# SMILE: Multimodal Dataset for Understanding Laughter in Video with Language Models

arXiv: https://arxiv.org/abs/2312.09818 · HTML: https://mlsanity.com/paper/2312.09818/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 86 references that are in the map.
- First posted on arXiv 15 Dec 2023.

## Builds on (most cited first, 30 of 37)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [VisualBERT: A Simple and Performant Baseline for Vision and Language](https://mlsanity.com/paper/1908.03557/) (2019)
- [How Can We Know What Language Models Know?](https://mlsanity.com/paper/1911.12543/) (2019)
- [OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework](https://mlsanity.com/paper/2202.03052/) (2022)
- [Universal Adversarial Triggers for Attacking and Analyzing NLP](https://mlsanity.com/paper/1908.07125/) (2019)
- [From Recognition to Cognition: Visual Commonsense Reasoning](https://mlsanity.com/paper/1811.10830/) (2018)
- [Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language](https://mlsanity.com/paper/2204.00598/) (2022)
- [TVQA: Localized, Compositional Video Question Answering](https://mlsanity.com/paper/1809.01696/) (2018)
- [InternVideo: General Video Foundation Models via Generative and Discriminative Learning](https://mlsanity.com/paper/2212.03191/) (2022)
- [Tensor Fusion Network for Multimodal Sentiment Analysis](https://mlsanity.com/paper/1707.07250/) (2017)
- [Unified-IO: A Unified Model for Vision, Language, and Multi-Modal Tasks](https://mlsanity.com/paper/2206.08916/) (2022)
- [Visual7W: Grounded Question Answering in Images](https://mlsanity.com/paper/1511.03416/) (2015)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [MISA: Modality-Invariant and -Specific Representations for Multimodal Sentiment Analysis](https://mlsanity.com/paper/2005.03545/) (2020)
- [Towards Multimodal Sarcasm Detection (An _Obviously_ Perfect Paper)](https://mlsanity.com/paper/1906.01815/) (2019)
- [S3FD: Single Shot Scale-invariant Face Detector](https://mlsanity.com/paper/1708.05237/) (2017)
- [UR-FUNNY: A Multimodal Language Dataset for Understanding Humor](https://mlsanity.com/paper/1904.06618/) (2019)
- [Language Models with Image Descriptors are Strong Few-Shot Video-Language Learners](https://mlsanity.com/paper/2205.10747/) (2022)
- [Is Someone Speaking? Exploring Long-term Temporal Features for Audio-visual Active Speaker Detection](https://mlsanity.com/paper/2107.06592/) (2021)
- [Do Androids Laugh at Electric Sheep? Humor "Understanding" Benchmarks from The New Yorker Caption Contest](https://mlsanity.com/paper/2209.06293/) (2022)
- [Are You Talking to a Machine? Dataset and Methods for Multilingual Image Question Answering](https://mlsanity.com/paper/1505.05612/) (2015)
- [MovieGraphs: Towards Understanding Human-Centric Situations from Videos](https://mlsanity.com/paper/1712.06761/) (2017)
- [Bi-Bimodal Modality Fusion for Correlation-Controlled Multimodal Sentiment Analysis](https://mlsanity.com/paper/2107.13669/) (2021)

