# LiveNVS: Neural View Synthesis on Live RGB-D Streams

arXiv: https://arxiv.org/abs/2311.16668 · HTML: https://mlsanity.com/paper/2311.16668/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 58 references that are in the map.
- First posted on arXiv 28 Nov 2023.

## Builds on (most cited first, 28 of 28)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Deferred Neural Rendering: Image Synthesis using Neural Textures](https://mlsanity.com/paper/1904.12356/) (2019)
- [Free View Synthesis](https://mlsanity.com/paper/2008.05511/) (2020)
- [MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes](https://mlsanity.com/paper/2302.12249/) (2023)
- [Point-Based Neural Rendering with Per-View Optimization](https://mlsanity.com/paper/2109.02369/) (2021)
- [Stable View Synthesis](https://mlsanity.com/paper/2011.07233/) (2020)
- [Efficient Neural Radiance Fields for Interactive Free-viewpoint Video](https://mlsanity.com/paper/2112.01517/) (2021)
- [Streaming Radiance Fields for 3D Video Synthesis](https://mlsanity.com/paper/2210.14831/) (2022)
- [BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration](https://mlsanity.com/paper/1604.01093/) (2016)
- [A Large Dataset of Object Scans](https://mlsanity.com/paper/1602.02481/) (2016)
- [Real-Time Neural Light Field on Mobile Devices](https://mlsanity.com/paper/2212.08057/) (2022)
- [NeuralFusion: Online Depth Fusion in Latent Space](https://mlsanity.com/paper/2011.14791/) (2020)
- [FWD: Real-time Novel View Synthesis with Forward Warping and Depth](https://mlsanity.com/paper/2206.08355/) (2022)
- [RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering](https://mlsanity.com/paper/2212.01120/) (2022)
- [SurfelMeshing: Online Surfel-Based Mesh Reconstruction](https://mlsanity.com/paper/1810.00729/) (2018)
- [Fast Training of Neural Lumigraph Representations using Meta Learning](https://mlsanity.com/paper/2106.14942/) (2021)
- [Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream](https://mlsanity.com/paper/2304.03184/) (2023)
- [Deep Learning for Multi-View Stereo via Plane Sweep: A Survey](https://mlsanity.com/paper/2106.15328/) (2021)
- [NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mapping](https://mlsanity.com/paper/2110.09415/) (2021)
- [You Drive Me Crazy! Interactive QoE Assessment for Telepresence Robot Control](https://mlsanity.com/paper/2003.10914/) (2020)

## Built on by (most cited first, 6 of 6)

- [TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2401.06003/) (2024)
- [Multi-Spectral Gaussian Splatting with Neural Color Representation](https://mlsanity.com/paper/2506.03407/) (2025)
- [Towards Integrating Multi-Spectral Imaging with Gaussian Splatting](https://mlsanity.com/paper/2509.00989/) (2025)
- [Refinement of Monocular Depth Maps via Multi-View Differentiable Rendering](https://mlsanity.com/paper/2410.03861/) (2024)
- [IntelliCap: Intelligent Guidance for Consistent View Sampling](https://mlsanity.com/paper/2508.13043/) (2025)
- [Online Neural Space Time Memory for Dynamic Novel View Synthesis](https://mlsanity.com/paper/2607.15271/) (2026)

## Abstract (arXiv)

Existing real-time RGB-D reconstruction approaches, like Kinect Fusion, lack real-time photo-realistic visualization. This is due to noisy, oversmoothed or incomplete geometry and blurry textures which are fused from imperfect depth maps and camera poses. Recent neural rendering methods can overcome many of such artifacts but are mostly optimized for offline usage, hindering the integration into a live reconstruction pipeline. In this paper, we present LiveNVS, a system that allows for neural novel view synthesis on a live RGB-D input stream with very low latency and real-time rendering. Based on the RGB-D input stream, novel views are rendered by projecting neural features into the target view via a densely fused depth map and aggregating the features in image-space to a target feature map. A generalizable neural network then translates the target feature map into a high-quality RGB image. LiveNVS achieves state-of-the-art neural rendering quality of unknown scenes during capturing, allowing users to virtually explore the scene and assess reconstruction quality in real-time.
