# WonderJourney: Going from Anywhere to Everywhere

arXiv: https://arxiv.org/abs/2312.03884 · HTML: https://mlsanity.com/paper/2312.03884/

## Key facts

- Cited by 158 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 44 references that are in the map.
- First posted on arXiv 6 Dec 2023.

## Builds on (most cited first, 30 of 37)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [OneFormer: One Transformer to Rule Universal Image Segmentation](https://mlsanity.com/paper/2211.06220/) (2022)
- [RealFusion: 360deg Reconstruction of Any Object from a Single Image](https://mlsanity.com/paper/2302.10663/) (2023)
- [StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generation](https://mlsanity.com/paper/2112.11427/) (2021)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [Generative Novel View Synthesis with 3D-Aware Diffusion Models](https://mlsanity.com/paper/2304.02602/) (2023)
- [Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Models](https://mlsanity.com/paper/2303.11989/) (2023)
- [Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image](https://mlsanity.com/paper/2012.09855/) (2020)
- [DreamBooth3D: Subject-Driven Text-to-3D Generation](https://mlsanity.com/paper/2303.13508/) (2023)
- [SceneScape: Text-Driven Consistent Scene Generation](https://mlsanity.com/paper/2302.01133/) (2023)
- [VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planning](https://mlsanity.com/paper/2309.15091/) (2023)
- [GAUDI: A Neural Architect for Immersive 3D Scene Generation](https://mlsanity.com/paper/2207.13751/) (2022)
- [VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids](https://mlsanity.com/paper/2206.07695/) (2022)
- [Unconstrained Scene Generation with Locally Conditioned Radiance Fields](https://mlsanity.com/paper/2104.00670/) (2021)
- [3D Ken Burns Effect from a Single Image](https://mlsanity.com/paper/1909.05483/) (2019)
- [SMD-Nets: Stereo Mixture Density Networks](https://mlsanity.com/paper/2104.03866/) (2021)
- [Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervision](https://mlsanity.com/paper/2306.11719/) (2023)
- [Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging](https://mlsanity.com/paper/2105.14021/) (2021)
- [GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds](https://mlsanity.com/paper/2104.07659/) (2021)
- [InfiniteNature-Zero: Learning Perpetual View Generation of Natural Scenes from Single Images](https://mlsanity.com/paper/2207.11148/) (2022)
- [Intelligent Grimm -- Open-ended Visual Storytelling via Latent Diffusion Models](https://mlsanity.com/paper/2306.00973/) (2023)
- [Long-Term Photometric Consistent Novel View Synthesis with Diffusion Models](https://mlsanity.com/paper/2304.10700/) (2023)

## Built on by (most cited first, 30 of 158)

- [CAT3D: Create Anything in 3D with Multi-View Diffusion Models](https://mlsanity.com/paper/2405.10314/) (2024)
- [WonderWorld: Interactive 3D Scene Generation from a Single Image](https://mlsanity.com/paper/2406.09394/) (2024)
- [WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling](https://mlsanity.com/paper/2512.14614/) (2025)
- [WorldMem: Long-term Consistent World Simulation with Memory](https://mlsanity.com/paper/2504.12369/) (2025)
- [Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrieval](https://mlsanity.com/paper/2506.03141/) (2025)
- [WorldScore: A Unified Evaluation Benchmark for World Generation](https://mlsanity.com/paper/2504.00983/) (2025)
- [Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Models](https://mlsanity.com/paper/2504.12626/) (2025)
- [Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noise](https://mlsanity.com/paper/2501.08331/) (2025)
- [VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory](https://mlsanity.com/paper/2506.18903/) (2025)
- [CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image](https://mlsanity.com/paper/2502.12894/) (2025)
- [Wonderland: Navigating 3D Scenes from a Single Image](https://mlsanity.com/paper/2412.12091/) (2024)
- [CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Models](https://mlsanity.com/paper/2503.10592/) (2025)
- [HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels](https://mlsanity.com/paper/2507.21809/) (2025)
- [I-Design: Personalized LLM Interior Designer](https://mlsanity.com/paper/2404.02838/) (2024)
- [DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting](https://mlsanity.com/paper/2404.06903/) (2024)
- [MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenes](https://mlsanity.com/paper/2405.14475/) (2024)
- [Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation](https://mlsanity.com/paper/2505.02836/) (2025)
- [You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale](https://mlsanity.com/paper/2412.06699/) (2024)
- [Bolt3D: Generating 3D Scenes in Seconds](https://mlsanity.com/paper/2503.14445/) (2025)
- [MegaScenes: Scene-Level View Synthesis at Scale](https://mlsanity.com/paper/2406.11819/) (2024)
- [LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation](https://mlsanity.com/paper/2408.13252/) (2024)
- [Generative Gaussian Splatting for Unbounded 3D City Generation](https://mlsanity.com/paper/2406.06526/) (2024)
- [GenFusion: Closing the Loop between Reconstruction and Generation via Videos](https://mlsanity.com/paper/2503.21219/) (2025)
- [Spatia: Video Generation with Updatable Spatial Memory](https://mlsanity.com/paper/2512.15716/) (2025)
- [VistaDream: Sampling multiview consistent images for single-view scene reconstruction](https://mlsanity.com/paper/2410.16892/) (2024)
- [FantasyWorld: Geometry-Consistent World Modeling via Unified Video and 3D Prediction](https://mlsanity.com/paper/2509.21657/) (2025)
- [FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesis](https://mlsanity.com/paper/2503.13265/) (2025)
- [Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation](https://mlsanity.com/paper/2412.21117/) (2024)
- [MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model](https://mlsanity.com/paper/2411.16157/) (2024)
- [WonderTurbo: Generating Interactive 3D World in 0.72 Seconds](https://mlsanity.com/paper/2504.02261/) (2025)

## Abstract (arXiv)

We introduce WonderJourney, a modularized framework for perpetual 3D scene generation. Unlike prior work on view generation that focuses on a single type of scenes, we start at any user-provided location (by a text description or an image) and generate a journey through a long sequence of diverse yet coherently connected 3D scenes. We leverage an LLM to generate textual descriptions of the scenes in this journey, a text-driven point cloud generation pipeline to make a compelling and coherent sequence of 3D scenes, and a large VLM to verify the generated scenes. We show compelling, diverse visual results across various scene types and styles, forming imaginary "wonderjourneys". Project website: https://kovenyu.com/WonderJourney/
