# HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusion

arXiv: https://arxiv.org/abs/2311.16961 · HTML: https://mlsanity.com/paper/2311.16961/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 59 of its 73 references that are in the map.
- First posted on arXiv 28 Nov 2023.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 59)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing](https://mlsanity.com/paper/2304.08465/) (2023)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models](https://mlsanity.com/paper/2302.04867/) (2023)
- [Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors](https://mlsanity.com/paper/2306.17843/) (2023)

## Built on by (most cited first, 23 of 23)

- [Advances in 3D Generation: A Survey](https://mlsanity.com/paper/2401.17807/) (2024)
- [IDOL: Instant Photorealistic 3D Human Creation from a Single Image](https://mlsanity.com/paper/2412.14963/) (2024)
- [MagicMan: Generative Novel View Synthesis of Humans with 3D-Aware Diffusion and Iterative Refinement](https://mlsanity.com/paper/2408.14211/) (2024)
- [PuzzleAvatar: Assembling 3D Avatars from Personal Albums](https://mlsanity.com/paper/2405.14869/) (2024)
- [UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections](https://mlsanity.com/paper/2509.24817/) (2025)
- [Vision as Unified Multimodal Generation](https://mlsanity.com/paper/2607.06560/) (2026)
- [Motion-Aware Animatable Gaussian Avatars Deblurring](https://mlsanity.com/paper/2411.16758/) (2024)
- [WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction](https://mlsanity.com/paper/2502.01045/) (2025)
- [DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image](https://mlsanity.com/paper/2503.19373/) (2025)
- [Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars](https://mlsanity.com/paper/2507.15979/) (2025)
- [R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars](https://mlsanity.com/paper/2503.12751/) (2025)
- [PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/2507.17332/) (2025)
- [Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds](https://mlsanity.com/paper/2508.14892/) (2025)
- [MultiGO++: Monocular 3D Clothed Human Reconstruction via Geometry-Texture Collaboration](https://mlsanity.com/paper/2603.04993/) (2026)
- [MVD-HuGaS: Human Gaussians from a Single Image via 3D Human Multi-view Diffusion Prior](https://mlsanity.com/paper/2503.08218/) (2025)
- [Hyper Diffusion Avatars: Dynamic Human Avatar Generation using Network Weight Space Diffusion](https://mlsanity.com/paper/2509.04145/) (2025)
- [MVAnimate: Enhancing Character Animation with Multi-View Optimization](https://mlsanity.com/paper/2602.08753/) (2026)
- [Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures](https://mlsanity.com/paper/2605.04035/) (2026)
- [WordCraft: Interactive Artistic Typography with Attention Awareness and Noise Blending](https://mlsanity.com/paper/2507.09573/) (2025)
- [DogWeave: High-Fidelity 3D Canine Reconstruction from a Single Image via Normal Fusion and Conditional Inpainting](https://mlsanity.com/paper/2603.07441/) (2026)
- [Advances in Neural 3D Mesh Texturing: A Survey](https://mlsanity.com/paper/2606.00137/) (2026)
- [JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video](https://mlsanity.com/paper/2606.31115/) (2026)
- [Detangled: A Framework for Creating, Editing, and Inferencing Feature Rich Hair Strands](https://mlsanity.com/paper/2607.09811/) (2026)

## Abstract (arXiv)

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D generative models are limited by the availability of 3D training data. Optimization-based methods that lift text-to-image diffusion models to 3D generation often fail to preserve the texture details of the reference image, resulting in inconsistent appearances in different views. In this paper, we propose HumanRef, a 3D human generation framework from a single-view input. To ensure the generated 3D model is photorealistic and consistent with the input image, HumanRef introduces a novel method called reference-guided score distillation sampling (Ref-SDS), which effectively incorporates image guidance into the generation process. Furthermore, we introduce region-aware attention to Ref-SDS, ensuring accurate correspondence between different body regions. Experimental results demonstrate that HumanRef outperforms state-of-the-art methods in generating 3D clothed humans with fine geometry, photorealistic textures, and view-consistent appearances.
