# Human motion trajectory prediction using the Social Force Model for real-time and low computational cost applications

arXiv: https://arxiv.org/abs/2311.10582 · HTML: https://mlsanity.com/paper/2311.10582/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 24 references that are in the map.
- First posted on arXiv 17 Nov 2023.

## Builds on (most cited first, 11 of 11)

- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [AgentFormer: Agent-Aware Transformers for Socio-Temporal Multi-Agent Forecasting](https://mlsanity.com/paper/2103.14023/) (2021)
- [SoPhie: An Attentive GAN for Predicting Paths Compliant to Social and Physical Constraints](https://mlsanity.com/paper/1806.01482/) (2018)
- [It Is Not the Journey but the Destination: Endpoint Conditioned Trajectory Prediction](https://mlsanity.com/paper/2004.02025/) (2020)
- [Human Motion Trajectory Prediction: A Survey](https://mlsanity.com/paper/1905.06113/) (2019)
- [From Goals, Waypoints & Paths To Long Term Human Trajectory Forecasting](https://mlsanity.com/paper/2012.01526/) (2020)
- [Peeking into the Future: Predicting Future Person Activities and Locations in Videos](https://mlsanity.com/paper/1902.03748/) (2019)
- [What the Constant Velocity Model Can Teach Us About Pedestrian Motion Prediction](https://mlsanity.com/paper/1903.07933/) (2019)
- [Human Trajectory Prediction via Neural Social Physics](https://mlsanity.com/paper/2207.10435/) (2022)
- [MX-LSTM: mixing tracklets and vislets to jointly forecast trajectories and head poses](https://mlsanity.com/paper/1805.00652/) (2018)

## Abstract (arXiv)

Human motion trajectory prediction is a very important functionality for human-robot collaboration, specifically in accompanying, guiding, or approaching tasks, but also in social robotics, self-driving vehicles, or security systems. In this paper, a novel trajectory prediction model, Social Force Generative Adversarial Network (SoFGAN), is proposed. SoFGAN uses a Generative Adversarial Network (GAN) and Social Force Model (SFM) to generate different plausible people trajectories reducing collisions in a scene. Furthermore, a Conditional Variational Autoencoder (CVAE) module is added to emphasize the destination learning. We show that our method is more accurate in making predictions in UCY or BIWI datasets than most of the current state-of-the-art models and also reduces collisions in comparison to other approaches. Through real-life experiments, we demonstrate that the model can be used in real-time without GPU's to perform good quality predictions with a low computational cost.
