# Multi-view Inversion for 3D-aware Generative Adversarial Networks

arXiv: https://arxiv.org/abs/2312.05330 · HTML: https://mlsanity.com/paper/2312.05330/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 37 references that are in the map.
- First posted on arXiv 8 Dec 2023.

## Builds on (most cited first, 30 of 31)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GANSpace: Discovering Interpretable GAN Controls](https://mlsanity.com/paper/2004.02546/) (2020)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Pivotal Tuning for Latent-based Editing of Real Images](https://mlsanity.com/paper/2106.05744/) (2021)
- [In-Domain GAN Inversion for Real Image Editing](https://mlsanity.com/paper/2004.00049/) (2020)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [Image2StyleGAN++: How to Edit the Embedded Images?](https://mlsanity.com/paper/1911.11544/) (2019)
- [StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows](https://mlsanity.com/paper/2008.02401/) (2020)
- [Generative Visual Manipulation on the Natural Image Manifold](https://mlsanity.com/paper/1609.03552/) (2016)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [Seeing What a GAN Cannot Generate](https://mlsanity.com/paper/1910.11626/) (2019)
- [Invertible Conditional GANs for image editing](https://mlsanity.com/paper/1611.06355/) (2016)
- [PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360circ](https://mlsanity.com/paper/2303.13071/) (2023)
- [GAN-Control: Explicitly Controllable GANs](https://mlsanity.com/paper/2101.02477/) (2021)
- [4K4D: Real-Time 4D View Synthesis at 4K Resolution](https://mlsanity.com/paper/2310.11448/) (2023)
- [High-fidelity 3D GAN Inversion by Pseudo-multi-view Optimization](https://mlsanity.com/paper/2211.15662/) (2022)
- [Lifting 2D StyleGAN for 3D-Aware Face Generation](https://mlsanity.com/paper/2011.13126/) (2020)
- [TriPlaneNet: An Encoder for EG3D Inversion](https://mlsanity.com/paper/2303.13497/) (2023)
- [3D GAN Inversion with Facial Symmetry Prior](https://mlsanity.com/paper/2211.16927/) (2022)

## Built on by (most cited first, 2 of 2)

- [Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks](https://mlsanity.com/paper/2404.10625/) (2024)
- [Towards Robust Optical-SAR Object Detection under Missing Modalities: A Dynamic Quality-Aware Fusion Framework](https://mlsanity.com/paper/2512.22447/) (2025)

## Abstract (arXiv)

Current 3D GAN inversion methods for human heads typically use only one single frontal image to reconstruct the whole 3D head model. This leaves out meaningful information when multi-view data or dynamic videos are available. Our method builds on existing state-of-the-art 3D GAN inversion techniques to allow for consistent and simultaneous inversion of multiple views of the same subject. We employ a multi-latent extension to handle inconsistencies present in dynamic face videos to re-synthesize consistent 3D representations from the sequence. As our method uses additional information about the target subject, we observe significant enhancements in both geometric accuracy and image quality, particularly when rendering from wide viewing angles. Moreover, we demonstrate the editability of our inverted 3D renderings, which distinguishes them from NeRF-based scene reconstructions.
