# PlayFusion: Skill Acquisition via Diffusion from Language-Annotated Play

arXiv: https://arxiv.org/abs/2312.04549 · HTML: https://mlsanity.com/paper/2312.04549/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 53 of its 74 references that are in the map.
- First posted on arXiv 7 Dec 2023.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 53)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [MPNet: Masked and Permuted Pre-training for Language Understanding](https://mlsanity.com/paper/2004.09297/) (2020)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)

## Built on by (most cited first, 30 of 50)

- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [3D-VLA: A 3D Vision-Language-Action Generative World Model](https://mlsanity.com/paper/2403.09631/) (2024)
- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [iVideoGPT: Interactive VideoGPTs are Scalable World Models](https://mlsanity.com/paper/2405.15223/) (2024)
- [Multimodal Diffusion Transformer: Learning Versatile Behavior from Multimodal Goals](https://mlsanity.com/paper/2407.05996/) (2024)
- [Unified Vision-Language-Action Model](https://mlsanity.com/paper/2506.19850/) (2025)
- [THE COLOSSEUM: A Benchmark for Evaluating Generalization for Robotic Manipulation](https://mlsanity.com/paper/2402.08191/) (2024)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [Dita: Scaling Diffusion Transformer for Generalist Vision-Language-Action Policy](https://mlsanity.com/paper/2503.19757/) (2025)
- [Streaming Diffusion Policy: Fast Policy Synthesis with Variable Noise Diffusion Models](https://mlsanity.com/paper/2406.04806/) (2024)
- [Can We Detect Failures Without Failure Data? Uncertainty-Aware Runtime Failure Detection for Imitation Learning Policies](https://mlsanity.com/paper/2503.08558/) (2025)
- [Learning Multimodal Behaviors from Scratch with Diffusion Policy Gradient](https://mlsanity.com/paper/2406.00681/) (2024)
- [DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets](https://mlsanity.com/paper/2404.19264/) (2024)
- [DexDiffuser: Generating Dexterous Grasps with Diffusion Models](https://mlsanity.com/paper/2402.02989/) (2024)
- [Diffusion Transformer Policy](https://mlsanity.com/paper/2410.15959/) (2024)
- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [Diffusion Meets DAgger: Supercharging Eye-in-hand Imitation Learning](https://mlsanity.com/paper/2402.17768/) (2024)
- [Diffusion Predictive Control with Constraints](https://mlsanity.com/paper/2412.09342/) (2024)
- [Don't Start from Scratch: Behavioral Refinement via Interpolant-based Policy Diffusion](https://mlsanity.com/paper/2402.16075/) (2024)
- [Render and Diffuse: Aligning Image and Action Spaces for Diffusion-based Behaviour Cloning](https://mlsanity.com/paper/2405.18196/) (2024)
- [Diffusion Policy Attacker: Crafting Adversarial Attacks for Diffusion-based Policies](https://mlsanity.com/paper/2405.19424/) (2024)
- [Generative Image as Action Models](https://mlsanity.com/paper/2407.07875/) (2024)
- [AMPLIFY: Actionless Motion Priors for Robot Learning from Videos](https://mlsanity.com/paper/2506.14198/) (2025)
- [XR-1: Towards Versatile Vision-Language-Action Models via Learning Unified Vision-Motion Representations](https://mlsanity.com/paper/2511.02776/) (2025)
- [SPIRE: Synergistic Planning, Imitation, and Reinforcement Learning for Long-Horizon Manipulation](https://mlsanity.com/paper/2410.18065/) (2024)
- [Chain of World: World Model Thinking in Latent Motion](https://mlsanity.com/paper/2603.03195/) (2026)
- [Demystifying Diffusion Policies: Action Memorization and Simple Lookup Table Alternatives](https://mlsanity.com/paper/2505.05787/) (2025)
- [A Robotic Skill Learning System Built Upon Diffusion Policies and Foundation Models](https://mlsanity.com/paper/2403.16730/) (2024)
- [Grounding Actions in Camera Space: Observation-Centric Vision-Language-Action Policy](https://mlsanity.com/paper/2508.13103/) (2025)
- [LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop Environments](https://mlsanity.com/paper/2312.12036/) (2023)

## Abstract (arXiv)

Learning from unstructured and uncurated data has become the dominant paradigm for generative approaches in language and vision. Such unstructured and unguided behavior data, commonly known as play, is also easier to collect in robotics but much more difficult to learn from due to its inherently multimodal, noisy, and suboptimal nature. In this paper, we study this problem of learning goal-directed skill policies from unstructured play data which is labeled with language in hindsight. Specifically, we leverage advances in diffusion models to learn a multi-task diffusion model to extract robotic skills from play data. Using a conditional denoising diffusion process in the space of states and actions, we can gracefully handle the complexity and multimodality of play data and generate diverse and interesting robot behaviors. To make diffusion models more useful for skill learning, we encourage robotic agents to acquire a vocabulary of skills by introducing discrete bottlenecks into the conditional behavior generation process. In our experiments, we demonstrate the effectiveness of our approach across a wide variety of environments in both simulation and the real world. Results visualizations and videos at https://play-fusion.github.io