## Built on by (most cited first, 28 of 28)

- [AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models](https://mlsanity.com/paper/2410.18325/) (2024)
- [ViSpeak: Visual Instruction Feedback in Streaming Videos](https://mlsanity.com/paper/2503.12769/) (2025)
- [EmoBench-M: Benchmarking Emotional Intelligence for Multimodal Large Language Models](https://mlsanity.com/paper/2502.04424/) (2025)
- [video-SALMONN-o1: Reasoning-enhanced Audio-visual Large Language Model](https://mlsanity.com/paper/2502.11775/) (2025)
- [BEAF: Observing BEfore-AFter Changes to Evaluate Hallucination in Vision-language Models](https://mlsanity.com/paper/2407.13442/) (2024)
- [Towards Online Multi-Modal Social Interaction Understanding](https://mlsanity.com/paper/2503.19851/) (2025)
- [Multi-speaker Attention Alignment for Multimodal Social Interaction](https://mlsanity.com/paper/2511.17952/) (2025)
- [Unveiling the Cognitive Compass: Theory-of-Mind-Guided Multimodal Emotion Reasoning](https://mlsanity.com/paper/2602.00971/) (2026)
- [BottleHumor: Self-Informed Humor Explanation using the Information Bottleneck Principle](https://mlsanity.com/paper/2502.18331/) (2025)
- [End-to-end Semantic-centric Video-based Multimodal Affective Computing](https://mlsanity.com/paper/2408.07694/) (2024)
- [Why We Feel: Breaking Boundaries in Emotional Reasoning with Multimodal Large Language Models](https://mlsanity.com/paper/2504.07521/) (2025)
- [VIBE: Can a VLM Read the Room?](https://mlsanity.com/paper/2506.11162/) (2025)
- [Omni-MMSI: Toward Identity-attributed Social Interaction Understanding](https://mlsanity.com/paper/2604.00267/) (2026)
- [SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation](https://mlsanity.com/paper/2605.10079/) (2026)
- [Selective Vision is the Challenge for Visual Reasoning: A Benchmark for Visual Argument Understanding](https://mlsanity.com/paper/2406.18925/) (2024)
- [BQA: Body Language Question Answering Dataset for Video Large Language Models](https://mlsanity.com/paper/2410.13206/) (2024)
- [SatireDecoder: Visual Cascaded Decoupling for Enhancing Satirical Image Comprehension](https://mlsanity.com/paper/2512.00582/) (2025)
- [MTLLFM: Multimodal-Temporal Laughter Localization: UR-FUNNY-Temporal and SMILE-Temporal Benchmarks with an Adaptive Multimodal Fusion Model](https://mlsanity.com/paper/2605.25409/) (2026)
- [SVHalluc: Benchmarking Speech-Vision Hallucination in Audio-Visual Large Language Models](https://mlsanity.com/paper/2606.02642/) (2026)
- [v-HUB: A Benchmark for Video Humor Understanding from Vision and Sound](https://mlsanity.com/paper/2509.25773/) (2025)
- [Words at Play: Benchmarking Audio Pun Understanding in Large Audio-Language Models](https://mlsanity.com/paper/2603.18678/) (2026)
- [MMHBench: A Multi-Perspective Benchmark for Mental Health Understanding in Long-Form Videos](https://mlsanity.com/paper/2607.27895/) (2026)
- [Generative Emotion Cause Explanation in Multimodal Conversations](https://mlsanity.com/paper/2411.02430/) (2024)
- [ManzaiSet: A Multimodal Dataset of Viewer Responses to Japanese Manzai Comedy](https://mlsanity.com/paper/2510.18014/) (2025)
- [Towards High-Level Semantic Intelligence](https://mlsanity.com/paper/2607.24082/) (2026)
- [Reading Between the Frames of Multimodal Drivelology](https://mlsanity.com/paper/2608.04939/) (2026)
- [When Does a Laugh Begin? Structured Annotator Disagreement in Temporal Laughter Localization](https://mlsanity.com/paper/2609.06646/) (2026)
- [AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization](https://mlsanity.com/paper/2609.19793/) (2026)

## Abstract (arXiv)

Despite the recent advances of the artificial intelligence, building social intelligence remains a challenge. Among social signals, laughter is one of the distinctive expressions that occurs during social interactions between humans. In this work, we tackle a new challenge for machines to understand the rationale behind laughter in video, Video Laugh Reasoning. We introduce this new task to explain why people laugh in a particular video and a dataset for this task. Our proposed dataset, SMILE, comprises video clips and language descriptions of why people laugh. We propose a baseline by leveraging the reasoning capacity of large language models (LLMs) with textual video representation. Experiments show that our baseline can generate plausible explanations for laughter. We further investigate the scalability of our baseline by probing other video understanding tasks and in-the-wild videos. We release our dataset, code, and model checkpoints on https://github.com/postech-ami/SMILE-Dataset.
