# RSB-Pose: Robust Short-Baseline Binocular 3D Human Pose Estimation with Occlusion Handling

arXiv: https://arxiv.org/abs/2311.14242 · HTML: https://mlsanity.com/paper/2311.14242/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 43 of its 62 references that are in the map.
- First posted on arXiv 24 Nov 2023.

## Builds on (most cited first, 30 of 43)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [End-to-End Learning of Geometry and Context for Deep Stereo Regression](https://mlsanity.com/paper/1703.04309/) (2017)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [AANet: Adaptive Aggregation Network for Efficient Stereo Matching](https://mlsanity.com/paper/2004.09548/) (2020)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Attention Concatenation Volume for Accurate and Efficient Stereo Matching](https://mlsanity.com/paper/2203.02146/) (2022)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approach](https://mlsanity.com/paper/1704.02447/) (2017)
- [V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map](https://mlsanity.com/paper/1711.07399/) (2017)
- [Self-Supervised Learning of 3D Human Pose using Multi-view Geometry](https://mlsanity.com/paper/1903.02330/) (2019)
- [PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation](https://mlsanity.com/paper/2303.17472/) (2023)
- [Cross View Fusion for 3D Human Pose Estimation](https://mlsanity.com/paper/1909.01203/) (2019)
- [RepNet: Weakly Supervised Training of an Adversarial Reprojection Network for 3D Human Pose Estimation](https://mlsanity.com/paper/1902.09868/) (2019)
- [P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2203.07628/) (2022)
- [Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Image](https://mlsanity.com/paper/1701.00295/) (2017)
- [Unsupervised Geometry-Aware Representation for 3D Human Pose Estimation](https://mlsanity.com/paper/1804.01110/) (2018)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)

## Abstract (arXiv)

In the domain of 3D Human Pose Estimation, which finds widespread daily applications, the requirement for convenient acquisition equipment continues to grow. To satisfy this demand, we set our sights on a short-baseline binocular setting that offers both portability and a geometric measurement property that radically mitigates depth ambiguity. However, as the binocular baseline shortens, two serious challenges emerge: first, the robustness of 3D reconstruction against 2D errors deteriorates; and second, occlusion reoccurs due to the limited visual differences between two views. To address the first challenge, we propose the Stereo Co-Keypoints Estimation module to improve the view consistency of 2D keypoints and enhance the 3D robustness. In this module, the disparity is utilized to represent the correspondence of binocular 2D points and the Stereo Volume Feature is introduced to contain binocular features across different disparities. Through the regression of SVF, two-view 2D keypoints are simultaneously estimated in a collaborative way which restricts their view consistency. Furthermore, to deal with occlusions, a Pre-trained Pose Transformer module is introduced. Through this module, 3D poses are refined by perceiving pose coherence, a representation of joint correlations. This perception is injected by the Pose Transformer network and learned through a pre-training task that recovers iterative masked joints. Comprehensive experiments carried out on H36M and MHAD datasets, complemented by visualizations, validate the effectiveness of our approach in the short-baseline binocular 3D Human Pose Estimation and occlusion handling.
