# Action Scene Graphs for Long-Form Understanding of Egocentric Videos

arXiv: https://arxiv.org/abs/2312.03391 · HTML: https://mlsanity.com/paper/2312.03391/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 55 references that are in the map.
- First posted on arXiv 6 Dec 2023.

## Builds on (most cited first, 30 of 39)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [Large Language Models as General Pattern Machines](https://mlsanity.com/paper/2307.04721/) (2023)
- [Towards Long-Form Video Understanding](https://mlsanity.com/paper/2106.11310/) (2021)
- [EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relations](https://mlsanity.com/paper/2209.13064/) (2022)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [EGO-TOPO: Environment Affordances from Egocentric Video](https://mlsanity.com/paper/2001.04583/) (2020)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [Learning Canonical Representations for Scene Graph to Image Generation](https://mlsanity.com/paper/1912.07414/) (2019)
- [Home Action Genome: Cooperative Compositional Action Understanding](https://mlsanity.com/paper/2105.05226/) (2021)
- [Panoptic Video Scene Graph Generation](https://mlsanity.com/paper/2311.17058/) (2023)
- [Unbiased Scene Graph Generation in Videos](https://mlsanity.com/paper/2304.00733/) (2023)
- [Unified Graph Structured Models for Video Understanding](https://mlsanity.com/paper/2103.15662/) (2021)
- [Predicting the Future from First Person (Egocentric) Vision: A Survey](https://mlsanity.com/paper/2107.13411/) (2021)
- [Adaptive Graph Representation Learning for Video Person Re-identification](https://mlsanity.com/paper/1909.02240/) (2019)
- [In Defense of Scene Graphs for Image Captioning](https://mlsanity.com/paper/2102.04990/) (2021)

## Built on by (most cited first, 30 of 51)

- [Ego-R1: Chain-of-Tool-Thought for Ultra-Long Egocentric Video Reasoning](https://mlsanity.com/paper/2506.13654/) (2025)
- [Grounded Multi-Hop VideoQA in Long-Form Egocentric Videos](https://mlsanity.com/paper/2408.14469/) (2024)
- [AMEGO: Active Memory from long EGOcentric videos](https://mlsanity.com/paper/2409.10917/) (2024)
- [Challenges and Trends in Egocentric Vision: A Survey](https://mlsanity.com/paper/2503.15275/) (2025)
- [Building a Mind Palace: Structuring Environment-Grounded Semantic Graphs for Effective Long Video Analysis with LLMs](https://mlsanity.com/paper/2501.04336/) (2025)
- [VideoMultiAgents: A Multi-Agent Framework for Video Question Answering](https://mlsanity.com/paper/2504.20091/) (2025)
- [X-LeBench: A Benchmark for Extremely Long Egocentric Video Understanding](https://mlsanity.com/paper/2501.06835/) (2025)
- [FineBio: A Fine-Grained Video Dataset of Biological Experiments with Hierarchical Annotation](https://mlsanity.com/paper/2402.00293/) (2024)
- [Universal Scene Graph Generation](https://mlsanity.com/paper/2503.15005/) (2025)
- [Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Vision](https://mlsanity.com/paper/2506.03605/) (2025)
- [Motion-aware Contrastive Learning for Temporal Panoptic Scene Graph Generation](https://mlsanity.com/paper/2412.07160/) (2024)
- [LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study](https://mlsanity.com/paper/2505.19510/) (2025)
- [ActionVOS: Actions as Prompts for Video Object Segmentation](https://mlsanity.com/paper/2407.07402/) (2024)
- [Learning 4D Panoptic Scene Graph Generation from Rich 2D Visual Scene](https://mlsanity.com/paper/2503.15019/) (2025)
- [EASG-Bench: Video Q&A Benchmark with Egocentric Action Scene Graphs](https://mlsanity.com/paper/2506.05787/) (2025)
- [From Pixels to Graphs: using Scene and Knowledge Graphs for HD-EPIC VQA Challenge](https://mlsanity.com/paper/2506.08553/) (2025)
- [From Vision To Language through Graph of Events in Space and Time: An Explainable Self-supervised Approach](https://mlsanity.com/paper/2507.04815/) (2025)
- [Building Egocentric Procedural AI Assistant: Methods, Benchmarks, and Challenges](https://mlsanity.com/paper/2511.13261/) (2025)
- [DyGEnc: Encoding a Sequence of Textual Scene Graphs to Reason and Answer Questions in Dynamic Scenes](https://mlsanity.com/paper/2505.03581/) (2025)
- [CAT-SG: A Large Dynamic Scene Graph Dataset for Fine-Grained Understanding of Cataract Surgery](https://mlsanity.com/paper/2506.21813/) (2025)
- [Generating Directed Graphs with Dual Attention and Asymmetric Encoding](https://mlsanity.com/paper/2506.16404/) (2025)
- [Decoding the Surgical Scene: A Scoping Review of Scene Graphs in Surgery](https://mlsanity.com/paper/2509.20941/) (2025)
- [Synthetic Visual Genome 2: Extracting Large-scale Spatio-Temporal Scene Graphs from Videos](https://mlsanity.com/paper/2602.23543/) (2026)
- [EgoGraph: Temporal Knowledge Graph for Egocentric Video Understanding](https://mlsanity.com/paper/2602.23709/) (2026)
- [FocusGraph: Graph-Structured Frame Selection for Embodied Long Video Question Answering](https://mlsanity.com/paper/2603.04349/) (2026)
- [UNO: Unifying One-stage Video Scene Graph Generation via Object-Centric Visual Representation Learning](https://mlsanity.com/paper/2509.06165/) (2025)
- [EgoSelf: From Memory to Personalized Egocentric Assistant](https://mlsanity.com/paper/2604.19564/) (2026)
- [Stitch-a-Demo: Video Demonstrations from Multistep Descriptions](https://mlsanity.com/paper/2503.13821/) (2025)
- [METOR: A Unified Framework for Mutual Enhancement of Objects and Relationships in Open-vocabulary Video Visual Relationship Detection](https://mlsanity.com/paper/2505.06663/) (2025)
- [DiscoSG: Towards Discourse-Level Text Scene Graph Parsing through Iterative Graph Refinement](https://mlsanity.com/paper/2506.15583/) (2025)

## Abstract (arXiv)

We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by providing a temporally evolving graph-based description of the actions performed by the camera wearer, including interacted objects, their relationships, and how actions unfold in time. Through a novel annotation procedure, we extend the Ego4D dataset by adding manually labeled Egocentric Action Scene Graphs offering a rich set of annotations designed for long-from egocentric video understanding. We hence define the EASG generation task and provide a baseline approach, establishing preliminary benchmarks. Experiments on two downstream tasks, egocentric action anticipation and egocentric activity summarization, highlight the effectiveness of EASGs for long-form egocentric video understanding. We will release the dataset and the code to replicate experiments and annotations.
