# Ultra-Range Gesture Recognition using a Web-Camera in Human-Robot Interaction

arXiv: https://arxiv.org/abs/2311.15361 · HTML: https://mlsanity.com/paper/2311.15361/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 86 references that are in the map.
- First posted on arXiv 26 Nov 2023.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Densely Connected Convolutional Networks](https://mlsanity.com/paper/1608.06993/) (2016)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Language Modeling with Gated Convolutional Networks](https://mlsanity.com/paper/1612.08083/) (2016)
- [UNet++: Redesigning Skip Connections to Exploit Multiscale Features in Image Segmentation](https://mlsanity.com/paper/1912.05074/) (2019)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [DeepGCNs: Can GCNs Go as Deep as CNNs?](https://mlsanity.com/paper/1904.03751/) (2019)
- [Tune: A Research Platform for Distributed Model Selection and Training](https://mlsanity.com/paper/1807.05118/) (2018)
- [Deep Learning for Image Super-resolution: A Survey](https://mlsanity.com/paper/1902.06068/) (2019)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [A Deep Journey into Super-resolution: A survey](https://mlsanity.com/paper/1904.07523/) (2019)
- [Real-World Single Image Super-Resolution: A Brief Review](https://mlsanity.com/paper/2103.02368/) (2021)
- [A neural network based on SPD manifold learning for skeleton-based hand gesture recognition](https://mlsanity.com/paper/1904.12970/) (2019)
- [Analysis of the hands in egocentric vision: A survey](https://mlsanity.com/paper/1912.10867/) (2019)
- [Single Image Super Resolution based on a Modified U-net with Mixed Gradient Loss](https://mlsanity.com/paper/1911.09428/) (2019)
- [Image Classification using Graph Neural Network and Multiscale Wavelet Superpixels](https://mlsanity.com/paper/2201.12633/) (2022)
- [Improved Optical Flow for Gesture-based Human-robot Interaction](https://mlsanity.com/paper/1905.08685/) (2019)
- [Unified Learning Approach for Egocentric Hand Gesture Recognition and Fingertip Detection](https://mlsanity.com/paper/2101.02047/) (2021)
- [Solving Visual Object Ambiguities when Pointing: An Unsupervised Learning Approach](https://mlsanity.com/paper/1912.06449/) (2019)
- [Real-time Human Finger Pointing Recognition and Estimation for Robot Directives Using a Single Web-Camera](https://mlsanity.com/paper/2307.02949/) (2023)
- [Graph Convolutional Networks: analysis, improvements and results](https://mlsanity.com/paper/1912.09592/) (2019)

## Built on by (most cited first, 6 of 6)

- [Survey on Hand Gesture Recognition from Visual Input](https://mlsanity.com/paper/2501.11992/) (2025)
- [FR-GESTURE: An RGBD Dataset For Gesture-based Human-Robot Interaction In First Responder Operations](https://mlsanity.com/paper/2602.17573/) (2026)
- [A Diffusion-based Data Generator for Training Object Recognition Models in Ultra-Range Distance](https://mlsanity.com/paper/2404.09846/) (2024)
- [Recognition of Dynamic Hand Gestures in Long Distance using a Web-Camera for Robot Guidance](https://mlsanity.com/paper/2406.12424/) (2024)
- [Dynamic Gesture Recognition in Ultra-Range Distance for Effective Human-Robot Interaction](https://mlsanity.com/paper/2407.21374/) (2024)
- [DiG-Net: Enhancing Human-Robot Interaction through Hyper-Range Dynamic Gesture Recognition in Assistive Robotics](https://mlsanity.com/paper/2505.24786/) (2025)

## Abstract (arXiv)

Hand gestures play a significant role in human interactions where non-verbal intentions, thoughts and commands are conveyed. In Human-Robot Interaction (HRI), hand gestures offer a similar and efficient medium for conveying clear and rapid directives to a robotic agent. However, state-of-the-art vision-based methods for gesture recognition have been shown to be effective only up to a user-camera distance of seven meters. Such a short distance range limits practical HRI with, for example, service robots, search and rescue robots and drones. In this work, we address the Ultra-Range Gesture Recognition (URGR) problem by aiming for a recognition distance of up to 25 meters and in the context of HRI. We propose the URGR framework, a novel deep-learning, using solely a simple RGB camera. Gesture inference is based on a single image. First, a novel super-resolution model termed High-Quality Network (HQ-Net) uses a set of self-attention and convolutional layers to enhance the low-resolution image of the user. Then, we propose a novel URGR classifier termed Graph Vision Transformer (GViT) which takes the enhanced image as input. GViT combines the benefits of a Graph Convolutional Network (GCN) and a modified Vision Transformer (ViT). Evaluation of the proposed framework over diverse test data yields a high recognition rate of 98.1%. The framework has also exhibited superior performance compared to human recognition in ultra-range distances. With the framework, we analyze and demonstrate the performance of an autonomous quadruped robot directed by human gestures in complex ultra-range indoor and outdoor environments, acquiring 96% recognition rate on average.
