learn zero-shot shape reconstruction through generative modeling of 3D assets, but these models are computationally expensive at train and inference time. In contrast, the traditional approach to this problem is regression-based, where deterministic models are trained to directly regress the object shape. Such regression methods possess much higher computational efficiency than generative methods. This raises a natural question: is generative modeling necessary for high performance, or conversely, are regression-based approaches still competitive? To answer this, we design a strong regression-based model, called ZeroShape, based on the converging findings in this field and a novel insight. We also curate a large real-world evaluation benchmark, with objects from three different real-world 3D datasets. This evaluation benchmark is more diverse and an order of magnitude larger than what prior works use to quantitatively evaluate their models, aiming at reducing the evaluation variance in our field. We show that ZeroShape not only achieves superior performance over state-of-the-art methods, but also demonstrates significantly higher computational and data efficiency.
