# Instance-guided Cartoon Editing with a Large-scale Dataset

arXiv: https://arxiv.org/abs/2312.01943 · HTML: https://mlsanity.com/paper/2312.01943/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 36 references that are in the map.
- First posted on arXiv 4 Dec 2023.

## Builds on (most cited first, 28 of 28)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [YOLOv4: Optimal Speed and Accuracy of Object Detection](https://mlsanity.com/paper/2004.10934/) (2020)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [Path Aggregation Network for Instance Segmentation](https://mlsanity.com/paper/1803.01534/) (2018)
- [U2-Net: Going Deeper with Nested U-Structure for Salient Object Detection](https://mlsanity.com/paper/2005.09007/) (2020)
- [Generalized Focal Loss: Learning Qualified and Distributed Bounding Boxes for Dense Object Detection](https://mlsanity.com/paper/2006.04388/) (2020)
- [RTMDet: An Empirical Study of Designing Real-Time Object Detectors](https://mlsanity.com/paper/2212.07784/) (2022)
- [Boundary IoU: Improving Object-Centric Image Segmentation Evaluation](https://mlsanity.com/paper/2103.16562/) (2021)
- [3D Ken Burns Effect from a Single Image](https://mlsanity.com/paper/1909.05483/) (2019)
- [MODNet: Real-Time Trimap-Free Portrait Matting via Objective Decomposition](https://mlsanity.com/paper/2011.11961/) (2020)
- [Highly Accurate Dichotomous Image Segmentation](https://mlsanity.com/paper/2203.03041/) (2022)
- [Bridging Composite and Real: Towards End-to-end Deep Image Matting](https://mlsanity.com/paper/2010.16188/) (2020)
- [Towards Accurate Reconstruction of 3D Scene Shape from A Single Monocular Image](https://mlsanity.com/paper/2208.13241/) (2022)
- [Human Instance Matting via Mutual Guidance and Multi-Instance Refinement](https://mlsanity.com/paper/2205.10767/) (2022)
- [A Method for Animating Children's Drawings of the Human Figure](https://mlsanity.com/paper/2303.12741/) (2023)
- [Instance and Panoptic Segmentation Using Conditional Convolutions](https://mlsanity.com/paper/2102.03026/) (2021)
- [Transfer Learning for Pose Estimation of Illustrated Characters](https://mlsanity.com/paper/2108.01819/) (2021)
- [Estimating Image Depth in the Comics Domain](https://mlsanity.com/paper/2110.03575/) (2021)

## Abstract (arXiv)

Cartoon editing, appreciated by both professional illustrators and hobbyists, allows extensive creative freedom and the development of original narratives within the cartoon domain. However, the existing literature on cartoon editing is complex and leans heavily on manual operations, owing to the challenge of automatic identification of individual character instances. Therefore, an automated segmentation of these elements becomes imperative to facilitate a variety of cartoon editing applications such as visual style editing, motion decomposition and transfer, and the computation of stereoscopic depths for an enriched visual experience. Unfortunately, most current segmentation methods are designed for natural photographs, failing to recognize from the intricate aesthetics of cartoon subjects, thus lowering segmentation quality. The major challenge stems from two key shortcomings: the rarity of high-quality cartoon dedicated datasets and the absence of competent models for high-resolution instance extraction on cartoons. To address this, we introduce a high-quality dataset of over 100k paired high-resolution cartoon images and their instance labeling masks. We also present an instance-aware image segmentation model that can generate accurate, high-resolution segmentation masks for characters in cartoon images. We present that the proposed approach enables a range of segmentation-dependent cartoon editing applications like 3D Ken Burns parallax effects, text-guided cartoon style editing, and puppet animation from illustrations and manga.
