# HuTuMotion: Human-Tuned Navigation of Latent Motion Diffusion Models with Minimal Feedback

arXiv: https://arxiv.org/abs/2312.12227 · HTML: https://mlsanity.com/paper/2312.12227/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 33 of its 46 references that are in the map.
- First posted on arXiv 19 Dec 2023.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)
- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 30 of 33)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Matching Networks for One Shot Learning](https://mlsanity.com/paper/1606.04080/) (2016)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [Aligning Text-to-Image Models using Human Feedback](https://mlsanity.com/paper/2302.12192/) (2023)
- [TADAM: Task dependent adaptive metric for improved few-shot learning](https://mlsanity.com/paper/1805.10123/) (2018)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [Few-Shot Learning via Embedding Adaptation with Set-to-Set Functions](https://mlsanity.com/paper/1812.03664/) (2018)
- [Character Controllers Using Motion VAEs](https://mlsanity.com/paper/2103.14274/) (2021)
- [Synthesis of Compositional Animations from Textual Descriptions](https://mlsanity.com/paper/2103.14675/) (2021)
- [HIVE: Harnessing Human Feedback for Instructional Visual Editing](https://mlsanity.com/paper/2303.09618/) (2023)
- [Pushing the Limits of Simple Pipelines for Few-Shot Learning: External Data and Fine-Tuning Make a Difference](https://mlsanity.com/paper/2204.07305/) (2022)
- [DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer](https://mlsanity.com/paper/2103.10206/) (2021)
- [Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents](https://mlsanity.com/paper/2101.11101/) (2021)
- [Multi-level Semantic Feature Augmentation for One-shot Learning](https://mlsanity.com/paper/1804.05298/) (2018)
- [Learning a bidirectional mapping between human whole-body motion and natural language using deep recurrent neural networks](https://mlsanity.com/paper/1705.06400/) (2017)
- [MoDi: Unconditional Motion Synthesis from Diverse Data](https://mlsanity.com/paper/2206.08010/) (2022)
- [ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction](https://mlsanity.com/paper/2303.05938/) (2023)

## Built on by (most cited first, 6 of 6)

- [ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model](https://mlsanity.com/paper/2410.07296/) (2024)
- [Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motion](https://mlsanity.com/paper/2404.11375/) (2024)
- [ExpGest: Expressive Speaker Generation Using Diffusion Model and Hybrid Audio-Text Guidance](https://mlsanity.com/paper/2410.09396/) (2024)
- [From 2D Alignment to 3D Plausibility: Unifying Heterogeneous 2D Priors and Penetration-Free Diffusion for Occlusion-Robust Two-Hand Reconstruction](https://mlsanity.com/paper/2503.17788/) (2025)
- [MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation](https://mlsanity.com/paper/2605.18956/) (2026)
- [Sculpting NeRF Geometry: Human-Preference Fine-Tuning of a 3D-Aware Face GAN](https://mlsanity.com/paper/2606.27305/) (2026)

## Abstract (arXiv)

We introduce HuTuMotion, an innovative approach for generating natural human motions that navigates latent motion diffusion models by leveraging few-shot human feedback. Unlike existing approaches that sample latent variables from a standard normal prior distribution, our method adapts the prior distribution to better suit the characteristics of the data, as indicated by human feedback, thus enhancing the quality of motion generation. Furthermore, our findings reveal that utilizing few-shot feedback can yield performance levels on par with those attained through extensive human feedback. This discovery emphasizes the potential and efficiency of incorporating few-shot human-guided optimization within latent diffusion models for personalized and style-aware human motion generation applications. The experimental results show the significantly superior performance of our method over existing state-of-the-art approaches.
