# Vision-Language Models as a Source of Rewards

arXiv: https://arxiv.org/abs/2312.09187 · HTML: https://mlsanity.com/paper/2312.09187/

## Key facts

- Cited by 66 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 32 of its 43 references that are in the map.
- First posted on arXiv 14 Dec 2023.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 32)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [dm_control: Software and Tasks for Continuous Control](https://mlsanity.com/paper/2006.12983/) (2020)
- [High-Performance Large-Scale Image Recognition Without Normalization](https://mlsanity.com/paper/2102.06171/) (2021)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [Benchmarking the Spectrum of Agent Capabilities](https://mlsanity.com/paper/2109.06780/) (2021)
- [Guiding Pretraining in Reinforcement Learning with Large Language Models](https://mlsanity.com/paper/2302.06692/) (2023)
- [Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning](https://mlsanity.com/paper/2310.12921/) (2023)
- [Foundation Models for Decision Making: Problems, Methods, and Opportunities](https://mlsanity.com/paper/2303.04129/) (2023)
- [Vision-Language Models as Success Detectors](https://mlsanity.com/paper/2303.07280/) (2023)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [Self-Supervised Learning with Swin Transformers](https://mlsanity.com/paper/2105.04553/) (2021)
- [AndroidEnv: A Reinforcement Learning Platform for Android](https://mlsanity.com/paper/2105.13231/) (2021)
- [Video Prediction Models as Rewards for Reinforcement Learning](https://mlsanity.com/paper/2305.14343/) (2023)
- [Can Foundation Models Perform Zero-Shot Task Specification For Robot Manipulation?](https://mlsanity.com/paper/2204.11134/) (2022)
- [Data-efficient Deep Reinforcement Learning for Dexterous Manipulation](https://mlsanity.com/paper/1704.03073/) (2017)
- [Language Instructed Reinforcement Learning for Human-AI Coordination](https://mlsanity.com/paper/2304.07297/) (2023)
- [Robotic Skill Acquisition via Instruction Augmentation with Vision-Language Models](https://mlsanity.com/paper/2211.11736/) (2022)
- [Muesli: Combining Improvements in Policy Optimization](https://mlsanity.com/paper/2104.06159/) (2021)
- [Semantic Exploration from Language Abstractions and Pretrained Representations](https://mlsanity.com/paper/2204.05080/) (2022)
- [Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning](https://mlsanity.com/paper/2112.03763/) (2021)

## Built on by (most cited first, 30 of 66)

- [Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning](https://mlsanity.com/paper/2405.10292/) (2024)
- [CycleResearcher: Improving Automated Research via Automated Review](https://mlsanity.com/paper/2411.00816/) (2024)
- [SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code](https://mlsanity.com/paper/2403.01248/) (2024)
- [Mementos: A Comprehensive Benchmark for Multimodal Large Language Model Reasoning over Image Sequences](https://mlsanity.com/paper/2401.10529/) (2024)
- [Vision Language Models are In-Context Value Learners](https://mlsanity.com/paper/2411.04549/) (2024)
- [Video as the New Language for Real-World Decision Making](https://mlsanity.com/paper/2402.17139/) (2024)
- [Open-Endedness is Essential for Artificial Superhuman Intelligence](https://mlsanity.com/paper/2406.04268/) (2024)
- [VLM-RL: A Unified Vision Language Models and Reinforcement Learning Framework for Safe Autonomous Driving](https://mlsanity.com/paper/2412.15544/) (2024)
- [Towards Generalist Robot Learning from Internet Video: A Survey](https://mlsanity.com/paper/2404.19664/) (2024)
- [Code as Reward: Empowering Reinforcement Learning with VLMs](https://mlsanity.com/paper/2402.04764/) (2024)
- [TOPReward: Token Probabilities as Hidden Zero-Shot Rewards for Robotics](https://mlsanity.com/paper/2602.19313/) (2026)
- [GenRL: Multimodal-foundation world models for generalization in embodied agents](https://mlsanity.com/paper/2406.18043/) (2024)
- [SIMA 2: A Generalist Embodied Agent for Virtual Worlds](https://mlsanity.com/paper/2512.04797/) (2025)
- [FuRL: Visual-Language Models as Fuzzy Rewards for Reinforcement Learning](https://mlsanity.com/paper/2406.00645/) (2024)
- [Reward Models in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2506.15421/) (2025)
- [BlenderAlchemy: Editing 3D Graphics with Vision-Language Models](https://mlsanity.com/paper/2404.17672/) (2024)
- [Continuously Improving Mobile Manipulation with Autonomous Real-World RL](https://mlsanity.com/paper/2409.20568/) (2024)
- [Video-Language Critic: Transferable Reward Functions for Language-Conditioned Robotics](https://mlsanity.com/paper/2405.19988/) (2024)
- [BPP: Long-Context Robot Imitation Learning by Focusing on Key History Frames](https://mlsanity.com/paper/2602.15010/) (2026)
- [A Survey on Large Language Models for Automated Planning](https://mlsanity.com/paper/2502.12435/) (2025)
- [AppVLM: A Lightweight Vision Language Model for Online App Control](https://mlsanity.com/paper/2502.06395/) (2025)
- [Enhancing Rating-Based Reinforcement Learning to Effectively Leverage Feedback from Large Vision-Language Models](https://mlsanity.com/paper/2506.12822/) (2025)
- [Learning Manipulation Skills through Robot Chain-of-Thought with Sparse Failure Guidance](https://mlsanity.com/paper/2405.13573/) (2024)
- [SENSEI: Semantic Exploration Guided by Foundation Models to Learn Versatile World Models](https://mlsanity.com/paper/2503.01584/) (2025)
- [ReDit: Reward Dithering for Improved LLM Policy Optimization](https://mlsanity.com/paper/2506.18631/) (2025)
- [FOUNDER: Grounding Foundation Models in World Models for Open-Ended Embodied Decision Making](https://mlsanity.com/paper/2507.12496/) (2025)
- [Assessing the Zero-Shot Capabilities of LLMs for Action Evaluation in RL](https://mlsanity.com/paper/2409.12798/) (2024)
- [The Dark Side of Rich Rewards: Understanding and Mitigating Noise in VLM Rewards](https://mlsanity.com/paper/2409.15922/) (2024)
- [RLZero: Direct Policy Inference from Language Without In-Domain Supervision](https://mlsanity.com/paper/2412.05718/) (2024)
- [The Duality of Generative AI and Reinforcement Learning in Robotics: A Review](https://mlsanity.com/paper/2410.16411/) (2024)

## Abstract (arXiv)

Building generalist agents that can accomplish many goals in rich open-ended environments is one of the research frontiers for reinforcement learning. A key limiting factor for building generalist agents with RL has been the need for a large number of reward functions for achieving different goals. We investigate the feasibility of using off-the-shelf vision-language models, or VLMs, as sources of rewards for reinforcement learning agents. We show how rewards for visual achievement of a variety of language goals can be derived from the CLIP family of models, and used to train RL agents that can achieve a variety of language goals. We showcase this approach in two distinct visual domains and present a scaling trend showing how larger VLMs lead to more accurate rewards for visual goal achievement, which in turn produces more capable RL agents.
