# HIG: Hierarchical Interlacement Graph Approach to Scene Graph Generation in Video Understanding

arXiv: https://arxiv.org/abs/2312.03050 · HTML: https://mlsanity.com/paper/2312.03050/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 60 references that are in the map.
- First posted on arXiv 5 Dec 2023.

## Builds on (most cited first, 30 of 46)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Fast Graph Representation Learning with PyTorch Geometric](https://mlsanity.com/paper/1903.02428/) (2019)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning](https://mlsanity.com/paper/1805.04687/) (2018)
- [Argoverse: 3D Tracking and Forecasting with Rich Maps](https://mlsanity.com/paper/1911.02620/) (2019)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [LaSOT: A High-quality Benchmark for Large-scale Single Object Tracking](https://mlsanity.com/paper/1809.07845/) (2018)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Vid2Seq: Large-Scale Pretraining of a Visual Language Model for Dense Video Captioning](https://mlsanity.com/paper/2302.14115/) (2023)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Davidsonian Scene Graph: Improving Reliability in Fine-grained Evaluation for Text-to-Image Generation](https://mlsanity.com/paper/2310.18235/) (2023)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Query-Dependent Video Representation for Moment Retrieval and Highlight Detection](https://mlsanity.com/paper/2303.13874/) (2023)
- [Where Does It Exist: Spatio-Temporal Video Grounding for Multi-Form Sentences](https://mlsanity.com/paper/2001.06891/) (2020)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [TubeDETR: Spatio-Temporal Video Grounding with Transformers](https://mlsanity.com/paper/2203.16434/) (2022)
- [Video as Conditional Graph Hierarchy for Multi-Granular Question Answering](https://mlsanity.com/paper/2112.06197/) (2021)
- [Unifying Short and Long-Term Tracking with Graph Hierarchies](https://mlsanity.com/paper/2212.03038/) (2022)
- [Visual Semantic Role Labeling for Video Understanding](https://mlsanity.com/paper/2104.00990/) (2021)
- [The Devil is in the Labels: Noisy Label Correction for Robust Scene Graph Generation](https://mlsanity.com/paper/2206.03014/) (2022)
- [TubeR: Tubelet Transformer for Video Action Detection](https://mlsanity.com/paper/2104.00969/) (2021)
- [Spatio-temporal Relation Modeling for Few-shot Action Recognition](https://mlsanity.com/paper/2112.05132/) (2021)
- [Hybrid Relation Guided Set Matching for Few-shot Action Recognition](https://mlsanity.com/paper/2204.13423/) (2022)
- [MM-ViT: Multi-Modal Video Transformer for Compressed Video Action Recognition](https://mlsanity.com/paper/2108.09322/) (2021)

## Built on by (most cited first, 22 of 22)

- [HyperGLM: HyperGraph for Video Scene Graph Generation and Anticipation](https://mlsanity.com/paper/2411.18042/) (2024)
- [CYCLO: Cyclic Graph Transformer Approach to Multi-Object Relationship Modeling in Aerial Videos](https://mlsanity.com/paper/2406.01029/) (2024)
- [Directed-Tokens: A Robust Multi-Modality Alignment Approach to Large Language-Vision Models](https://mlsanity.com/paper/2508.14264/) (2025)
- [GraphThinker: Reinforcing Temporally Grounded Video Reasoning with Event Graph Thinking](https://mlsanity.com/paper/2602.17555/) (2026)
- [MANGO: Multimodal Attention-based Normalizing Flow Approach to Fusion Learning](https://mlsanity.com/paper/2508.10133/) (2025)
- [Synthetic Visual Genome 2: Extracting Large-scale Spatio-Temporal Scene Graphs from Videos](https://mlsanity.com/paper/2602.23543/) (2026)
- [FLAASH: Flow-Attention Adaptive Semantic Hierarchical Fusion for Multi-Modal Tobacco Content Analysis](https://mlsanity.com/paper/2410.19896/) (2024)
- [The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Models](https://mlsanity.com/paper/2601.08876/) (2026)
- [Response-G1: Explicit Scene Graph Modeling for Proactive Streaming Video Understanding](https://mlsanity.com/paper/2605.07575/) (2026)
- [FORESCENE: FOREcasting human activity via latent SCENE graphs diffusion](https://mlsanity.com/paper/2503.06182/) (2025)
- [METOR: A Unified Framework for Mutual Enhancement of Objects and Relationships in Open-vocabulary Video Visual Relationship Detection](https://mlsanity.com/paper/2505.06663/) (2025)
- [FDSG: Forecasting Dynamic Scene Graphs](https://mlsanity.com/paper/2506.01487/) (2025)
- [TEn-CATG:Text-Enriched Audio-Visual Video Parsing with Multi-Scale Category-Aware Temporal Graph](https://mlsanity.com/paper/2509.04086/) (2025)
- [Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphs](https://mlsanity.com/paper/2607.02425/) (2026)
- [Ensemble Predicate Decoding for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2408.14187/) (2024)
- [Expanding-and-Shrinking Binary Neural Networks](https://mlsanity.com/paper/2503.23709/) (2025)
- [THYME: Temporal Hierarchical-Cyclic Interactivity Modeling for Video Scene Graphs in Aerial Footage](https://mlsanity.com/paper/2507.09200/) (2025)
- [SimGraph: A Unified Framework for Scene Graph-Based Image Generation and Editing](https://mlsanity.com/paper/2601.21498/) (2026)
- [MOSA: Motion-Guided Semantic Alignment for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2604.19631/) (2026)
- [One Identity, Many Roles: Multimodal Entity Coreference for Enhanced Video Situation Recognition](https://mlsanity.com/paper/2604.23173/) (2026)
- [α-Graph: Attention-Infused Normalizing Flow Approach to Tractable Graph Modeling](https://mlsanity.com/paper/2609.07961/) (2026)
- [Shift-Aware Identity-Guided Latent Refinement for Referring Audio--Visual Segmentation](https://mlsanity.com/paper/2610.12783/) (2026)

## Abstract (arXiv)

Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle with a diversity of appearance, situation, position, interaction, and relation in videos. This limitation hinders the ability to fully comprehend the interplay within the complex visual dynamics of subjects. In this paper, we delve into interactivities understanding within visual content by deriving scene graph representations from dense interactivities among humans and objects. To achieve this goal, we first present a new dataset containing Appearance-Situation-Position-Interaction-Relation predicates, named ASPIRe, offering an extensive collection of videos marked by a wide range of interactivities. Then, we propose a new approach named Hierarchical Interlacement Graph (HIG), which leverages a unified layer and graph within a hierarchical structure to provide deep insights into scene changes across five distinct tasks. Our approach demonstrates superior performance to other methods through extensive experiments conducted in various scenarios.
