# Learning in Zero-Sum Markov Games: Relaxing Strong Reachability and Mixing Time Assumptions

arXiv: https://arxiv.org/abs/2312.08008 · HTML: https://mlsanity.com/paper/2312.08008/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 54 references that are in the map.
- First posted on arXiv 13 Dec 2023.

## Builds on (most cited first, 22 of 22)

- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learning](https://mlsanity.com/paper/1704.00805/) (2017)
- [Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1807.07623/) (2018)
- [A Finite Time Analysis of Two Time-Scale Actor Critic Methods](https://mlsanity.com/paper/2005.01350/) (2020)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Corralling a Band of Bandit Algorithms](https://mlsanity.com/paper/1612.06246/) (2016)
- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [Online Reinforcement Learning in Stochastic Games](https://mlsanity.com/paper/1712.00579/) (2017)
- [Fast Policy Extragradient Methods for Competitive Games with Entropy Regularization](https://mlsanity.com/paper/2105.15186/) (2021)
- [An Improved Convergence Analysis of Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1905.12615/) (2019)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [On the Sample Complexity of Actor-Critic Method for Reinforcement Learning with Function Approximation](https://mlsanity.com/paper/1910.08412/) (2019)
- [Fighting Bandits with a New Kind of Smoothness](https://mlsanity.com/paper/1512.04152/) (2015)
- [Finite Sample Analysis of Two-Time-Scale Natural Actor-Critic Algorithm](https://mlsanity.com/paper/2101.10506/) (2021)
- [Finite-time analysis of single-timescale actor-critic](https://mlsanity.com/paper/2210.09921/) (2022)
- [Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedback](https://mlsanity.com/paper/2303.02738/) (2023)
- [A Small Gain Analysis of Single Timescale Actor Critic](https://mlsanity.com/paper/2203.02591/) (2022)
- [Global Convergence of Localized Policy Iteration in Networked Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2211.17116/) (2022)
- [Provably Efficient Policy Optimization for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2102.08903/) (2021)
- [Learning Markov Games with Adversarial Opponents: Efficient Algorithms and Fundamental Limits](https://mlsanity.com/paper/2203.06803/) (2022)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)

## Built on by (most cited first, 2 of 2)

- [Towards the Transferability of Rewards Recovered via Regularized Inverse Reinforcement Learning](https://mlsanity.com/paper/2406.01793/) (2024)
- [Online Security Learning in Cooperative Multi-Agent Systems under Hidden Byzantine Attacks](https://mlsanity.com/paper/2608.06520/) (2026)

## Abstract (arXiv)

We address payoff-based decentralized learning in infinite-horizon zero-sum Markov games. In this setting, each player makes decisions based solely on received rewards, without observing the opponent's strategy or actions nor sharing information. Prior works established finite-time convergence to an approximate Nash equilibrium under strong reachability and mixing time assumptions. We propose a convergent algorithm that significantly relaxes these assumptions, requiring only the existence of a single policy (not necessarily known) with bounded reachability and mixing time. Our key technical novelty is introducing Tsallis entropy regularization to smooth the best-response policy updates. By suitably tuning this regularization, we ensure sufficient exploration, thus bypassing previous stringent assumptions on the MDP. By establishing novel properties of the value and policy updates induced by the Tsallis entropy regularizer, we prove finite-time convergence to an approximate Nash equilibrium.
