# RANRAC: Robust Neural Scene Representations via Random Ray Consensus

arXiv: https://arxiv.org/abs/2312.09780 · HTML: https://mlsanity.com/paper/2312.09780/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 40 of its 55 references that are in the map.
- First posted on arXiv 15 Dec 2023.

## Builds on (most cited first, 30 of 40)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [Advances in Neural Rendering](https://mlsanity.com/paper/2111.05849/) (2021)
- [Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering](https://mlsanity.com/paper/2106.02634/) (2021)
- [DSAC - Differentiable RANSAC for Camera Localization](https://mlsanity.com/paper/1611.05705/) (2016)
- [Urban Radiance Fields](https://mlsanity.com/paper/2111.14643/) (2021)
- [SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis](https://mlsanity.com/paper/2303.16196/) (2023)
- [A General and Adaptive Robust Loss Function](https://mlsanity.com/paper/1701.03077/) (2017)
- [NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior](https://mlsanity.com/paper/2212.07388/) (2022)
- [BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering](https://mlsanity.com/paper/2112.05504/) (2021)
- [Self-Calibrating Neural Radiance Fields](https://mlsanity.com/paper/2108.13826/) (2021)
- [SPARF: Neural Radiance Fields from Sparse and Noisy Poses](https://mlsanity.com/paper/2211.11738/) (2022)
- [Robust Dynamic Radiance Fields](https://mlsanity.com/paper/2301.02239/) (2023)
- [Neural Rays for Occlusion-aware Image-based Rendering](https://mlsanity.com/paper/2107.13421/) (2021)
- [InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering](https://mlsanity.com/paper/2112.15399/) (2021)
- [D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video](https://mlsanity.com/paper/2205.15838/) (2022)
- [Hallucinated Neural Radiance Fields in the Wild](https://mlsanity.com/paper/2111.15246/) (2021)

## Abstract (arXiv)

Learning-based scene representations such as neural radiance fields or light field networks, that rely on fitting a scene model to image observations, commonly encounter challenges in the presence of inconsistencies within the images caused by occlusions, inaccurately estimated camera parameters or effects like lens flare. To address this challenge, we introduce RANdom RAy Consensus (RANRAC), an efficient approach to eliminate the effect of inconsistent data, thereby taking inspiration from classical RANSAC based outlier detection for model fitting. In contrast to the down-weighting of the effect of outliers based on robust loss formulations, our approach reliably detects and excludes inconsistent perspectives, resulting in clean images without floating artifacts. For this purpose, we formulate a fuzzy adaption of the RANSAC paradigm, enabling its application to large scale models. We interpret the minimal number of samples to determine the model parameters as a tunable hyperparameter, investigate the generation of hypotheses with data-driven models, and analyze the validation of hypotheses in noisy environments. We demonstrate the compatibility and potential of our solution for both photo-realistic robust multi-view reconstruction from real-world images based on neural radiance fields and for single-shot reconstruction based on light-field networks. In particular, the results indicate significant improvements compared to state-of-the-art robust methods for novel-view synthesis on both synthetic and captured scenes with various inconsistencies including occlusions, noisy camera pose estimates, and unfocused perspectives. The results further indicate significant improvements for single-shot reconstruction from occluded images. Project Page: https://bennobuschmann.com/ranrac/
