# VecFusion: Vector Font Generation with Diffusion

arXiv: https://arxiv.org/abs/2312.10540 · HTML: https://mlsanity.com/paper/2312.10540/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Image generation, text-to-image and editing, one of 14 directions in Diffusion models.
- Builds on 34 of its 55 references that are in the map.
- First posted on arXiv 16 Dec 2023.

## Placed in

- Diffusion models / [Image generation, text-to-image and editing](https://mlsanity.com/diffusion/image-generation-text-to-image-and-editing/)

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Cascaded Diffusion Models for High Fidelity Image Generation](https://mlsanity.com/paper/2106.15282/) (2021)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [Analog Bits: Generating Discrete Data using Diffusion Models with Self-Conditioning](https://mlsanity.com/paper/2208.04202/) (2022)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [Im2Vec: Synthesizing Vector Graphics without Vector Supervision](https://mlsanity.com/paper/2102.02798/) (2021)
- [Multi-Content GAN for Few-Shot Font Style Transfer](https://mlsanity.com/paper/1712.00516/) (2017)
- [ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds](https://mlsanity.com/paper/2003.12181/) (2020)
- [A Learned Representation for Scalable Vector Graphics](https://mlsanity.com/paper/1904.02632/) (2019)
- [Towards Layer-wise Image Vectorization](https://mlsanity.com/paper/2206.04655/) (2022)
- [Sketchformer: Transformer-based Representation for Sketched Structure](https://mlsanity.com/paper/2002.10381/) (2020)
- [Artistic Glyph Image Synthesis via One-Stage Few-Shot Learning](https://mlsanity.com/paper/1910.04987/) (2019)
- [Multiple Heads are Better than One: Few-shot Font Generation with Multiple Localized Experts](https://mlsanity.com/paper/2104.00887/) (2021)
- [Few-shot Compositional Font Generation with Dual Memory](https://mlsanity.com/paper/2005.10510/) (2020)
- [Few-Shot Font Generation by Learning Fine-Grained Local Styles](https://mlsanity.com/paper/2205.09965/) (2022)
- [Look Closer to Supervise Better: One-Shot Font Generation via Component-Based Discriminator](https://mlsanity.com/paper/2205.00146/) (2022)
- [DeepVecFont-v2: Exploiting Transformers to Synthesize Vector Fonts with Higher Quality](https://mlsanity.com/paper/2303.14585/) (2023)
- [Vectorization of Line Drawings via PolyVector Fields](https://mlsanity.com/paper/1801.01922/) (2018)

## Built on by (most cited first, 20 of 20)

- [EasyText: Controllable Diffusion Transformer for Multilingual Text Rendering](https://mlsanity.com/paper/2505.24417/) (2025)
- [SwiftSketch: A Diffusion Model for Image-to-Vector Sketch Generation](https://mlsanity.com/paper/2502.08642/) (2025)
- [Diff3DS: Generating View-Consistent 3D Sketch via Differentiable Curve Rendering](https://mlsanity.com/paper/2405.15305/) (2024)
- [Kinetic Typography Diffusion Model](https://mlsanity.com/paper/2407.10476/) (2024)
- [LayerPeeler: Autoregressive Peeling for Layer-wise Image Vectorization](https://mlsanity.com/paper/2505.23740/) (2025)
- [DuetSVG: Unified Multimodal SVG Generation with Internal Visual Guidance](https://mlsanity.com/paper/2512.10894/) (2025)
- [HFH-Font: Few-shot Chinese Font Synthesis with Higher Quality, Faster Speed, and Higher Resolution](https://mlsanity.com/paper/2410.06488/) (2024)
- [Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching](https://mlsanity.com/paper/2602.12280/) (2026)
- [VecGlypher: Unified Vector Glyph Generation with Language Models](https://mlsanity.com/paper/2602.21461/) (2026)
- [Style Customization of Text-to-Vector Generation with Image Diffusion Priors](https://mlsanity.com/paper/2505.10558/) (2025)
- [Embedding Font Impression Word Tags Based on Co-occurrence](https://mlsanity.com/paper/2508.18825/) (2025)
- [Beyond Patches: Global-aware Autoregressive Model for Multimodal Few-Shot Font Generation](https://mlsanity.com/paper/2601.01593/) (2026)
- [Bridging Vision, Language, and Mathematics: Pictographic Character Reconstruction with B'ezier Curves](https://mlsanity.com/paper/2511.00076/) (2025)
- [VesselFusion: Diffusion Models for Vessel Centerline Extraction from 3D CT Images](https://mlsanity.com/paper/2603.08135/) (2026)
- [SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons](https://mlsanity.com/paper/2603.24039/) (2026)
- [DesigNet: Learning to Draw Vector Graphics as Designers Do](https://mlsanity.com/paper/2604.06494/) (2026)
- [NIV: Neural Axis Variations for Variable Font Generation](https://mlsanity.com/paper/2606.05261/) (2026)
- [NURBS Splatting: A Unified Differentiable Rendering Framework for Vector Graphics](https://mlsanity.com/paper/2606.31764/) (2026)
- [VecFontLLM: Anchor-Guided Direct Synthesis of Chinese Vector Fonts](https://mlsanity.com/paper/2607.17251/) (2026)
- [Srijika: OpenType-Layout-Reusing Font Restyling for Nine Indic Scripts](https://mlsanity.com/paper/2609.05661/) (2026)

## Abstract (arXiv)

We present VecFusion, a new neural architecture that can generate vector fonts with varying topological structures and precise control point positions. Our approach is a cascaded diffusion model which consists of a raster diffusion model followed by a vector diffusion model. The raster model generates low-resolution, rasterized fonts with auxiliary control point information, capturing the global style and shape of the font, while the vector model synthesizes vector fonts conditioned on the low-resolution raster fonts from the first stage. To synthesize long and complex curves, our vector diffusion model uses a transformer architecture and a novel vector representation that enables the modeling of diverse vector geometry and the precise prediction of control points. Our experiments show that, in contrast to previous generative models for vector graphics, our new cascaded vector diffusion model generates higher quality vector fonts, with complex structures and diverse styles.
