# Interactive Autonomous Navigation with Internal State Inference and Interactivity Estimation

arXiv: https://arxiv.org/abs/2311.16091 · HTML: https://mlsanity.com/paper/2311.16091/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 81 references that are in the map.
- First posted on arXiv 27 Nov 2023.

## Builds on (most cited first, 30 of 45)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Neural Relational Inference for Interacting Systems](https://mlsanity.com/paper/1802.04687/) (2018)
- [DenseTNT: End-to-end Trajectory Prediction from Dense Goal Sets](https://mlsanity.com/paper/2108.09640/) (2021)
- [Social-BiGAT: Multimodal Trajectory Forecasting using Bicycle-GAN and Graph Attention Networks](https://mlsanity.com/paper/1907.03395/) (2019)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [End-to-End Urban Driving by Imitating a Reinforcement Learning Coach](https://mlsanity.com/paper/2108.08265/) (2021)
- [Social Attention: Modeling Attention in Human Crowds](https://mlsanity.com/paper/1710.04689/) (2017)
- [NEAT: Neural Attention Fields for End-to-End Autonomous Driving](https://mlsanity.com/paper/2109.04456/) (2021)
- [Latent Variable Sequential Set Transformers For Joint Multi-Agent Motion Prediction](https://mlsanity.com/paper/2104.00563/) (2021)
- [Survey of Deep Reinforcement Learning for Motion Planning of Autonomous Vehicles](https://mlsanity.com/paper/2001.11231/) (2020)
- [Learning Latent Representations to Influence Multi-Agent Interaction](https://mlsanity.com/paper/2011.06619/) (2020)
- [Explanations in Autonomous Driving: A Survey](https://mlsanity.com/paper/2103.05154/) (2021)
- [What-If Motion Prediction for Autonomous Driving](https://mlsanity.com/paper/2008.10587/) (2020)
- [Agent Modelling under Partial Observability for Deep Reinforcement Learning](https://mlsanity.com/paper/2006.09447/) (2020)
- [LOKI: Long Term and Key Intentions for Trajectory Prediction](https://mlsanity.com/paper/2108.08236/) (2021)
- [Hierarchical Game-Theoretic Planning for Autonomous Vehicles](https://mlsanity.com/paper/1810.05766/) (2018)
- [Identifying Driver Interactions via Conditional Behavior Prediction](https://mlsanity.com/paper/2104.09959/) (2021)
- [Reinforcement Learning for Autonomous Driving with Latent State Inference and Spatial-Temporal Relationships](https://mlsanity.com/paper/2011.04251/) (2020)
- [RAIN: Reinforced Hybrid Attention Inference Network for Motion Forecasting](https://mlsanity.com/paper/2108.01316/) (2021)
- [Driving in Dense Traffic with Model-Free Reinforcement Learning](https://mlsanity.com/paper/1909.06710/) (2019)
- [Spatio-Temporal Graph Dual-Attention Network for Multi-Agent Prediction and Tracking](https://mlsanity.com/paper/2102.09117/) (2021)
- [Human-Like Decision Making for Autonomous Driving: A Noncooperative Game Theoretic Approach](https://mlsanity.com/paper/2005.11064/) (2020)
- [Deep Interactive Bayesian Reinforcement Learning via Meta-Learning](https://mlsanity.com/paper/2101.03864/) (2021)

## Built on by (most cited first, 10 of 10)

- [SoNIC: Safe Social Navigation with Adaptive Conformal Inference and Constrained Reinforcement Learning](https://mlsanity.com/paper/2407.17460/) (2024)
- [Adaptive Prediction Ensemble: Improving Out-of-Distribution Generalization of Motion Forecasting](https://mlsanity.com/paper/2407.09475/) (2024)
- [Human Implicit Preference-Based Policy Fine-tuning for Multi-Agent Reinforcement Learning in USV Swarm](https://mlsanity.com/paper/2503.03796/) (2025)
- [Towards Generalizable Safety in Crowd Navigation via Conformal Uncertainty Handling](https://mlsanity.com/paper/2508.05634/) (2025)
- [Drive My Way: Preference Alignment of Vision-Language-Action Model for Personalized Driving](https://mlsanity.com/paper/2603.25740/) (2026)
- [Importance Sampling-Guided Meta-Training for Intelligent Agents in Highly Interactive Environments](https://mlsanity.com/paper/2407.15839/) (2024)
- [Goal-conditioned Hierarchical Reinforcement Learning for Sample-efficient and Safe Autonomous Driving at Intersections](https://mlsanity.com/paper/2506.16336/) (2025)
- [Orchestrate, Generate, Reflect: A VLM-Based Multi-Agent Collaboration Framework for Automated Driving Policy Learning](https://mlsanity.com/paper/2509.17042/) (2025)
- [Cooperative Autonomous Driving in Diverse Behavioral Traffic: A Heterogeneous Graph Reinforcement Learning Approach](https://mlsanity.com/paper/2509.25751/) (2025)
- [What Probing Reveals about Autonomous Driving: Linking Internal Prediction Errors to Ego Planning](https://mlsanity.com/paper/2606.31106/) (2026)

## Abstract (arXiv)

Deep reinforcement learning (DRL) provides a promising way for intelligent agents (e.g., autonomous vehicles) to learn to navigate complex scenarios. However, DRL with neural networks as function approximators is typically considered a black box with little explainability and often suffers from suboptimal performance, especially for autonomous navigation in highly interactive multi-agent environments. To address these issues, we propose three auxiliary tasks with spatio-temporal relational reasoning and integrate them into the standard DRL framework, which improves the decision making performance and provides explainable intermediate indicators. We propose to explicitly infer the internal states (i.e., traits and intentions) of surrounding agents (e.g., human drivers) as well as to predict their future trajectories in the situations with and without the ego agent through counterfactual reasoning. These auxiliary tasks provide additional supervision signals to infer the behavior patterns of other interactive agents. Multiple variants of framework integration strategies are compared. We also employ a spatio-temporal graph neural network to encode relations between dynamic entities, which enhances both internal state inference and decision making of the ego agent. Moreover, we propose an interactivity estimation mechanism based on the difference between predicted trajectories in these two situations, which indicates the degree of influence of the ego agent on other agents. To validate the proposed method, we design an intersection driving simulator based on the Intelligent Intersection Driver Model (IIDM) that simulates vehicles and pedestrians. Our approach achieves robust and state-of-the-art performance in terms of standard evaluation metrics and provides explainable intermediate indicators (i.e., internal states, and interactivity scores) for decision making.
