# Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis

arXiv: https://arxiv.org/abs/2312.05488 · HTML: https://mlsanity.com/paper/2312.05488/

## Key facts

- Cited by 92 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 32 references that are in the map.
- First posted on arXiv 9 Dec 2023.

## Builds on (most cited first, 4 of 4)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Evidence of behavior consistent with self-interest and altruism in an artificially intelligent agent](https://mlsanity.com/paper/2301.02330/) (2023)

## Built on by (most cited first, 30 of 92)

- [Large Language Model based Multi-Agents: A Survey of Progress and Challenges](https://mlsanity.com/paper/2402.01680/) (2024)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models](https://mlsanity.com/paper/2404.01230/) (2024)
- [Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization](https://mlsanity.com/paper/2402.17574/) (2024)
- [MAPoRL: Multi-Agent Post-Co-Training for Collaborative Large Language Models with Reinforcement Learning](https://mlsanity.com/paper/2502.18439/) (2025)
- [How Far Are We on the Decision-Making of LLMs? Evaluating LLMs' Gaming Ability in Multi-Agent Environments](https://mlsanity.com/paper/2403.11807/) (2024)
- [Can Large Language Model Agents Simulate Human Trust Behavior?](https://mlsanity.com/paper/2402.04559/) (2024)
- [Nicer Than Humans: How do Large Language Models Behave in the Prisoner's Dilemma?](https://mlsanity.com/paper/2406.13605/) (2024)
- [Game-theoretic LLM: Agent Workflow for Negotiation Games](https://mlsanity.com/paper/2411.05990/) (2024)
- [Decision-Making Behavior Evaluation Framework for LLMs under Uncertain Context](https://mlsanity.com/paper/2406.05972/) (2024)
- [Moral Alignment for LLM Agents](https://mlsanity.com/paper/2410.01639/) (2024)
- [Multi-Agent Coordination across Diverse Applications: A Survey](https://mlsanity.com/paper/2502.14743/) (2025)
- [LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environments](https://mlsanity.com/paper/2402.16499/) (2024)
- [Do LLM Agents Have Regret? A Case Study in Online Learning and Games](https://mlsanity.com/paper/2403.16843/) (2024)
- [Position: Theory of Mind Benchmarks are Broken for Large Language Models](https://mlsanity.com/paper/2412.19726/) (2024)
- [Will Systems of LLM Agents Cooperate: An Investigation into a Social Dilemma](https://mlsanity.com/paper/2501.16173/) (2025)
- [TMGBench: A Systematic Game Benchmark for Evaluating Strategic Reasoning Abilities of LLMs](https://mlsanity.com/paper/2410.10479/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)
- [STRIDE: A Tool-Assisted LLM Agent Framework for Strategic and Interactive Decision-Making](https://mlsanity.com/paper/2405.16376/) (2024)
- [Evaluating Large Language Models with Grid-Based Game Competitions: An Extensible LLM Benchmark and Leaderboard](https://mlsanity.com/paper/2407.07796/) (2024)
- [GLEE: A Unified Framework and Benchmark for Language-based Economic Environments](https://mlsanity.com/paper/2410.05254/) (2024)
- [Toward LLM-Agent-Based Modeling of Transportation Systems: A Conceptual Framework](https://mlsanity.com/paper/2412.06681/) (2024)
- [Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers](https://mlsanity.com/paper/2502.09053/) (2025)
- [When Ethics and Payoffs Diverge: LLM Agents in Morally Charged Social Dilemmas](https://mlsanity.com/paper/2505.19212/) (2025)
- [Multi-Agent, Human-Agent and Beyond: A Survey on Cooperation in Social Dilemmas](https://mlsanity.com/paper/2402.17270/) (2024)
- [Shapley-Coop: Credit Assignment for Emergent Cooperation in Self-Interested LLM Agents](https://mlsanity.com/paper/2506.07388/) (2025)
- [Towards Transparent and Incentive-Compatible Collaboration in Decentralized LLM Multi-Agent Systems: A Blockchain-Driven Approach](https://mlsanity.com/paper/2509.16736/) (2025)
- [AgenticPay: A Multi-Agent LLM Negotiation System for Buyer-Seller Transactions](https://mlsanity.com/paper/2602.06008/) (2026)
- [EgoSocialArena: Benchmarking the Social Intelligence of Large Language Models from a First-person Perspective](https://mlsanity.com/paper/2410.06195/) (2024)
- [Humanizing LLMs: A Survey of Psychological Measurements with Tools, Datasets, and Human-Agent Applications](https://mlsanity.com/paper/2505.00049/) (2025)

## Abstract (arXiv)

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to employ LLMs as substitutes for humans in game experiments, enabling social science research. However, despite numerous empirical researches on the combination of LLMs and game theory, the capability boundaries of LLMs in game theory remain unclear. In this research, we endeavor to systematically analyze LLMs in the context of game theory. Specifically, rationality, as the fundamental principle of game theory, serves as the metric for evaluating players' behavior -- building a clear desire, refining belief about uncertainty, and taking optimal actions. Accordingly, we select three classical games (dictator game, Rock-Paper-Scissors, and ring-network game) to analyze to what extent LLMs can achieve rationality in these three aspects. The experimental results indicate that even the current state-of-the-art LLM (GPT-4) exhibits substantial disparities compared to humans in game theory. For instance, LLMs struggle to build desires based on uncommon preferences, fail to refine belief from many simple patterns, and may overlook or modify refined belief when taking actions. Therefore, we consider that introducing LLMs into game experiments in the field of social science should be approached with greater caution.
