# T-Code: Simple Temporal Latent Code for Efficient Dynamic View Synthesis

arXiv: https://arxiv.org/abs/2312.11015 · HTML: https://mlsanity.com/paper/2312.11015/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 31 references that are in the map.
- First posted on arXiv 18 Dec 2023.

## Builds on (most cited first, 25 of 25)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023)
- [Fast Dynamic Radiance Fields with Time-Aware Neural Voxels](https://mlsanity.com/paper/2205.15285/) (2022)
- [BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis](https://mlsanity.com/paper/2302.14859/) (2023)
- [NeRF-Editing: Geometry Editing of Neural Radiance Fields](https://mlsanity.com/paper/2205.04978/) (2022)
- [SUDS: Scalable Urban Dynamic Scenes](https://mlsanity.com/paper/2303.14536/) (2023)
- [Streaming Radiance Fields for 3D Video Synthesis](https://mlsanity.com/paper/2210.14831/) (2022)
- [F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories](https://mlsanity.com/paper/2303.15951/) (2023)
- [RobustNeRF: Ignoring Distractors with Robust Losses](https://mlsanity.com/paper/2302.00833/) (2023)
- [Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos](https://mlsanity.com/paper/2304.04452/) (2023)
- [Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fields](https://mlsanity.com/paper/2302.09311/) (2023)
- [Recursive-NeRF: An Efficient and Dynamically Growing NeRF](https://mlsanity.com/paper/2105.09103/) (2021)

## Abstract (arXiv)

Novel view synthesis for dynamic scenes is one of the spotlights in computer vision. The key to efficient dynamic view synthesis is to find a compact representation to store the information across time. Though existing methods achieve fast dynamic view synthesis by tensor decomposition or hash grid feature concatenation, their mixed representations ignore the structural difference between time domain and spatial domain, resulting in sub-optimal computation and storage cost. This paper presents T-Code, the efficient decoupled latent code for the time dimension only. The decomposed feature design enables customizing modules to cater for different scenarios with individual specialty and yielding desired results at lower cost. Based on T-Code, we propose our highly compact hybrid neural graphics primitives (HybridNGP) for multi-camera setting and deformation neural graphics primitives with T-Code (DNGP-T) for monocular scenario. Experiments show that HybridNGP delivers high fidelity results at top processing speed with much less storage consumption, while DNGP-T achieves state-of-the-art quality and high training speed for monocular reconstruction.
