# Scene 3-D Reconstruction System in Scattering Medium

arXiv: https://arxiv.org/abs/2312.09005 · HTML: https://mlsanity.com/paper/2312.09005/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 30 references that are in the map.
- First posted on arXiv 14 Dec 2023.

## Builds on (most cited first, 14 of 14)

- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [NeRFReN: Neural Radiance Fields with Reflections](https://mlsanity.com/paper/2111.15234/) (2021)
- [EpicFlow: Edge-Preserving Interpolation of Correspondences for Optical Flow](https://mlsanity.com/paper/1501.02565/) (2015)
- [Lifelong Federated Reinforcement Learning: A Learning Architecture for Navigation in Cloud Robotic Systems](https://mlsanity.com/paper/1901.06455/) (2019)
- [SeaThru-NeRF: Neural Radiance Fields in Scattering Media](https://mlsanity.com/paper/2304.07743/) (2023)
- [SegMatch: Segment based loop-closure for 3D point clouds](https://mlsanity.com/paper/1609.07720/) (2016)
- [Federated Imitation Learning: A Novel Framework for Cloud Robotic Systems with Heterogeneous Sensor Data](https://mlsanity.com/paper/1912.12204/) (2019)
- [Peer-Assisted Robotic Learning: A Data-Driven Collaborative Learning Approach for Cloud Robotic Systems](https://mlsanity.com/paper/2010.08303/) (2020)
- [AuthROS: Secure Data Sharing Among Robot Operating Systems Based on Ethereum](https://mlsanity.com/paper/2208.14269/) (2022)

## Abstract (arXiv)

The research on neural radiance fields for new view synthesis has experienced explosive growth with the development of new models and extensions. The NERF algorithm, suitable for underwater scenes or scattering media, is also evolving. Existing underwater 3D reconstruction systems still face challenges such as extensive training time and low rendering efficiency. This paper proposes an improved underwater 3D reconstruction system to address these issues and achieve rapid, high-quality 3D reconstruction.To begin with, we enhance underwater videos captured by a monocular camera to correct the poor image quality caused by the physical properties of the water medium while ensuring consistency in enhancement across adjacent frames. Subsequently, we perform keyframe selection on the video frames to optimize resource utilization and eliminate the impact of dynamic objects on the reconstruction results. The selected keyframes, after pose estimation using COLMAP, undergo a three-dimensional reconstruction improvement process using neural radiance fields based on multi-resolution hash coding for model construction and rendering.
