# GenDeF: Learning Generative Deformation Field for Video Generation

arXiv: https://arxiv.org/abs/2312.04561 · HTML: https://mlsanity.com/paper/2312.04561/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 59 references that are in the map.
- First posted on arXiv 7 Dec 2023.

## Builds on (most cited first, 30 of 49)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models](https://mlsanity.com/paper/2305.10474/) (2023)
- [Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer](https://mlsanity.com/paper/2204.03638/) (2022)
- [Diffusion Probabilistic Modeling for Video Generation](https://mlsanity.com/paper/2203.09481/) (2022)
- [Temporal Generative Adversarial Nets with Singular Value Clipping](https://mlsanity.com/paper/1611.06624/) (2016)
- [Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks](https://mlsanity.com/paper/2202.10571/) (2022)
- [Conditional Image-to-Video Generation with Latent Flow Diffusion Models](https://mlsanity.com/paper/2303.13744/) (2023)
- [Video Probabilistic Diffusion Models in Projected Latent Space](https://mlsanity.com/paper/2302.07685/) (2023)
- [A Good Image Generator Is What You Need for High-Resolution Video Synthesis](https://mlsanity.com/paper/2104.15069/) (2021)

## Built on by (most cited first, 3 of 3)

- [Sora as a World Model? A Complete Survey on Text-to-Video Generation](https://mlsanity.com/paper/2403.05131/) (2024)
- [Splatter a Video: Video Gaussian Representation for Versatile Processing](https://mlsanity.com/paper/2406.13870/) (2024)
- [VeGaS: Video Gaussian Splatting](https://mlsanity.com/paper/2411.11024/) (2024)

## Abstract (arXiv)

We offer a new perspective on approaching the task of video generation. Instead of directly synthesizing a sequence of frames, we propose to render a video by warping one static image with a generative deformation field (GenDeF). Such a pipeline enjoys three appealing advantages. First, we can sufficiently reuse a well-trained image generator to synthesize the static image (also called canonical image), alleviating the difficulty in producing a video and thereby resulting in better visual quality. Second, we can easily convert a deformation field to optical flows, making it possible to apply explicit structural regularizations for motion modeling, leading to temporally consistent results. Third, the disentanglement between content and motion allows users to process a synthesized video through processing its corresponding static image without any tuning, facilitating many applications like video editing, keypoint tracking, and video segmentation. Both qualitative and quantitative results on three common video generation benchmarks demonstrate the superiority of our GenDeF method.
