# Diffusion Reward: Learning Rewards via Conditional Video Diffusion

arXiv: https://arxiv.org/abs/2312.14134 · HTML: https://mlsanity.com/paper/2312.14134/

## Key facts

- Cited by 57 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 59 of its 65 references that are in the map.
- First posted on arXiv 21 Dec 2023.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 59)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://mlsanity.com/paper/2111.14822/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Pix2Video: Video Editing using Image Diffusion](https://mlsanity.com/paper/2303.12688/) (2023)
- [Toward Multimodal Image-to-Image Translation](https://mlsanity.com/paper/1711.11586/) (2017)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)

## Built on by (most cited first, 30 of 57)

- [Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability](https://mlsanity.com/paper/2405.17398/) (2024)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [Towards Generalist Robot Learning from Internet Video: A Survey](https://mlsanity.com/paper/2404.19664/) (2024)
- [Scaling Diffusion Policy in Transformer to 1 Billion Parameters for Robotic Manipulation](https://mlsanity.com/paper/2409.14411/) (2024)
- [Learning an Actionable Discrete Diffusion Policy via Large-Scale Actionless Video Pre-Training](https://mlsanity.com/paper/2402.14407/) (2024)
- [Grounding Video Models to Actions through Goal Conditioned Exploration](https://mlsanity.com/paper/2411.07223/) (2024)
- [Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow](https://mlsanity.com/paper/2512.24766/) (2025)
- [Robots Pre-train Robots: Manipulation-Centric Robotic Representation from Large-Scale Robot Datasets](https://mlsanity.com/paper/2410.22325/) (2024)
- [Discrete Policy: Learning Disentangled Action Space for Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2409.18707/) (2024)
- [GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation](https://mlsanity.com/paper/2510.20813/) (2025)
- [AMPLIFY: Actionless Motion Priors for Robot Learning from Videos](https://mlsanity.com/paper/2506.14198/) (2025)
- [MJ-VIDEO: Fine-Grained Benchmarking and Rewarding Video Preferences in Video Generation](https://mlsanity.com/paper/2502.01719/) (2025)
- [Manifold-Aware Exploration for Reinforcement Learning in Video Generation](https://mlsanity.com/paper/2603.21872/) (2026)
- [Diffusion Imitation from Observation](https://mlsanity.com/paper/2410.05429/) (2024)
- [PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement](https://mlsanity.com/paper/2411.17764/) (2024)
- [Solving New Tasks by Adapting Internet Video Knowledge](https://mlsanity.com/paper/2504.15369/) (2025)
- [Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions](https://mlsanity.com/paper/2601.07823/) (2026)
- [Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2602.10503/) (2026)
- [Subtask-Aware Visual Reward Learning from Segmented Demonstrations](https://mlsanity.com/paper/2502.20630/) (2025)
- [Box It to Bind It: Unified Layout Control and Attribute Binding in T2I Diffusion Models](https://mlsanity.com/paper/2402.17910/) (2024)
- [Bridging SFT and DPO for Diffusion Model Alignment with Self-Sampling Preference Optimization](https://mlsanity.com/paper/2410.05255/) (2024)
- [Learning Coordinated Bimanual Manipulation Policies using State Diffusion and Inverse Dynamics Models](https://mlsanity.com/paper/2503.23271/) (2025)
- [GenFlowRL: Shaping Rewards with Generative Object-Centric Flow in Visual Reinforcement Learning](https://mlsanity.com/paper/2508.11049/) (2025)
- [Goal Force: Teaching Video Models To Accomplish Physics-Conditioned Goals](https://mlsanity.com/paper/2601.05848/) (2026)
- [Text-Aware Diffusion for Policy Learning](https://mlsanity.com/paper/2407.01903/) (2024)
- [TeViR: Text-to-Video Reward with Diffusion Models for Efficient Reinforcement Learning](https://mlsanity.com/paper/2505.19769/) (2025)
- [4D Visual Pre-training for Robot Learning](https://mlsanity.com/paper/2508.17230/) (2025)
- [Self-Improving Loops for Visual Robotic Planning](https://mlsanity.com/paper/2506.06658/) (2025)

## Abstract (arXiv)

Learning rewards from expert videos offers an affordable and effective solution to specify the intended behaviors for reinforcement learning (RL) tasks. In this work, we propose Diffusion Reward, a novel framework that learns rewards from expert videos via conditional video diffusion models for solving complex visual RL problems. Our key insight is that lower generative diversity is exhibited when conditioning diffusion on expert trajectories. Diffusion Reward is accordingly formalized by the negative of conditional entropy that encourages productive exploration of expert behaviors. We show the efficacy of our method over robotic manipulation tasks in both simulation platforms and the real world with visual input. Moreover, Diffusion Reward can even solve unseen tasks successfully and effectively, largely surpassing baseline methods. Project page and code: https://diffusion-reward.github.io.
