# CUDC: A Curiosity-Driven Unsupervised Data Collection Method with Adaptive Temporal Distances for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2312.12191 · HTML: https://mlsanity.com/paper/2312.12191/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 25 of its 37 references that are in the map.
- First posted on arXiv 19 Dec 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 25 of 25)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [APS: Active Pretraining with Successor Features](https://mlsanity.com/paper/2108.13956/) (2021)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [Pretraining Representations for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2106.04799/) (2021)
- [A Data-Centric Approach for Training Deep Neural Networks with Less Data](https://mlsanity.com/paper/2110.03613/) (2021)
- [BaRC: Backward Reachability Curriculum for Robotic Reinforcement Learning](https://mlsanity.com/paper/1806.06161/) (2018)
- [From Psychological Curiosity to Artificial Curiosity: Curiosity-Driven Learning in Artificial Intelligence Tasks](https://mlsanity.com/paper/2201.08300/) (2022)

## Abstract (arXiv)

Offline reinforcement learning (RL) aims to learn an effective policy from a pre-collected dataset. Most existing works are to develop sophisticated learning algorithms, with less emphasis on improving the data collection process. Moreover, it is even challenging to extend the single-task setting and collect a task-agnostic dataset that allows an agent to perform multiple downstream tasks. In this paper, we propose a Curiosity-driven Unsupervised Data Collection (CUDC) method to expand feature space using adaptive temporal distances for task-agnostic data collection and ultimately improve learning efficiency and capabilities for multi-task offline RL. To achieve this, CUDC estimates the probability of the k-step future states being reachable from the current states, and adapts how many steps into the future that the dynamics model should predict. With this adaptive reachability mechanism in place, the feature representation can be diversified, and the agent can navigate itself to collect higher-quality data with curiosity. Empirically, CUDC surpasses existing unsupervised methods in efficiency and learning performance in various downstream offline RL tasks of the DeepMind control suite.
