# Free3D: Consistent Novel View Synthesis without 3D Representation

arXiv: https://arxiv.org/abs/2312.04551 · HTML: https://mlsanity.com/paper/2312.04551/

## Key facts

- Cited by 72 papers in the map (data through 14 Oct 2026).
- Builds on 78 of its 95 references that are in the map.
- First posted on arXiv 7 Dec 2023.

## Builds on (most cited first, 30 of 78)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)

## Built on by (most cited first, 30 of 72)

- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion](https://mlsanity.com/paper/2403.12008/) (2024)
- [DepthSplat: Connecting Gaussian Splatting and Depth](https://mlsanity.com/paper/2410.13862/) (2024)
- [LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias](https://mlsanity.com/paper/2410.17242/) (2024)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image](https://mlsanity.com/paper/2406.04343/) (2024)
- [MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views](https://mlsanity.com/paper/2411.04924/) (2024)
- [MV-Adapter: Multi-view Consistent Image Generation Made Easy](https://mlsanity.com/paper/2412.03632/) (2024)
- [Scaling Mesh Generation via Compressive Tokenization](https://mlsanity.com/paper/2411.07025/) (2024)
- [Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction](https://mlsanity.com/paper/2504.07961/) (2025)
- [SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement](https://mlsanity.com/paper/2408.00653/) (2024)
- [Amodal3R: Amodal 3D Reconstruction from Occluded 2D Images](https://mlsanity.com/paper/2503.13439/) (2025)
- [PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance](https://mlsanity.com/paper/2405.16890/) (2024)
- [Vivid-ZOO: Multi-View Video Generation with Diffusion Model](https://mlsanity.com/paper/2406.08659/) (2024)
- [3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views](https://mlsanity.com/paper/2406.04875/) (2024)
- [DragAPart: Learning a Part-Level Motion Prior for Articulated Objects](https://mlsanity.com/paper/2403.15382/) (2024)
- [Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion](https://mlsanity.com/paper/2406.03184/) (2024)
- [Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics](https://mlsanity.com/paper/2408.04631/) (2024)
- [DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness](https://mlsanity.com/paper/2503.22677/) (2025)
- [Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication](https://mlsanity.com/paper/2405.18515/) (2024)
- [3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation](https://mlsanity.com/paper/2410.18974/) (2024)
- [Geometry Image Diffusion: Fast and Data-Efficient Text-to-3D with Image-Based Surface Representation](https://mlsanity.com/paper/2409.03718/) (2024)
- [SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations](https://mlsanity.com/paper/2505.11992/) (2025)
- [AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Prediction](https://mlsanity.com/paper/2503.12929/) (2025)
- [Edit360: 2D Image Edits to 3D Assets from Any Angle](https://mlsanity.com/paper/2506.10507/) (2025)
- [Flex3D: Feed-Forward 3D Generation with Flexible Reconstruction Model and Input View Curation](https://mlsanity.com/paper/2410.00890/) (2024)
- [GaussianAnything: Interactive Point Cloud Flow Matching For 3D Object Generation](https://mlsanity.com/paper/2411.08033/) (2024)
- [3DGen-Bench: Comprehensive Benchmark Suite for 3D Generative Models](https://mlsanity.com/paper/2503.21745/) (2025)
- [Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video](https://mlsanity.com/paper/2601.05251/) (2026)
- [High-Fidelity Novel View Synthesis via Splatting-Guided Diffusion](https://mlsanity.com/paper/2502.12752/) (2025)

## Abstract (arXiv)

We introduce Free3D, a simple accurate method for monocular open-set novel view synthesis (NVS). Similar to Zero-1-to-3, we start from a pre-trained 2D image generator for generalization, and fine-tune it for NVS. Compared to other works that took a similar approach, we obtain significant improvements without resorting to an explicit 3D representation, which is slow and memory-consuming, and without training an additional network for 3D reconstruction. Our key contribution is to improve the way the target camera pose is encoded in the network, which we do by introducing a new ray conditioning normalization (RCN) layer. The latter injects pose information in the underlying 2D image generator by telling each pixel its viewing direction. We further improve multi-view consistency by using light-weight multi-view attention layers and by sharing generation noise between the different views. We train Free3D on the Objaverse dataset and demonstrate excellent generalization to new categories in new datasets, including OmniObject3D and GSO. The project page is available at https://chuanxiaz.com/free3d/.
