# Tactile Active Inference Reinforcement Learning for Efficient Robotic Manipulation Skill Acquisition

arXiv: https://arxiv.org/abs/2311.11287 · HTML: https://mlsanity.com/paper/2311.11287/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 27 references that are in the map.
- First posted on arXiv 19 Nov 2023.

## Builds on (most cited first, 16 of 16)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learning](https://mlsanity.com/paper/1803.09956/) (2018)
- [TACTO: A Fast, Flexible, and Open-source Simulator for High-Resolution Vision-based Tactile Sensors](https://mlsanity.com/paper/2012.08456/) (2020)
- [Reinforcement Learning through Active Inference](https://mlsanity.com/paper/2002.12636/) (2020)
- [Cable Manipulation with a Tactile-Reactive Gripper](https://mlsanity.com/paper/1910.02860/) (2019)
- [3D Shape Reconstruction from Vision and Touch](https://mlsanity.com/paper/2007.03778/) (2020)
- [GelSight Wedge: Measuring High-Resolution 3D Contact Geometry with a Compact Robot Finger](https://mlsanity.com/paper/2106.08851/) (2021)
- [3D Shape Perception from Monocular Vision, Touch, and Shape Priors](https://mlsanity.com/paper/1808.03247/) (2018)
- [SwingBot: Learning Physical Features from In-hand Tactile Exploration for Dynamic Swing-up Manipulation](https://mlsanity.com/paper/2101.11812/) (2021)
- [Soft-Bubble grippers for robust and perceptive manipulation](https://mlsanity.com/paper/2004.03691/) (2020)
- [From pixels to percepts: Highly robust edge perception and contour following using deep learning and an optical biomimetic tactile sensor](https://mlsanity.com/paper/1812.02941/) (2018)
- [A Novel Adaptive Controller for Robot Manipulators based on Active Inference](https://mlsanity.com/paper/1909.12768/) (2019)
- [Relay Hindsight Experience Replay: Self-Guided Continual Reinforcement Learning for Sequential Object Manipulation Tasks with Sparse Rewards](https://mlsanity.com/paper/2208.00843/) (2022)
- [Active Exploration for Robotic Manipulation](https://mlsanity.com/paper/2210.12806/) (2022)

## Abstract (arXiv)

Robotic manipulation holds the potential to replace humans in the execution of tedious or dangerous tasks. However, control-based approaches are not suitable due to the difficulty of formally describing open-world manipulation in reality, and the inefficiency of existing learning methods. Thus, applying manipulation in a wide range of scenarios presents significant challenges. In this study, we propose a novel method for skill learning in robotic manipulation called Tactile Active Inference Reinforcement Learning (Tactile-AIRL), aimed at achieving efficient training. To enhance the performance of reinforcement learning (RL), we introduce active inference, which integrates model-based techniques and intrinsic curiosity into the RL process. This integration improves the algorithm's training efficiency and adaptability to sparse rewards. Additionally, we utilize a vision-based tactile sensor to provide detailed perception for manipulation tasks. Finally, we employ a model-based approach to imagine and plan appropriate actions through free energy minimization. Simulation results demonstrate that our method achieves significantly high training efficiency in non-prehensile objects pushing tasks. It enables agents to excel in both dense and sparse reward tasks with just a few interaction episodes, surpassing the SAC baseline. Furthermore, we conduct physical experiments on a gripper screwing task using our method, which showcases the algorithm's rapid learning capability and its potential for practical applications.
