# Sign Language Production with Latent Motion Transformer

arXiv: https://arxiv.org/abs/2312.12917 · HTML: https://mlsanity.com/paper/2312.12917/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 62 references that are in the map.
- First posted on arXiv 20 Dec 2023.

## Builds on (most cited first, 30 of 46)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [Longformer: The Long-Document Transformer](https://mlsanity.com/paper/2004.05150/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Conditional Image Generation with PixelCNN Decoders](https://mlsanity.com/paper/1606.05328/) (2016)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Nystr"omformer: A Nystr"om-Based Algorithm for Approximating Self-Attention](https://mlsanity.com/paper/2102.03902/) (2021)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [Axial Attention in Multidimensional Transformers](https://mlsanity.com/paper/1912.12180/) (2019)
- [Deep multi-scale video prediction beyond mean square error](https://mlsanity.com/paper/1511.05440/) (2015)
- [Stochastic Video Generation with a Learned Prior](https://mlsanity.com/paper/1802.07687/) (2018)
- [Stochastic Variational Video Prediction](https://mlsanity.com/paper/1710.11252/) (2017)
- [Keeping Your Eye on the Ball: Trajectory Attention in Video Transformers](https://mlsanity.com/paper/2106.05392/) (2021)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [Scaling Autoregressive Video Models](https://mlsanity.com/paper/1906.02634/) (2019)
- [Stochastic Adversarial Video Prediction](https://mlsanity.com/paper/1804.01523/) (2018)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)

## Built on by (most cited first, 13 of 13)

- [T2S-GPT: Dynamic Vector Quantization for Autoregressive Sign Language Production from Text](https://mlsanity.com/paper/2406.07119/) (2024)
- [A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Production](https://mlsanity.com/paper/2407.02854/) (2024)
- [SLRTP2025 Sign Language Production Challenge: Methodology, Results, and Future Work](https://mlsanity.com/paper/2508.06951/) (2025)
- [SiLVERScore: Semantically-Aware Embeddings for Sign Language Generation Evaluation](https://mlsanity.com/paper/2509.03791/) (2025)
- [SignAligner: Harmonizing Complementary Pose Modalities for Coherent Sign Language Generation](https://mlsanity.com/paper/2506.11621/) (2025)
- [Text2Sign Diffusion: A Generative Approach for Gloss-Free Sign Language Production](https://mlsanity.com/paper/2509.10845/) (2025)
- [Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production](https://mlsanity.com/paper/2606.21234/) (2026)
- [EASL: Multi-Emotion Guided Semantic Disentanglement for Expressive Sign Language Generation](https://mlsanity.com/paper/2511.22135/) (2025)
- [The Impact of VAE Design on Latent Pose Representations for Diffusion-based Sign Language Production](https://mlsanity.com/paper/2606.22959/) (2026)
- [From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation](https://mlsanity.com/paper/2607.17769/) (2026)
- [Beyond BLEU: A Case for Redefining Sign Language Translation Benchmarks](https://mlsanity.com/paper/2609.03734/) (2026)
- [SeRV: Semantic-Aligned Residual Vector Quantization for American Sign Language Generation](https://mlsanity.com/paper/2609.05742/) (2026)
- [Machine Translation for Sign Languages](https://mlsanity.com/paper/2610.00881/) (2026)

## Abstract (arXiv)

Sign Language Production (SLP) is the tough task of turning sign language into sign videos. The main goal of SLP is to create these videos using a sign gloss. In this research, we've developed a new method to make high-quality sign videos without using human poses as a middle step. Our model works in two main parts: first, it learns from a generator and the video's hidden features, and next, it uses another model to understand the order of these hidden features. To make this method even better for sign videos, we make several significant improvements. (i) In the first stage, we take an improved 3D VQ-GAN to learn downsampled latent representations. (ii) In the second stage, we introduce sequence-to-sequence attention to better leverage conditional information. (iii) The separated two-stage training discards the realistic visual semantic of the latent codes in the second stage. To endow the latent sequences semantic information, we extend the token-level autoregressive latent codes learning with perceptual loss and reconstruction loss for the prior model with visual perception. Compared with previous state-of-the-art approaches, our model performs consistently better on two word-level sign language datasets, i.e., WLASL and NMFs-CSL.
