# On the Role of the Action Space in Robot Manipulation Learning and Sim-to-Real Transfer

arXiv: https://arxiv.org/abs/2312.03673 · HTML: https://mlsanity.com/paper/2312.03673/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 45 references that are in the map.
- First posted on arXiv 6 Dec 2023.

## Builds on (most cited first, 30 of 38)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Making Sense of Vision and Touch: Learning Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1907.13098/) (2019)
- [A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learning](https://mlsanity.com/paper/2208.07860/) (2022)
- [NeuralSim: Augmenting Differentiable Simulators with Neural Networks](https://mlsanity.com/paper/2011.04217/) (2020)
- [Variable Impedance Control in End-Effector Space: An Action Space for Reinforcement Learning in Contact-Rich Tasks](https://mlsanity.com/paper/1906.08880/) (2019)
- [Accelerating Robotic Reinforcement Learning via Parameterized Action Primitives](https://mlsanity.com/paper/2110.15360/) (2021)
- [Robot Learning from Randomized Simulations: A Review](https://mlsanity.com/paper/2111.00956/) (2021)
- [Neural Dynamic Policies for End-to-End Sensorimotor Learning](https://mlsanity.com/paper/2012.02788/) (2020)
- [IndustReal: Transferring Contact-Rich Assembly Tasks from Simulation to Reality](https://mlsanity.com/paper/2305.17110/) (2023)
- [Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?](https://mlsanity.com/paper/1611.01055/) (2016)
- [A Benchmark Comparison of Learned Control Policies for Agile Quadrotor Flight](https://mlsanity.com/paper/2202.10796/) (2022)
- [From Pixels to Torques: Policy Learning with Deep Dynamical Models](https://mlsanity.com/paper/1502.02251/) (2015)
- [Efficient Bimanual Manipulation Using Learned Task Schemas](https://mlsanity.com/paper/1909.13874/) (2019)
- [Reinforcement Learning on Variable Impedance Controller for High-Precision Robotic Assembly](https://mlsanity.com/paper/1903.01066/) (2019)
- [LASER: Learning a Latent Action Space for Efficient Reinforcement Learning](https://mlsanity.com/paper/2103.15793/) (2021)
- [Learning Task Space Actions for Bipedal Locomotion](https://mlsanity.com/paper/2011.04741/) (2020)
- [A Comparison of Action Spaces for Learning Manipulation Tasks](https://mlsanity.com/paper/1908.08659/) (2019)

## Built on by (most cited first, 26 of 26)

- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [A Survey of Embodied Learning for Object-Centric Robotic Manipulation](https://mlsanity.com/paper/2408.11537/) (2024)
- [The Reality Gap in Robotics: Challenges, Solutions, and Best Practices](https://mlsanity.com/paper/2510.20808/) (2025)
- [Accelerating Model-Based Reinforcement Learning with State-Space World Models](https://mlsanity.com/paper/2502.20168/) (2025)
- [Tune to Learn: How Controller Gains Shape Robot Policy Learning](https://mlsanity.com/paper/2604.02523/) (2026)
- [Automatic Environment Shaping is the Next Frontier in RL](https://mlsanity.com/paper/2407.16186/) (2024)
- [Environment as Policy: Learning to Race in Unseen Tracks](https://mlsanity.com/paper/2410.22308/) (2024)
- [Student-Informed Teacher Training](https://mlsanity.com/paper/2412.09149/) (2024)
- [LIMT: Language-Informed Multi-Task Visual World Models](https://mlsanity.com/paper/2407.13466/) (2024)
- [SLIM: Sim-to-Real Legged Instructive Manipulation via Long-Horizon Visuomotor Learning](https://mlsanity.com/paper/2501.09905/) (2025)
- [A Monocular Event-Camera Motion Capture System](https://mlsanity.com/paper/2502.12113/) (2025)
- [Integrating DeepRL with Robust Low-Level Control in Robotic Manipulators for Non-Repetitive Reaching Tasks](https://mlsanity.com/paper/2402.02551/) (2024)
- [How Well do Diffusion Policies Learn Kinematic Constraint Manifolds?](https://mlsanity.com/paper/2510.01404/) (2025)
- [Combining Deep Reinforcement Learning with a Jerk-Bounded Trajectory Generator for Kinematically Constrained Motion Planning](https://mlsanity.com/paper/2410.20907/) (2024)
- [Deep Reinforcement Learning-Based Motion Planning and PDE Control for Flexible Manipulators](https://mlsanity.com/paper/2506.08639/) (2025)
- [The Shortcomings of Force-from-Motion in Robot Learning](https://mlsanity.com/paper/2407.02904/) (2024)
- [Approximate Imitation Learning for Event-based Quadrotor Flight in Cluttered Environments](https://mlsanity.com/paper/2603.07578/) (2026)
- [Benchmarking Action Spaces in Reinforcement Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2606.18594/) (2026)
- [Rapidly Learning Soft Robot Control via Implicit Time-Stepping](https://mlsanity.com/paper/2511.06667/) (2025)
- [Push Smarter, Not Harder: Hierarchical RL-Diffusion Policy for Efficient Nonprehensile Manipulation](https://mlsanity.com/paper/2512.10099/) (2025)
- [Kinematics-Aware Diffusion Policy with Consistent 3D Observation and Action Space for Whole-Arm Robotic Manipulation](https://mlsanity.com/paper/2512.17568/) (2025)
- [Behavior Cloning Under PD Control: A Finite-Horizon Theory of Gain-Dependent Error Amplification](https://mlsanity.com/paper/2604.14484/) (2026)
- [APEX: Adaptive Policy Execution for Precise Manipulation](https://mlsanity.com/paper/2606.16504/) (2026)
- [WARL: Wrench-Augmented Reinforcement Learning for Task-Agnostic Learning in Legged Robots](https://mlsanity.com/paper/2607.24036/) (2026)
- [Actuator Dynamics Curricula for Narrow-Viability Tasks in Legged Robot Learning](https://mlsanity.com/paper/2609.09492/) (2026)
- [ASGARD: Action-Space Guard for UAV Resilience via Reinforcement Learning](https://mlsanity.com/paper/2609.20982/) (2026)

## Abstract (arXiv)

We study the choice of action space in robot manipulation learning and sim-to-real transfer. We define metrics that assess the performance, and examine the emerging properties in the different action spaces. We train over 250 reinforcement learning~(RL) agents in simulated reaching and pushing tasks, using 13 different control spaces. The choice of spaces spans combinations of common action space design characteristics. We evaluate the training performance in simulation and the transfer to a real-world environment. We identify good and bad characteristics of robotic action spaces and make recommendations for future designs. Our findings have important implications for the design of RL algorithms for robot manipulation tasks, and highlight the need for careful consideration of action spaces when training and transferring RL agents for real-world robotics.
